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1/2 Way Through Kara

 
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My second Kara raid... - My first attempt was a a bit of a disaster, a PUG that I formed, which failed to down even the huntsman. After that humbling I was a bit about making another, but I got a guild invite by some friends that I'd been running with..

what's with all the talk about "Kara" ? - I've yet to reach level 60, I've never done any of the "old raids. So I'm curious about all the talk. You have to be attuned for it everyone is always running it..... it seems like there is more talk about this instance than..

Finally got a shot at Kara - And it got me nowhere. Was in Shattrath picking up daily quests when I saw in Trade a group looking for a warlock and a healer for Kara. I decided to join. Half the group were from 1 guild, looking to PUG the other half. I figure its worth a shot,..

How many Badges of justice in 1 Kara run ? - Hey I havent been in Kara yet ;-( i like too know how many badges you get in one run ? Bjarne

Banned, deleted, renamed, moved? - Just attempted to mail one of my guildies and the server tells me that a character of that name does not exist. I checked the guild listing and he's not there either. I assumed this meant he had deleted his toon, until a fellow guildie told me he has.
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Orion Ryder

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Since: Apr 24, 2007
Posts: 221



(Msg. 1) Posted: Wed Feb 06, 2008 6:29 am
Post subject: 1/2 Way Through Kara
Archived from groups: alt>games>warcraft (more info?)

Not a bad weekend. Most of the guild and buddies have never gotten
that far. I know a few of them did and a few did on other toons but
for the most part we are talking about virgin territory. For the
actuall guild itself it was a record setting intrusion. Before that
our mebers had been hooking up with other guilds but now we have the
man power to go in there ourselves and sometimes grab a few of our
friends if need be.

I had my healy priest and my wife had her rogue for the journey.

Attumen - 1 shot, Bah! who doesn't these days? The day we don't one-
shot him is the day we should leave and go play Diablo 2 again.

Moroes - a real pain in the caboose, took 3 tries but I think it took
the two previous tries to get the noobz, like myself set up to
concentrate a little bit better on what to do and when. Felt like a
monkey off my back once we were standing over his lame-ass corpse.

Maiden - one shot. Lucky considering the paladin was the first to die
about 15 seconds into the fight. But we pulled it off.

Opera - I cry foul on this. We got the Wizard of Oz and nobody in the
group had ever done it before. A tad confusing for a few wipes but
here again once we got settled it was rather easy. Actually it was
very easy then.

Curator - 1 shot. My wife sure had a lot of fun chasing those flares
around with the other rogue. I had fun watching her, and healing her.
Honey Rogue FTW!!!!

Shade - a failure for us. We did get him to almost 20% one fight and
various other percents between 28% and 48%, but I'll be discussing
that fight in another thread.

Chess - Boy do I feel like a NOOBZ on this one. Of course we won but I
am sure it was no help from me in that fight, I had no idea what I was
doing. The clerics were grabbed by the other priest and a pally so I
just hung out and hit things. Was very upset that the knight horse I
had at one point would not charge across the chess board. I coulda
been a contender!

We return this week.

Looking forward to writing about that Pr1ck named Shade. Look for that
later today if I have a chance.

Orion

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PhilHibbs

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Since: Apr 23, 2007
Posts: 122



(Msg. 2) Posted: Wed Feb 06, 2008 7:35 am
Post subject: Re: 1/2 Way Through Kara [Login to view extended thread Info.]
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Orion Ryder wrote:
> Curator - 1 shot. My wife sure had a lot of fun chasing those flares
> around with the other rogue. I had fun watching her, and healing her.
> Honey Rogue FTW!!!!

Did you have any problems with the trash before Curator? They are a
common source of healer death, unless the tank has decent Arcane
Resistance.

> Shade - a failure for us. We did get him to almost 20% one fight and
> various other percents between 28% and 48%, but I'll be discussing
> that fight in another thread.

Don't let the bastard get you down. He's tough, he and Illhoof are
probably the hardest bosses in the whole place.

Hoofu, 70 tauren shaman, Argent Dawn (EU)

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Orion Ryder

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Since: Apr 24, 2007
Posts: 221



(Msg. 3) Posted: Wed Feb 06, 2008 7:59 am
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On Feb 6, 10:35 am, PhilHibbs <sna....RemoveThis@gmail.com> wrote:
> Orion Ryder wrote:
> > Curator - 1 shot. My wife sure had a lot of fun chasing those flares
> > around with the other rogue. I had fun watching her, and healing her.
> > Honey Rogue FTW!!!!
>
> Did you have any problems with the trash before Curator? They are a
> common source of healer death, unless the tank has decent Arcane
> Resistance.

All the trash before curator and on the way to Shade was a snap. We
went the back way due to a wipe when we were leaving the opera..

