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Labyrinth of Reptoran v0.2.7 Released

 
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Gamer_2k4

External


Since: Nov 14, 2007
Posts: 40



(Msg. 1) Posted: Thu Feb 07, 2008 10:45 pm
Post subject: Labyrinth of Reptoran v0.2.7 Released
Archived from groups: rec>games>roguelike>development (more info?)

After receiving suggestions from r.g.r.d., Roguetemple, and one person
on the Reptoran forums, I've updated LoR to include some of the
requested features. Here are the major ones:
-There is now a "previous messages" screen
-You are now informed exactly what skill was increased when you level
up.
-Fog of war is now an option, (you remember the location of monsters
and items, even if they move away from that spot)
-Your inventory can now be managed from the equipment screen, without
requiring the clumsy wear and wield commands.

If you find bugs or have suggestions, please let me know on the
official forum.

Homepage: http://reptoran.rogueforge.net/
Forums: http://reptoran.rogueforge.net/forums/index.php
Roguebasin page: http://roguebasin.roguelikedevelopment.org/index.php?title=Labyrinth_of_Reptoran

Download: http://reptoran.rogueforge.net/files/LoR.zip
Version History: http://reptoran.rogueforge.net/v020.html

--
Gamer_2k4

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Krice

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Since: Dec 11, 2007
Posts: 83



(Msg. 2) Posted: Fri Feb 08, 2008 1:29 am
Post subject: Re: Labyrinth of Reptoran v0.2.7 Released [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On 8 helmi, 08:45, Gamer_2k4 <gamer... DeleteThis @gmail.com> wrote:
> -Your inventory can now be managed from the equipment screen,

Good, but it's buggy and you should see what types of items
you can use. In Kaduria the missing types of equipment are
showing dark grey and you can't change/take off them:
http://koti.mbnet.fi/paulkp/temp/equipment.jpg

The bug is in 'e' screen: when you select item type you
don't have (showing empty item list) and then press Esc it
crashes. You don't seem to test your game too well do you?

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Gamer_2k4

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Since: Nov 14, 2007
Posts: 40



(Msg. 3) Posted: Fri Feb 08, 2008 9:18 am
Post subject: Re: Labyrinth of Reptoran v0.2.7 Released [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Feb 8, 3:29 am, Krice <pau....TakeThisOut@mbnet.fi> wrote:
> The bug is in 'e' screen: when you select item type you
> don't have (showing empty item list) and then press Esc it
> crashes.

I experienced this once, and when I tried to duplicate it, I
couldn't. However, I've tweaked the inventory code for the next
release; hopefully the problem is solved now.

> You don't seem to test your game too well do you?

Well enough, but there are some obscure bugs that pop up from time to
time. That's why I have you guys playtest it.

--
Gamer_2k4
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Ido Yehieli

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Since: Nov 29, 2007
Posts: 75



(Msg. 4) Posted: Sat Feb 09, 2008 2:19 am
Post subject: Re: Labyrinth of Reptoran v0.2.7 Released [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Feb 9, 11:14 am, Krice <pau....DeleteThis@mbnet.fi> wrote:
> This is a dangerous way, because players can get frustrated
> of obvious bugs that should be detected before releasing
> the game. It's important to give a nice first impression,

Yes, but if the game is good in its core a lot can be forgiven.

-Ido.
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