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Since: Feb 01, 2005 Posts: 48
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(Msg. 1) Posted: Fri Sep 08, 2006 12:24 am
Post subject: [LSJ] Swallowed by the Night multiple use Archived from groups: rec>games>trading-cards>jyhad (more info?)
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Tried searching for an answer to this, couldn't find one... am 90% sure
I'm correct on it but wanted to confirm.
Cristanius Lionel attempts to bleed; a block attempt is made by another
vampire; I play Swallowed by the Night as an action modifier for +1
stealth. The blocking minion generates the required intercept and we
get into combat. During the determine range step, Cristanius plays
Swallowed by the Night for a maneuver to go to long range. Is this
legal? I thought it was, since even though you can't play the same
action modifier more than once during an action, playing it for a
manuever is playing it as a combat card, not as an action modifier
card, even though it shares the same name. Or was I wrong? >> Stay informed about: [LSJ] Swallowed by the Night multiple use |
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Since: Feb 19, 2005 Posts: 125
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(Msg. 2) Posted: Fri Sep 08, 2006 12:26 am
Post subject: Re: Swallowed by the Night multiple use [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Dasein wrote:
> Tried searching for an answer to this, couldn't find one... am 90% sure
> I'm correct on it but wanted to confirm.
>
> Cristanius Lionel attempts to bleed; a block attempt is made by another
> vampire; I play Swallowed by the Night as an action modifier for +1
> stealth. The blocking minion generates the required intercept and we
> get into combat. During the determine range step, Cristanius plays
> Swallowed by the Night for a maneuver to go to long range. Is this
> legal? I thought it was, since even though you can't play the same
> action modifier more than once during an action, playing it for a
> manuever is playing it as a combat card, not as an action modifier
> card, even though it shares the same name. Or was I wrong?
You are right. You cannot play the same Action modifier in the same
action. You dont do that, if you play a combat card.
Frank >> Stay informed about: [LSJ] Swallowed by the Night multiple use |
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Since: Feb 03, 2005 Posts: 58
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(Msg. 3) Posted: Fri Sep 08, 2006 2:35 am
Post subject: Re: Swallowed by the Night multiple use [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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x5mofr.RemoveThis@gmx.de wrote:
> Dasein wrote:
> > Tried searching for an answer to this, couldn't find one... am 90% sure
> > I'm correct on it but wanted to confirm.
> >
> > Cristanius Lionel attempts to bleed; a block attempt is made by another
> > vampire; I play Swallowed by the Night as an action modifier for +1
> > stealth. The blocking minion generates the required intercept and we
> > get into combat. During the determine range step, Cristanius plays
> > Swallowed by the Night for a maneuver to go to long range. Is this
> > legal? I thought it was, since even though you can't play the same
> > action modifier more than once during an action, playing it for a
> > manuever is playing it as a combat card, not as an action modifier
> > card, even though it shares the same name. Or was I wrong?
>
> You are right. You cannot play the same Action modifier in the same
> action. You dont do that, if you play a combat card.
>
> Frank
one of the reasons why Christanius rocks so much >> Stay informed about: [LSJ] Swallowed by the Night multiple use |
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Since: Sep 07, 2006 Posts: 29
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(Msg. 4) Posted: Fri Sep 08, 2006 1:28 pm
Post subject: Re: Swallowed by the Night multiple use [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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x5mofr RemoveThis @gmx.de wrote:
> Dasein wrote:
> > Tried searching for an answer to this, couldn't find one... am 90% sure
> > I'm correct on it but wanted to confirm.
> >
> > Cristanius Lionel attempts to bleed; a block attempt is made by another
> > vampire; I play Swallowed by the Night as an action modifier for +1
> > stealth. The blocking minion generates the required intercept and we
> > get into combat. During the determine range step, Cristanius plays
> > Swallowed by the Night for a maneuver to go to long range. Is this
> > legal? I thought it was, since even though you can't play the same
> > action modifier more than once during an action, playing it for a
> > manuever is playing it as a combat card, not as an action modifier
> > card, even though it shares the same name. Or was I wrong?