Those undead spectres near the opera were a pain. I could not see the
ZZZzzzss on the screen showing that the rogues were getting put to
sleep. Finally I just set up my hotkeys and spammed Dispel on the
rogues every chance I could get and that worked up until the wipe. The
wipe was caused by a spectre breaking its shackle early and killing
the other healy priest. Once I dropped healing duty to shackle it a
third spectre wiped the tank and both rogues in about 3 seconds. WoW -
talk about a bum deal. Then it was a domino effect like a cliffside
avalanche. I think next time we will set up the shadow priest to be
the emergency shackler should one of the healers/shacklers wipe.

> > Shade - a failure for us. We did get him to almost 20% one fight and
> > various other percents between 28% and 48%, but I'll be discussing
> > that fight in another thread.
>
> Don't let the bastard get you down. He's tough, he and Illhoof are
> probably the hardest bosses in the whole place.

Yeah I hear that groups that are on farm status for Kara even get
their ass wiped there a few times.

Orion

> Hoofu, 70 tauren shaman, Argent Dawn (EU)
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PV

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Since: May 18, 2006
Posts: 4033



(Msg. 4) Posted: Wed Feb 06, 2008 4:21 pm
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PhilHibbs <snarks.DeleteThis@gmail.com> writes:
>Did you have any problems with the trash before Curator? They are a
>common source of healer death, unless the tank has decent Arcane
>Resistance.

For the trash? Who wears resist gear for the elemental trash? Weird.

>> Shade - a failure for us. We did get him to almost 20% one fight and
>> various other percents between 28% and 48%, but I'll be discussing
>> that fight in another thread.
>
>Don't let the bastard get you down. He's tough, he and Illhoof are
>probably the hardest bosses in the whole place.

Piffle. Aran has one trick that's marginally annoying (drink / fireball).
Other than that, he's just a test of attention. *
--
* PV something like badgers--something like lizards--and something
like corkscrews.
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Ashen Shugar

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Since: Jan 07, 2005
Posts: 1125



(Msg. 5) Posted: Wed Feb 06, 2008 4:40 pm
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I think it was pv+usenet@pobox.com (PV) that wrote something like...

>PhilHibbs <snarks.TakeThisOut@gmail.com> writes:
>>Did you have any problems with the trash before Curator? They are a
>>common source of healer death, unless the tank has decent Arcane
>>Resistance.
>
>For the trash? Who wears resist gear for the elemental trash? Weird.
>
>>> Shade - a failure for us. We did get him to almost 20% one fight and
>>> various other percents between 28% and 48%, but I'll be discussing
>>> that fight in another thread.
>>
>>Don't let the bastard get you down. He's tough, he and Illhoof are
>>probably the hardest bosses in the whole place.
>
>Piffle. Aran has one trick that's marginally annoying (drink / fireball).
>Other than that, he's just a test of attention. *

Though when you have the elementals spawning right before a Blizzard
finishes off and straight away get a flame wreath, it can be quite the
pain. The three attempts we had at him we were consistently getting
him down to around 20% fairly okay then the elementals would spawn and
things would go wrong. The first time was probably our best attempt,
but unfortunately I screwed that one up moving during a flame wreath.
The elementals had spawned and upon discovering they were immune to
frost bolt I was so busy looking at my UI for my fire spells (I've got
em moved to a button that's not hotkeyed) I was only watching the
action from the corner of my eye and didn't notice the flame wreath go
off, but did see that the last blizzard was still going, so moved to
keep out of it.
2nd Attempt our warlock had died, so when the elementals spawned we
were pretty much hosed. Plus Aran was quite good at casting blizzard
right on top the elemental that had been marked to die first, or flame
wreath at the same time as the elementals spawned so the tanks
couldn't move to get agro on them.
Think it was the 3rd attempt the elemental that got marked to die
first got feared almost as soon as it was marked and ran over into an
alcove and out of LOS of a heap of us.
If we'd managed to get the elementals under control quicker, like
before they managed to take out a healer, we'd probably have been
fine.

Ashen Shugar
--
The lions sing and the hills take flight.
The moon by day, and the sun by night.
Blind woman, deaf man, jackdaw fool.
Let the Lord of Chaos rule!
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John Gordon

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Since: Nov 19, 2004
Posts: 1364



(Msg. 6) Posted: Wed Feb 06, 2008 5:18 pm
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In <47b7e06c.97456812 DeleteThis @News.Individual.NET> deathsabyss DeleteThis @yahoo.com.au (Ashen Shugar) writes:

> Though when you have the elementals spawning right before a Blizzard
> finishes off and straight away get a flame wreath, it can be quite the
> pain.

