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Illusionary Mask Questions

 
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Author Message
Jimmy Wong

External


Since: Oct 24, 2005
Posts: 16



(Msg. 1) Posted: Sun Nov 11, 2007 4:17 am
Post subject: Illusionary Mask Questions
Archived from groups: rec>games>trading-cards>magic>rules (more info?)

Hello.

The wording on the card is a mess and the Gatherer wording doesn't seem to
keep it's original intent.

Anyways here's the Gatherer Text:


Illusionary Mask
2
Artifact

X: You may put a creature card with converted mana cost X or less from your
hand into play face down as a 0/1 creature. Put X mask counters on that
creature. Play this ability only any time you could play a sorcery. The
creature's controller may turn the creature face up any time he or she
could play an instant by removing all mask counters from it. This effect
ends if the creature is turned face up.


1. When someone pays a certain X amount of mana to put a creature into play
face down, how does his opponent know that he is putting a creature that
has mana cost X or less?

2. How about if that creature has a Morph ability? What would be the
restriction on the value of X to put it into play? Once in play could the
player pay it's morph cost and turn it face up?

3. What happens if later in the game, we find out that the player didn't
pay a high enough value of X?

4. I believe even if IM is destroyed, the player can still turn the
creature face up later. Correct?


These are all the questions I can think of now. If there are any other
interesting bits of information about IM that I should know feel free to
elaborate. As well since the original card's wording is much different, if
somone knows the history of the rulings of this card, it would help to
understand why IM is worded as it is now.


For your information, the Unlimited Card wording is:

X: You can summon a creature face down so opponent doesn't know what it is.
The X cost can be any amount of mana, even 0, it serves to hide the true
casting cost of the creature, which you still have to spend. As soon as a
face down creature receives damage, deals damage, or is tapped you must
turn it face up.


Thanks.

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David DeLaney

External


Since: Jun 19, 2004
Posts: 996



(Msg. 2) Posted: Sun Nov 11, 2007 4:17 am
Post subject: Re: Illusionary Mask Questions [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Sun, 11 Nov 2007 04:17:28 GMT, Jimmy Wong <j.w RemoveThis @telus.net> wrote:
>The wording on the card is a mess and the Gatherer wording doesn't seem to
>keep it's original intent.

The rules for face-down creatures, for a very long time, were there only
for IMask. When Morph came along they got upgraded...

>Illusionary Mask >2 >Artifact
>X: You may put a creature card with converted mana cost X or less from your
>hand into play face down as a 0/1 creature. Put X mask counters on that
>creature. Play this ability only any time you could play a sorcery. The
>creature's controller may turn the creature face up any time he or she
>could play an instant by removing all mask counters from it. This effect
>ends if the creature is turned face up.
>
>1. When someone pays a certain X amount of mana to put a creature into play
>face down, how does his opponent know that he is putting a creature that
>has mana cost X or less?

He does not. However, the card MUST be revealed when the game ends, when it
leaves play, or when it gets turned face-up... so at that time, any imposture
will become obvious. Drawback: this requires the opponent to keep track of what
Xs have been used for which IMask creatures. (Bonus: the rules say this
information MUST be available; the IMask player _cannot_ try a three-card-
monte shuffle to try to confuse anyone about which one is which [504.4].)

(Note that the 'deals or is dealt damage' condition has vanished entirely
from the functionality.)

>2. How about if that creature has a Morph ability? What would be the
>restriction on the value of X to put it into play? Once in play could the
>player pay it's morph cost and turn it face up?

Morph only applies when playing the creature spell. IMask only applies when
using the IMask ability to put it directly into play. So neither one changes
what you need to pay to use the other one.

Once the creature is in play face-down from IMask, it can be turned face-up
in the way IMask specifies; 502.26a says that if that particular creature has
Morph (or would if face-up anyway), you may ALSO use the "reveal it and pay
its morph cost and turn it face-up" method. Ones without Morph only have the
IMask-given method.

>3. What happens if later in the game, we find out that the player didn't
>pay a high enough value of X?

Then you call a judge, and it's quite likely that suspicion of cheating will
fall upon that player.

>4. I believe even if IM is destroyed, the player can still turn the
>creature face up later. Correct?

Correct. The method of turning it face-up is given as part of the resolving
ability; it's not a separate ability on IMask.