>
> You are right. You cannot play the same Action modifier in the same
> action. You dont do that, if you play a combat card.
>
> Frank
I believe you are wrong. Swallowed by the night is both a combat card
and an action card *at all times*. The Combat is still part of the
action. As such, if you played it as an action modifier in the first
place, you can't use it's combat effect, because it's still an action
modifier.
I am usually wrong about this stuff though.
best -
chris >> Stay informed about: [LSJ] Swallowed by the Night multiple use |
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Since: Feb 01, 2005 Posts: 239
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(Msg. 5) Posted: Fri Sep 08, 2006 2:18 pm
Post subject: Re: Swallowed by the Night multiple use [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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librarian wrote:
> x5mofr DeleteThis @gmx.de wrote:
> > Dasein wrote:
> > > Tried searching for an answer to this, couldn't find one... am 90% sure
> > > I'm correct on it but wanted to confirm.
> > >
> > > Cristanius Lionel attempts to bleed; a block attempt is made by another
> > > vampire; I play Swallowed by the Night as an action modifier for +1
> > > stealth. The blocking minion generates the required intercept and we
> > > get into combat. During the determine range step, Cristanius plays
> > > Swallowed by the Night for a maneuver to go to long range. Is this
> > > legal? I thought it was, since even though you can't play the same
> > > action modifier more than once during an action, playing it for a
> > > manuever is playing it as a combat card, not as an action modifier
> > > card, even though it shares the same name. Or was I wrong?
> >
> > You are right. You cannot play the same Action modifier in the same
> > action. You dont do that, if you play a combat card.
> >
> > Frank
>
> I believe you are wrong. Swallowed by the night is both a combat card
> and an action card *at all times*. The Combat is still part of the
> action. As such, if you played it as an action modifier in the first
> place, you can't use it's combat effect, because it's still an action
> modifier.
>
> I am usually wrong about this stuff though.
Your streak continues!
If it counted as a combat card and an action modifier 'at all times',
you could never play it as an action modifier (combat cards can't be
played outside of combat) and never in a combat where it's not your
turn (action mods can only be played by the acting minion's
controller.)
When you play a card, it counts only as whatever your are playing it as
(and requires whatever that play requires). If this weren't the case,
you could never use the action mod/reaction card Random Patterns,
because you can't ever legally be in a position to play both a reaction
card and an action modifier.
(Similarly, playing an anarch three-way only counts as a card requiring
the discipline you're playing it at; you can't reduce the cost of
Friend of Mine with a Path of Night if you play it at the [nec] level
instead of the [obt] level.)
> best -
>
> chris
-John Flournoy >> Stay informed about: [LSJ] Swallowed by the Night multiple use |
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Since: Mar 05, 2006 Posts: 319
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(Msg. 6) Posted: Fri Sep 08, 2006 2:43 pm
Post subject: Re: Swallowed by the Night multiple use [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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librarian wrote:
> x5mofr.RemoveThis@gmx.de wrote:
> > Dasein wrote:
> > > Tried searching for an answer to this, couldn't find one... am 90% sure
> > > I'm correct on it but wanted to confirm.
> > >
> > > Cristanius Lionel attempts to bleed; a block attempt is made by another
> > > vampire; I play Swallowed by the Night as an action modifier for +1
> > > stealth. The blocking minion generates the required intercept and we
> > > get into combat. During the determine range step, Cristanius plays
> > > Swallowed by the Night for a maneuver to go to long range. Is this
> > > legal? I thought it was, since even though you can't play the same
> > > action modifier more than once during an action, playing it for a
> > > manuever is playing it as a combat card, not as an action modifier
> > > card, even though it shares the same name. Or was I wrong?
> >
> > You are right. You cannot play the same Action modifier in the same
> > action. You dont do that, if you play a combat card.
> >
> > Frank
>
> I believe you are wrong. Swallowed by the night is both a combat card
> and an action card *at all times*. The Combat is still part of the
> action. As such, if you played it as an action modifier in the first
> place, you can't use it's combat effect, because it's still an action
> modifier.
>
> I am usually wrong about this stuff though.