If he's close to summoning the elementals, hold off on DPS until after
the next blizzard/wreath/explosion. You'll have at least 30 seconds or so
to deal with the elementals before he does another special.

--
John Gordon A is for Amy, who fell down the stairs
gordon DeleteThis @panix.com B is for Basil, assaulted by bears
-- Edward Gorey, "The Gashlycrumb Tinies"
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Lewis

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Since: Jan 23, 2008
Posts: 203



(Msg. 7) Posted: Thu Feb 07, 2008 12:45 am
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Lewis

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Since: Jan 23, 2008
Posts: 203



(Msg. 8) Posted: Thu Feb 07, 2008 12:48 am
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PhilHibbs

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Since: Apr 23, 2007
Posts: 122



(Msg. 9) Posted: Thu Feb 07, 2008 2:00 am
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pv wrote:
> For the trash? Who wears resist gear for the elemental trash? Weird.

Well, all I know is if we have a tank with Arcane Resistance, I don't
die. If we have a tank with no AR, the big guys just go for me. I
usually bring along my Enchanted Felscale set for that bit and it
helps keep me up. Maybe it isn't the AR on the tank, maybe it's
because a warrior can hold aggro on them more reliably than a pally.
Last time there we had a new person on the team and they asked "what's
the kill order", so I said "Me first, they always kill me first", and
everyone nodded in agreement.

Hoofu, 70 tauren shaman, Argent Dawn (EU)
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Miikka

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Since: Oct 03, 2007
Posts: 139



(Msg. 10) Posted: Thu Feb 07, 2008 11:30 am
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Orion Ryder <orionryder.DeleteThis@hotmail.com> wrote:
> Not a bad weekend. Most of the guild and buddies have never gotten
> that far. I know a few of them did and a few did on other toons but
> for the most part we are talking about virgin territory. For the
> actuall guild itself it was a record setting intrusion. Before that
> our mebers had been hooking up with other guilds but now we have the
> man power to go in there ourselves and sometimes grab a few of our
> friends if need be.

Happy to hear from your progress. Shade of Aran can be a pretty
annoying block while progressing in Karazhan, but I hope you'll
get him soon. Smile

--
"Clothes make the man. Naked people have little or no influence on
society." -Mark Twain
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Orion Ryder

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Since: Apr 24, 2007
Posts: 221



(Msg. 11) Posted: Thu Feb 07, 2008 11:44 am
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On Feb 7, 12:04 pm, pv+use...@pobox.com (PV) wrote:
> deathsab....DeleteThis@yahoo.com.au writes:
> >Though when you have the elementals spawning right before a Blizzard
> >finishes off and straight away get a flame wreath, it can be quite the
> >pain.
>
> Meh. They hit like sick kittens, and are fearable and banishable. Even our
> priests dont worry about them much - we banish one on sight, and kill the
> other two if an opportunity presents itself - mostly we just fear them
> until they go away on their own.
>
>  The three attempts we had at him we were consistently getting
>
> >him down to around 20% fairly okay then the elementals would spawn and
> >things would go wrong.  The first time was probably our best attempt,
> >but unfortunately I screwed that one up moving during a flame wreath.
>
> And there's your problem exactly, which is why I said it's a test of
> attention. Every last one of the raid-killing attacks are entirely
> avoidable - you just need to watch where you're standing. Even the fireball
> is no problem if everyone has a healthstone and a healing potion handy -
> the old strategy of trying to keep his mana higher than health is something
> nobody bothers with much anymore. The only bad thing that might happen is
> someone resisting the sheeping and missing a free trip to full health
> before the fireball.
>
> >The elementals had spawned and upon discovering they were immune to
> >frost bolt
>
> That shouldn't be all that surprising! They're ice elementals.
>
> >were pretty much hosed.  Plus Aran was quite good at casting blizzard
> >right on top the elemental that had been marked to die first, or flame
>
> Don't bother killing them. Just crowd control them until they disappear. *
> --
> * PV   something like badgers--something like lizards--and something
>        like corkscrews.

/raises hand

The fire blast that wiped me and the other priest after we got
sheeped? Ain't gonna happen again. After reading a lot on that fight I
can see why I died on that blast - just not enough life.

With fort, the druid buff that adds to stats, some buff food for
stamina, some switheroo on some gear for the fight and a whopping
Commanding Shout by our warrior is going to push me up over that the
next time.

Yeah awarenees of Shade's life vs mana at any given point in time is
important. Still I'll give a cigar to all in the group if they can do
a perfect job of controlling the decreasing each of them as needed.

Eventually it will get even easier and I am sure our group will
accomplish it. 48 % the first night and then in the 20s % the next
night - that's progress, and I've had a chance to read mroe on it and
come up with some better ideas as to what I can do at my end.

