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Next: Thief Dark Project: TDS: The AI
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Since: Aug 19, 2006 Posts: 42
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(Msg. 1) Posted: Fri Oct 20, 2006 5:55 pm
Post subject: The Korrigans... Archived from groups: alt>games>thief-dark-project (more info?)
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....are just too damn tough!
They're so strong it unbalanced the game IMHO. They just had too many things
going for them:
1 They're fast
2 They're deadly
3 They're very alert
4 They walk around in pairs
5 They can apparently see in the dark better than any other creature
6 They can even see THROUGH some things (a big rock, a big tree in a dark
place, even a cell door!)
7 They're classed as "anyone" (as in "'Don't kill anyone" in Expert mode)
rather than merely murderous monsters.
I ended up giving up on that particular FM. I've played many, including lots
of tough ones but this one I just found way too infuriating.
Despite my misgivings I still much enjoyed the FM and then part four of the
L'Arsene series restored my faith.
JJ (UK) >> Stay informed about: The Korrigans... |
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Since: Oct 16, 2006 Posts: 6
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(Msg. 2) Posted: Fri Oct 20, 2006 7:55 pm
Post subject: Re: The Korrigans... [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On Fri, 20 Oct 2006 22:00:21 +0100, JJ (UK) <oh.please RemoveThis @spam.com> wrote:
> ...are just too damn tough!
>
> They're so strong it unbalanced the game IMHO. They just had too many
> things
> going for them:
>
> 1 They're fast
> 2 They're deadly
> 3 They're very alert
> 4 They walk around in pairs
> 5 They can apparently see in the dark better than any other creature
> 6 They can even see THROUGH some things (a big rock, a big tree in a dark
> place, even a cell door!)
> 7 They're classed as "anyone" (as in "'Don't kill anyone" in Expert mode)
> rather than merely murderous monsters.
>
> I ended up giving up on that particular FM. I've played many, including
> lots
> of tough ones but this one I just found way too infuriating.
>
> Despite my misgivings I still much enjoyed the FM and then part four of
> the
> L'Arsene series restored my faith.
>
> JJ (UK)
>
>
It' s true, not the easiest mission, but also not the hardest. It's
doable, remember it's a sneaking game and you can get quite far with
avoiding them or killing their patrols from far away, picking them off one
by one from behind.
Although they seem to be able to see everything they don't, and there is a
way to complete it. That said, it is one of those missions where I saved
*a lot*.
Have fun.
--
Kind Regards,
B. Hoffmann >> Stay informed about: The Korrigans... |
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Since: Sep 29, 2004 Posts: 408
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(Msg. 3) Posted: Fri Oct 20, 2006 10:55 pm
Post subject: Re: The Korrigans... [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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JJ (UK) wrote:
> ...are just too damn tough!
>
> They're so strong it unbalanced the game IMHO. They just had too many things
> going for them:
>
> 1 They're fast
> 2 They're deadly
> 3 They're very alert
> 4 They walk around in pairs
> 5 They can apparently see in the dark better than any other creature
> 6 They can even see THROUGH some things (a big rock, a big tree in a dark
> place, even a cell door!)
> 7 They're classed as "anyone" (as in "'Don't kill anyone" in Expert mode)
> rather than merely murderous monsters.
>
> I ended up giving up on that particular FM. I've played many, including lots
> of tough ones but this one I just found way too infuriating.
>
> Despite my misgivings I still much enjoyed the FM and then part four of the
> L'Arsene series restored my faith.
>
> JJ (UK)
>
>
Is that a recent one? I don't think I have played it yet.
Albert >> Stay informed about: The Korrigans... |
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Since: Aug 19, 2006 Posts: 42
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(Msg. 4) Posted: Sat Oct 21, 2006 7:55 am
Post subject: Re: The Korrigans... [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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"B. Hoffmann" <spamfilter.list DeleteThis @yahoo.co.uk> wrote in message
news:op.thqropm7sssf0o@localhost...
> On Fri, 20 Oct 2006 22:00:21 +0100, JJ (UK) <oh.please DeleteThis @spam.com> wrote:
> or killing their patrols from far away, picking them off one
> by one from behind.
Except that in Expert mode you're not allowed to kill them at
all...otherwise that would have been my tactic.
JJ (UK) >> Stay informed about: The Korrigans... |
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Since: Aug 19, 2006 Posts: 42
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(Msg. 5) Posted: Sat Oct 21, 2006 7:55 am
Post subject: Re: The Korrigans... [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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"Albert Conklin" <aconklin.TakeThisOut@satx.rr.com> wrote in message
news:11f_g.86$ta3.34@tornado.texas.rr.com...
> Is that a recent one?
Date of Release : 09 - 2004
JJ (UK) >> Stay informed about: The Korrigans... |
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Since: Oct 16, 2006 Posts: 6
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(Msg. 6) Posted: Sat Oct 21, 2006 12:55 pm
Post subject: Re: The Korrigans... [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On Sat, 21 Oct 2006 11:14:12 +0100, JJ (UK) <oh.please.TakeThisOut@spam.com> wrote:
> "B. Hoffmann" <spamfilter.list.TakeThisOut@yahoo.co.uk> wrote in message
> news:op.thqropm7sssf0o@localhost...