You are quite wrong here. It only counts towards being played as an
action modifier when it is played as an action modifier. There are no
such restrictions on combat cards, and so when it is played as a combat
card it is not limited even if it has already been played as an action
modifier.
FYI, you can't rules lawyer the law of gravity.
Comments Welcome,
Norman S. Brown, Jr
XZealot
Archon of the Swamp >> Stay informed about: [LSJ] Swallowed by the Night multiple use |
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Since: Feb 02, 2005 Posts: 564
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(Msg. 7) Posted: Fri Sep 08, 2006 7:55 pm
Post subject: Re: Swallowed by the Night multiple use [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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In message <1157750297.943448.221790 RemoveThis @e3g2000cwe.googlegroups.com>, John
Flournoy <carneggy RemoveThis @gmail.com> writes:
>If it counted as a combat card and an action modifier 'at all times',
>you could never play it as an action modifier (combat cards can't be
>played outside of combat) and never in a combat where it's not your
>turn (action mods can only be played by the acting minion's
>controller.)
Action modifiers and reactions can't be played in combat anyway, without
explicit card text, such as Legacy of Power.
--
James Coupe
PGP Key: 0x5D623D5D YOU ARE IN ERROR.
EBD690ECD7A1FB457CA2 NO-ONE IS SCREAMING.
13D7E668C3695D623D5D THANK YOU FOR YOUR COOPERATION. >> Stay informed about: [LSJ] Swallowed by the Night multiple use |
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Since: Sep 09, 2005 Posts: 181
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(Msg. 8) Posted: Sun Sep 10, 2006 8:23 am
Post subject: Re: Swallowed by the Night multiple use [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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James Coupe escreveu:
> In message <1157750297.943448.221790 DeleteThis @e3g2000cwe.googlegroups.com>, John
> Flournoy <carneggy DeleteThis @gmail.com> writes:
> >If it counted as a combat card and an action modifier 'at all times',
> >you could never play it as an action modifier (combat cards can't be
> >played outside of combat) and never in a combat where it's not your
> >turn (action mods can only be played by the acting minion's
> >controller.)
>
> Action modifiers and reactions can't be played in combat anyway, without
> explicit card text, such as Legacy of Power.
> James Coupe
Do you mean "by the acting/blocking minion" or have I been playing
Inspire Greatness wrong? I usually keep it until both strikes are
chosen and then play it (the old "Claws of the Dead timing").
Fabio "Sooner" Macedo, inspiring greatness on Ananasi Vampirephiles and
soon on Shambling Hordes >> Stay informed about: [LSJ] Swallowed by the Night multiple use |
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Since: Feb 03, 2005 Posts: 233
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(Msg. 9) Posted: Sun Sep 10, 2006 12:55 pm
Post subject: Re: Swallowed by the Night multiple use [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On 10 Sep 2006 08:23:39 -0700, "Fabio 'Sooner' Macedo"
<fabio.sooner DeleteThis @gmail.com> wrote:
>> Action modifiers and reactions can't be played in combat anyway, without
>> explicit card text, such as Legacy of Power.
>Do you mean "by the acting/blocking minion" or have I been playing
>Inspire Greatness wrong? I usually keep it until both strikes are
>chosen and then play it (the old "Claws of the Dead timing").
You would appear to be playing it wrong.
Only combat cards can be played in combat except when explicit card
text allows otherwise. Inspire Greatness does not have explicit card
text that would allow it to be played during combat.
http://www.white-wolf.com/vtes/rulebook/
6.4. Combat
Note: The only minion cards that can be played during combat are
combat cards (unless a card states otherwise, of course).
--------------------------------------------
Inspire Greatness [LoB:C]
Cardtype: Action Modifier
Cost: 1 blood
Discipline: Potence & Presence
Only usable by a ready vampire other than the acting minion.
[pot][pre] The acting ally or younger vampire gets +1 strength during
this action.
[POT][PRE] The acting ally or younger vampire gets +2 strength during
this action.
Artist: Brad Williams
-------------------------------------------- >> Stay informed about: [LSJ] Swallowed by the Night multiple use |
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