On Thu, 12 Oct 2006 17:31:24 +0200, "Merlin" <bech_dokNOSPAM.DeleteThis@yahoo.com>
wrote:
> The advancement rate is matched to your current skill
>level for that particular
> skill. Just as training gets more expensive pr lesson
>as you becomes more
> proficient, the number of hits in order to advance
>increases with higher skill
> levels
That's certainly true, but what I was complaining about is that it's an
increased number of successful skill uses, but harder or more worthwhile
use of your skills counts for nothing. If a rat hits you for 1 point of
damage, this trains your armour skill just as much as if an elder
minotaur hit you for 100 points. Negotiating the sale of an extremely
expensive daedric item counts for exactly as much as selling one iron
arrow, when it comes to learning mercantile. This tends to reward
players for things that shouldn't really be encouraged.
--
Greg Johnson
>> Stay informed about: Leveling up magic