Orion
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PV

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Since: May 18, 2006
Posts: 4033



(Msg. 12) Posted: Thu Feb 07, 2008 5:04 pm
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deathsabyss DeleteThis @yahoo.com.au writes:
>Though when you have the elementals spawning right before a Blizzard
>finishes off and straight away get a flame wreath, it can be quite the
>pain.

Meh. They hit like sick kittens, and are fearable and banishable. Even our
priests dont worry about them much - we banish one on sight, and kill the
other two if an opportunity presents itself - mostly we just fear them
until they go away on their own.

The three attempts we had at him we were consistently getting
>him down to around 20% fairly okay then the elementals would spawn and
>things would go wrong. The first time was probably our best attempt,
>but unfortunately I screwed that one up moving during a flame wreath.

And there's your problem exactly, which is why I said it's a test of
attention. Every last one of the raid-killing attacks are entirely
avoidable - you just need to watch where you're standing. Even the fireball
is no problem if everyone has a healthstone and a healing potion handy -
the old strategy of trying to keep his mana higher than health is something
nobody bothers with much anymore. The only bad thing that might happen is
someone resisting the sheeping and missing a free trip to full health
before the fireball.

>The elementals had spawned and upon discovering they were immune to
>frost bolt

That shouldn't be all that surprising! They're ice elementals.

>were pretty much hosed. Plus Aran was quite good at casting blizzard
>right on top the elemental that had been marked to die first, or flame

Don't bother killing them. Just crowd control them until they disappear. *
--
* PV something like badgers--something like lizards--and something
like corkscrews.
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PV

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Since: May 18, 2006
Posts: 4033



(Msg. 13) Posted: Thu Feb 07, 2008 5:06 pm
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PhilHibbs <snarks.DeleteThis@gmail.com> writes:
>Well, all I know is if we have a tank with Arcane Resistance, I don't
>die.

It sounds to me like you're standing in the doorway and getting initial
aggro from the elemental. That said, I stand directly behind the doorway
and dump seeds of corruption on the eels the moment they appear, and never
come close to dying. Your healers might be having line of sight problems.

There's no way anyone should be wearing AR on this trash. *
--
* PV something like badgers--something like lizards--and something
like corkscrews.
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Catriona R

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Since: Aug 14, 2005
Posts: 4596



(Msg. 14) Posted: Thu Feb 07, 2008 9:22 pm
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On Thu, 7 Feb 2008 11:44:45 -0800 (PST), Orion Ryder
<orionryder DeleteThis @hotmail.com> wrote:

>/raises hand
>
>The fire blast that wiped me and the other priest after we got
>sheeped? Ain't gonna happen again. After reading a lot on that fight I
>can see why I died on that blast - just not enough life.
>
>With fort, the druid buff that adds to stats, some buff food for
>stamina, some switheroo on some gear for the fight and a whopping
>Commanding Shout by our warrior is going to push me up over that the
>next time.

A tip for that pyroblast - when sheep breaks you have a split second before
the pyro hits - use it to shield yourself, there's 1.5k or so less damage
that you're gonna take Smile The pyro hits for about 7.5k, I used to be
around that on buffed health (with fort, obviously), so I'd use stamina
buff food and then shield myself before it hit, luckily the sheep does have
the usual sheep effect of healing you to full.

Having higher stamina is obviously the ideal way to handle it, but the
shield tip helps even if you do have enough, as you won't have to be quite
so urgent with healing yourself to prevent the next frostbolt oneshotting
you Wink
--
EU-Draenor:
Balgair - Human Rogue (lvl 70)
Naomh - Draenei Priest (lvl 70)
Rosad - Human Warlock (lvl 70)
Sealgair - Dwarf Hunter (lvl 70)
Sagart - Undead Priest (lvl 70)
Eilnich - Blood Elf Warlock (lvl 61)
Beag - Dwarf Paladin (lvl 60)
Sgoildubh - Human Mage (lvl 53)
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PhilHibbs

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Since: Apr 23, 2007
Posts: 122



(Msg. 15) Posted: Fri Feb 08, 2008 1:22 am
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pv wrote:
> PhilHibbs <sna....TakeThisOut@gmail.com> writes:
> >Well, all I know is if we have a tank with Arcane Resistance, I don't
> >die.
>
> It sounds to me like you're standing in the doorway and getting initial
> aggro from the elemental.

Nope. I stand well back, Earth Shield the tank before she goes to pull
a group, and start of with low-rank Healing Wave until Chain Heals are
needed.

The other common cause of healer death in Kara is the shade groups on
the narrow ramps up to Arran. If the pull is a bit messy and the tank
comes running back on 20% life I just have to cast Nature's Suicide
and let the other healers take over from there.

Hoofu, 70 tauren shaman, Argent Dawn (EU)
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