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External

Since: Feb 16, 2008 Posts: 5
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(Msg. 1) Posted: Fri Feb 29, 2008 1:55 am
Post subject: Making multiclassing worthwhile Archived from groups: rec>games>frp>dnd (more info?)
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Here are several rule suggestions designed to bring multiclass
characters closer in power to their single-class counterparts:
If two or more classes grant an identical feature, levels in those
classes stack for purposes of unlocking that feature from whichever
grants it later. A Drd5/Mnk6 is immune to poison, and a Drd9/Mnk8 gets a
Timeless Body.
If you get an identical ability from two different classes
independently, your levels in these two classes stack for determining
level-dependent effects. A Clr10/Pal5 turns undead as a Clr12, and a
Brd7/LM3 has a "Bardic Lore" modifier of 10 + Int.
If you are level X in spell-casting class A and level Y in spell-casting
class B, you can build one combined slot per day. This slot lets you
cast a spell that is available to both X+Y-level As and X+Y-level Bs
(subject to both classes' restrictions), at a slot level that both would
have, but that you normally don't. If both classes cast spells
spontaneously, you can build the combined slot just before you use it;
if not, you must do so while preparing your spells for the day. You must
spend a 1st-level or higher spell slot from each class, and the slot
levels must total at least the level of the combined slot you are
building. If one of the contributing classes is wizard, you must find
the spell and copy it into your spellbook first. If one class requires a
material or focus component, you must provide it; if both do, you can
choose which one's to use. >> Stay informed about: Making multiclassing worthwhile |
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External

Since: Apr 18, 2007 Posts: 19
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(Msg. 2) Posted: Fri Feb 29, 2008 4:05 pm
Post subject: Re: Making multiclassing worthwhile [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On Feb 29, 1:55 am, Chris <seahen... DeleteThis @gmail.invalid> wrote:
> Here are several rule suggestions designed to bring multiclass
> characters closer in power to their single-class counterparts:
>
> If two or more classes grant an identical feature, levels in those
> classes stack for purposes of unlocking that feature from whichever
> grants it later. A Drd5/Mnk6 is immune to poison, and a Drd9/Mnk8 gets a
> Timeless Body.
>
> If you get an identical ability from two different classes
> independently, your levels in these two classes stack for determining
> level-dependent effects. A Clr10/Pal5 turns undead as a Clr12, and a
> Brd7/LM3 has a "Bardic Lore" modifier of 10 + Int.
>
> If you are level X in spell-casting class A and level Y in spell-casting
> class B, you can build one combined slot per day. This slot lets you
> cast a spell that is available to both X+Y-level As and X+Y-level Bs
> (subject to both classes' restrictions), at a slot level that both would
> have, but that you normally don't. If both classes cast spells
> spontaneously, you can build the combined slot just before you use it;
> if not, you must do so while preparing your spells for the day. You must
> spend a 1st-level or higher spell slot from each class, and the slot
> levels must total at least the level of the combined slot you are
> building. If one of the contributing classes is wizard, you must find
> the spell and copy it into your spellbook first. If one class requires a
> material or focus component, you must provide it; if both do, you can
> choose which one's to use.
You use the monk in your examples, does that mean the monk or bard or
even sorcerer are in 4E?
Dragonkat >> Stay informed about: Making multiclassing worthwhile |
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