Ivan Mascovich wrote:
> Some custom maps have elaborate "keyboard gymnstaics" where one has to
> navigate across narrow beams or posts at irregular intervals.
BunnyTracker, the Ctf variant where each team must try to get a flag and
return it via a complicated path, without shooting each other. Cool idea
but I find it really frustrating.
There are several BT sections in Monsterhunt maps too.
> In MP, I see people bouncing from one to the next at full speed. Is there
> some trick to allow you to land squarely on the next spot?
Experience. Knowing how far you can jump, how long to push forward for.
I don't personally have the patience for it but admire them that do.
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