>These are all the questions I can think of now. If there are any other
>interesting bits of information about IM that I should know feel free to
>elaborate. As well since the original card's wording is much different, if
>somone knows the history of the rulings of this card, it would help to
>understand why IM is worded as it is now.

It used to be MUCH more complicated; picture, if you will, the situation where
face-down-from-IMask creatures _still have all their abilities_, and creature
type, and name, etc. ... but you can't look at it to see what they are, you
can only find out when you do something and the face-down creature's controller
tells you "You can't do that. No, I don't have to tell you why." or "No, that
creature has 4 toughness, not 2. No, I don't have to tell you why.", etc etc.
Silliness like that is probably part of why Morph took so long to come in as
a general ability...

Dave
--
\/David DeLaney posting from dbd RemoveThis @vic.com "It's not the pot that grows the flower
It's not the clock that slows the hour The definition's plain for anyone to see
Love is all it takes to make a family" - R&P. VISUALIZE HAPPYNET VRbeable<BLINK>
http://www.vic.com/~dbd/ - net.legends FAQ & Magic / I WUV you in all CAPS! --K.

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Zoe Stephenson

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Since: Mar 30, 2006
Posts: 124



(Msg. 3) Posted: Tue Nov 13, 2007 12:21 am
Post subject: Re: Illusionary Mask Questions [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Jimmy Wong <j.w.RemoveThis@telus.net> sent:
> Hello.

[Illusionary Mask]
> The wording on the card is a mess and the Gatherer wording doesn't seem to
> keep it's original intent.

> Anyways here's the Gatherer Text:

> Illusionary Mask
> 2
> Artifact

> X: You may put a creature card with converted mana cost X or less from your
> hand into play face down as a 0/1 creature. Put X mask counters on that
> creature. Play this ability only any time you could play a sorcery. The
> creature's controller may turn the creature face up any time he or she
> could play an instant by removing all mask counters from it. This effect
> ends if the creature is turned face up.


> 1. When someone pays a certain X amount of mana to put a creature into play
> face down, how does his opponent know that he is putting a creature that
> has mana cost X or less?

If the player turns it face up by removing the counters, it's easy to
check that the play was legal at the time - just compare the number of
counters with the mana cost on the now-revealed card. If the card
doesn't get turn face up, the following applies:

504.6. If a face-down permanent moves from the in-play zone to any
zone other than the phased-out zone, its owner must reveal it to all
players as he or she moves it. If a phased-out face-down object moves
to any zone other than the in-play zone, its owner must reveal it as
he or she moves it. If a face-down spell moves from the stack to any
zone other than the in-play zone, its owner must reveal it to all
players as he or she moves it. At the end of each game, all face-down
objects in play, in the phased-out zone, or on the stack must be
revealed to all players.

> 2. How about if that creature has a Morph ability? What would be the
> restriction on the value of X to put it into play?

Mana cost, as always. It doesn't matter if there might be some other
way of playing the creature, the Illusionary Mask ability only looks
at the mana cost.

> Once in play could the
> player pay it's morph cost and turn it face up?

Yes, the player could reveal what the morph cost will be on the
creature and pay that cost, then turn the card face up, as per
rule 502.26d.

> 3. What happens if later in the game, we find out that the player didn't
> pay a high enough value of X?

In a casual game, you get to impose your usual social sanctions. In a
tournament game, the very least this could be is a game rule violation
if it's a genuine mistake, but it's likely to be "Cheating - Fraud" and
the penalty is disqualification without prize.

> 4. I believe even if IM is destroyed, the player can still turn the
> creature face up later. Correct?

Correct. The effect allowing the creature to be turned face up by
removing the counters was set up when the creature was put into
play face down, and hangs around on the creature rather than being
tied to the Illusionary Mask.

> These are all the questions I can think of now. If there are any other
> interesting bits of information about IM that I should know feel free to
> elaborate. As well since the original card's wording is much different, if
> somone knows the history of the rulings of this card, it would help to
> understand why IM is worded as it is now.

They came up with more comprehensive rules for face-down cards that
actually work pretty well without needing a judge to stand over the
table the whole time during a tournament. They also added a whole
mechanic, morph, that uses those rules. By making it more general and
having it appear in more places, those rules get more exposure and the
problems get ironed out. Otherwise, it would just be this one crazy
card that players love and judges hate.

--
-- Zoe Stephenson, NetRep rec.games.trading-cards.magic.rules
Group FAQ: http://www.daeghnao.com/magic/faq/ --
--
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