>> On Fri, 20 Oct 2006 22:00:21 +0100, JJ (UK) <oh.please.TakeThisOut@spam.com> wrote:
>
>> or killing their patrols from far away, picking them off one
>> by one from behind.
>
> Except that in Expert mode you're not allowed to kill them at
> all...otherwise that would have been my tactic.
>
> JJ (UK)
>
>
Oh yeah, thought I gotta keep my options open with these murderous little
buggers.
Is it your aim to play all FM's on Expert?
--
Kind Regards,
B. Hoffmann >> Stay informed about: The Korrigans... |
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Since: Aug 19, 2006 Posts: 42
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(Msg. 7) Posted: Sat Oct 21, 2006 3:55 pm
Post subject: Re: The Korrigans... [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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"Michael Cecil" <macecil.RemoveThis@gmail.com> wrote in message
news:nMOdnZQXKLSn-6fYnZ2dnUVZ_uqdnZ2d@comcast.com...
> On Sat, 21 Oct 2006 15:31:20 GMT, "B. Hoffmann"
> Anyhow, you know there is a cheat that lets you bypass the do not kill
> requirement, right?
Er, no! Tell me more!
JJ (UK) >> Stay informed about: The Korrigans... |
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Since: Aug 19, 2006 Posts: 42
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(Msg. 8) Posted: Sat Oct 21, 2006 3:55 pm
Post subject: Re: The Korrigans... [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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"B. Hoffmann" <spamfilter.list.RemoveThis@yahoo.co.uk> wrote in message
news:op.thr2t6l7sssf0o@localhost...
> Is it your aim to play all FM's on Expert?
Yep!
Although, I think, having got my fingers burned with The Korrigans I started
The Den on 'Hard' (but then the only difference at the start was the amount
of loot to steal and I easily passed that).
JJ (UK) >> Stay informed about: The Korrigans... |
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Since: Aug 19, 2006 Posts: 42
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(Msg. 9) Posted: Sat Oct 21, 2006 5:55 pm
Post subject: Re: The Korrigans... [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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"Michael Cecil" <macecil DeleteThis @gmail.com> wrote in message
news:8YWdnbtnuKIP4qfYnZ2dnUVZ_qGdnZ2d@comcast.com...
>
> cheats_active
> NoKillGoalCheat
Nice. Thank you!
JJ (UK) >> Stay informed about: The Korrigans... |
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Since: Mar 07, 2006 Posts: 49
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(Msg. 10) Posted: Sat Oct 21, 2006 6:18 pm
Post subject: Re: The Korrigans... [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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"Michael Cecil" <macecil DeleteThis @gmail.com> wrote in message
news:nMOdnZQXKLSn-6fYnZ2dnUVZ_uqdnZ2d@comcast.com...
> On Sat, 21 Oct 2006 15:31:20 GMT, "B. Hoffmann"
> <spamfilter.list DeleteThis @yahoo.co.uk> wrote:
>
>>On Sat, 21 Oct 2006 11:14:12 +0100, JJ (UK) <oh.please DeleteThis @spam.com> wrote:
>>
>>> "B. Hoffmann" <spamfilter.list DeleteThis @yahoo.co.uk> wrote in message
>>> news:op.thqropm7sssf0o@localhost...
>>>> On Fri, 20 Oct 2006 22:00:21 +0100, JJ (UK) <oh.please DeleteThis @spam.com> wrote:
>>>
>>>> or killing their patrols from far away, picking them off one
>>>> by one from behind.
>>>
>>> Except that in Expert mode you're not allowed to kill them at
>>> all...otherwise that would have been my tactic.
>>>
>>> JJ (UK)
>>>
>>>
>>
>>Oh yeah, thought I gotta keep my options open with these murderous little
>>buggers.
>>Is it your aim to play all FM's on Expert?
>
> I usually do that except if there is a "don't blackjack the guards"
> requirement.
>
> Anyhow, you know there is a cheat that lets you bypass the do not kill
> requirement, right? For those times when you absolutely have to kill
> every muther in the mission.
I prefer never to have to kill.
The game is "Thief", not "Serious Sam"..... >> Stay informed about: The Korrigans... |
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Since: Sep 29, 2004 Posts: 408
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(Msg. 11) Posted: Sat Oct 21, 2006 10:55 pm
Post subject: Re: The Korrigans... [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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MosNot wrote:
> "Michael Cecil" <macecil DeleteThis @gmail.com> wrote in message
> news:nMOdnZQXKLSn-6fYnZ2dnUVZ_uqdnZ2d@comcast.com...
>
>>On Sat, 21 Oct 2006 15:31:20 GMT, "B. Hoffmann"
>><spamfilter.list DeleteThis @yahoo.co.uk> wrote:
>>
>>
>>>On Sat, 21 Oct 2006 11:14:12 +0100, JJ (UK) <oh.please DeleteThis @spam.com> wrote:
>>>
>>>
>>>>"B. Hoffmann" <spamfilter.list DeleteThis @yahoo.co.uk> wrote in message
>>>>news:op.thqropm7sssf0o@localhost...
