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Since: Aug 11, 2005 Posts: 38
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(Msg. 1) Posted: Fri Mar 24, 2006 5:41 pm
Post subject: Infocom's Trinity Question Archived from groups: rec>games>int-fiction (more info?)
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Since: Jun 10, 2004 Posts: 25
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(Msg. 2) Posted: Fri Mar 24, 2006 10:39 pm
Post subject: Re: Infocom's Trinity Question [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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briansipler RemoveThis @yahoo.com wrote:
> In Infocom's Trinity, there is something called a "Wabe Walker." What
> is a Wabe Walker in Trinity?
I played the game not long after the Punic Wars, so I forget whether it
has anywhere some actual explication of the word "wabe", so I'll start
from basics. It is a word from the first and last verses of "Jabberwocky".
'Twas brillig, and the slithy toves
Did gyre and gimble in the wabe.
All mimsy were the borogoves,
And the mome raths outgrabe.
Humpty-Dumpty gives an exhaustive analysis of this verse to young Alice,
which includes the following exchange.
"And 'the wabe' is the grass-plot round a sun-dial, I suppose?"
said Alice, surprised at her own ingenuity.
"Of course it is. It's called 'wabe' you know, because it goes
a long way before it, and a long way behind it --"
"And a long way beyond it on each side," Alice added.
One trusts that you have explored the land of giant mushrooms enough to
have noticed its central feature. Essentially, then, that entire land is
"the Wabe".
Now, who is wandering around in the Wabe, picking up every object that
isn't nailed down, and generally making a pest of himself?
That's right. "Wabewalker" is /you/.
--
John W. Kennedy
"But now is a new thing which is very old--
that the rich make themselves richer and not poorer,
which is the true Gospel, for the poor's sake."
-- Charles Williams. "Judgement at Chelmsford" >> Stay informed about: Infocom's Trinity Question |
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Since: Mar 25, 2006 Posts: 1
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(Msg. 3) Posted: Sat Mar 25, 2006 7:18 pm
Post subject: Re: Infocom's Trinity Question [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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John W. Kennedy wrote:
> briansipler DeleteThis @yahoo.com wrote:
>
>> In Infocom's Trinity, there is something called a "Wabe Walker." What
>> is a Wabe Walker in Trinity?
>
>
> I played the game not long after the Punic Wars, so I forget whether it
> has anywhere some actual explication of the word "wabe", so I'll start
> from basics. It is a word from the first and last verses of "Jabberwocky".
>
> 'Twas brillig, and the slithy toves
> Did gyre and gimble in the wabe.
> All mimsy were the borogoves,
> And the mome raths outgrabe.
>
> Humpty-Dumpty gives an exhaustive analysis of this verse to young Alice,
> which includes the following exchange.
>
> "And 'the wabe' is the grass-plot round a sun-dial, I suppose?"
> said Alice, surprised at her own ingenuity.
>
> "Of course it is. It's called 'wabe' you know, because it goes
> a long way before it, and a long way behind it --"
>
> "And a long way beyond it on each side," Alice added.
>
> One trusts that you have explored the land of giant mushrooms enough to
> have noticed its central feature. Essentially, then, that entire land is
> "the Wabe".
>
> Now, who is wandering around in the Wabe, picking up every object that
> isn't nailed down, and generally making a pest of himself?
>
> That's right. "Wabewalker" is /you/.
>
That quote is, in fact, included in the game (the first time you examine
the sundial, I think), and when you read the Book of Hours in the
cottage, it refers to your exploits ("In which Wabewalker meets a Keeper
of Birds," etc.) in those terms.
--Duncan >> Stay informed about: Infocom's Trinity Question |
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Since: Jul 08, 2005 Posts: 19
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(Msg. 4) Posted: Mon Mar 27, 2006 2:18 am
Post subject: Re: Infocom's Trinity Question [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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