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JK:Outcast / JKA

 
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Author Message
Paul Cotgrave

External


Since: Apr 22, 2004
Posts: 1



(Msg. 1) Posted: Thu Apr 22, 2004 4:32 pm
Post subject: JK:Outcast / JKA
Archived from groups: alt>games>jedi-knight (more info?)

I'm looking for some info please, and i'm hoping i can get it here.

I'm going to dab my hand in designing a JA level, and i'm wanting to know if
i can use JK:O's radiant level editor, or do i have to download the new
updated one?

I've had a go before messing around designing, but i never really had the
time to sit down and go at it for a while. I've been looking at
Jedifiles.com, and unlike before, on JK:O there were bots available to
download, this time there just seems to be models, can anyone shed any light
if these are the same, or if they are just 'models' of what can be used to
replace some of the npc's?

Any info would be grateful,

TIA

Paul

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Michael Bradley-Robbins

External


Since: Feb 01, 2005
Posts: 6



(Msg. 2) Posted: Tue Jan 25, 2005 2:07 pm
Post subject: Re: JK:Outcast / JKA [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Get GTKRadiant.
http://www.qeradiant.com/

"Paul Cotgrave" <paul.RemoveThis@pcotgrave.fsnet.co.uk> wrote in message
news:c68oie$ubk$1@news7.svr.pol.co.uk...
> I'm looking for some info please, and i'm hoping i can get it here.
>
> I'm going to dab my hand in designing a JA level, and i'm wanting to know
> if
> i can use JK:O's radiant level editor, or do i have to download the new
> updated one?
>
> I've had a go before messing around designing, but i never really had the
> time to sit down and go at it for a while. I've been looking at
> Jedifiles.com, and unlike before, on JK:O there were bots available to
> download, this time there just seems to be models, can anyone shed any
> light
> if these are the same, or if they are just 'models' of what can be used to
> replace some of the npc's?
>
> Any info would be grateful,
>
> TIA
>
> Paul
>
>

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