>>>>
>>>>>On Fri, 20 Oct 2006 22:00:21 +0100, JJ (UK) <oh.please DeleteThis @spam.com> wrote:
>>>>
>>>>>or killing their patrols from far away, picking them off one
>>>>>by one from behind.
>>>>
>>>>Except that in Expert mode you're not allowed to kill them at
>>>>all...otherwise that would have been my tactic.
>>>>
>>>>JJ (UK)
>>>>
>>>>
>>>
>>>Oh yeah, thought I gotta keep my options open with these murderous little
>>>buggers.
>>>Is it your aim to play all FM's on Expert?
>>
>>I usually do that except if there is a "don't blackjack the guards"
>>requirement.
>>
>>Anyhow, you know there is a cheat that lets you bypass the do not kill
>>requirement, right? For those times when you absolutely have to kill
>>every muther in the mission.
>
>
>
> I prefer never to have to kill.
> The game is "Thief", not "Serious Sam".....
>
>
Serious Sam and Serious Sam II is lots of fun though. >> Stay informed about: The Korrigans... |
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Since: Mar 07, 2006 Posts: 49
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(Msg. 12) Posted: Sun Oct 22, 2006 10:19 am
Post subject: Re: The Korrigans... [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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"Albert Conklin" <aconklin.TakeThisOut@satx.rr.com> wrote in message
news:%dA_g.13882$ta3.6188@tornado.texas.rr.com...
> MosNot wrote:
>> "Michael Cecil" <macecil.TakeThisOut@gmail.com> wrote in message
>>>Anyhow, you know there is a cheat that lets you bypass the do not kill
>>>requirement, right? For those times when you absolutely have to kill
>>>every muther in the mission.
>>
>> I prefer never to have to kill.
>> The game is "Thief", not "Serious Sam".....
> Serious Sam and Serious Sam II is lots of fun though.
Busy with Oblivion, sniping with a bow. >> Stay informed about: The Korrigans... |
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Since: Mar 07, 2006 Posts: 49
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(Msg. 13) Posted: Sun Oct 22, 2006 4:36 pm
Post subject: Re: The Korrigans... [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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"Michael Cecil" <macecil DeleteThis @gmail.com> wrote in message
news:DNudnfIxlJhkL6bYnZ2dnUVZ_oidnZ2d@comcast.com...
> On Sun, 22 Oct 2006 10:19:50 -0600, "MosNot" <StillNot@YourHouse> wrote:
>>Busy with Oblivion, sniping with a bow.
>>
> Did you try the Dark Messiah demo? It seems like it will have a much
> better "Thief" aspect to it. Comes out on the 24th in the US.
Haven't tried it. Thanks for the heads up on it. >> Stay informed about: The Korrigans... |
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Since: Sep 29, 2004 Posts: 408
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(Msg. 14) Posted: Sun Oct 22, 2006 9:55 pm
Post subject: Re: The Korrigans... [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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MosNot wrote:
> "Michael Cecil" <macecil RemoveThis @gmail.com> wrote in message
> news:DNudnfIxlJhkL6bYnZ2dnUVZ_oidnZ2d@comcast.com...
>
>>On Sun, 22 Oct 2006 10:19:50 -0600, "MosNot" <StillNot@YourHouse> wrote:
>
>
>>>Busy with Oblivion, sniping with a bow.
>>>
>>
>>Did you try the Dark Messiah demo? It seems like it will have a much
>>better "Thief" aspect to it. Comes out on the 24th in the US.
>
>
> Haven't tried it. Thanks for the heads up on it.
>
>
The demo for Dark Messiah is nice. A bit short, but nice.
I still need to go rent Oblivion, but haven't had time to do that yet.
Albert >> Stay informed about: The Korrigans... |
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Since: Mar 07, 2006 Posts: 49
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(Msg. 15) Posted: Sun Oct 22, 2006 9:55 pm
Post subject: Re: The Korrigans... [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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"Albert Conklin" <aconklin RemoveThis @satx.rr.com> wrote in message
news:TgU_g.1086$GR2.379@tornado.texas.rr.com...
> MosNot wrote:
>
>> "Michael Cecil" <macecil RemoveThis @gmail.com> wrote in message
>> news:DNudnfIxlJhkL6bYnZ2dnUVZ_oidnZ2d@comcast.com...
>>
>>>On Sun, 22 Oct 2006 10:19:50 -0600, "MosNot" <StillNot@YourHouse> wrote:
>>
>>
>>>>Busy with Oblivion, sniping with a bow.
>>>>
>>>
>>>Did you try the Dark Messiah demo? It seems like it will have a much
>>>better "Thief" aspect to it. Comes out on the 24th in the US.
>>
>> Haven't tried it. Thanks for the heads up on it.
> The demo for Dark Messiah is nice. A bit short, but nice.
> I still need to go rent Oblivion, but haven't had time to do that yet.
> Albert
Rent ? I'm greedy....I like to own. >> Stay informed about: The Korrigans... |
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