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[HERO] His little robot buddy

 
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pseudosoldier

External


Since: Apr 15, 2004
Posts: 52



(Msg. 1) Posted: Tue Mar 08, 2005 5:06 pm
Post subject: [HERO] His little robot buddy
Archived from groups: rec>games>frp>super-heroes (more info?)

A potential player wants to have a straight-forward combat monster, a
cyborg with only combat mods. However, to squeeze more points out, he
wanted to purchase a Follower: a little robot that would assess the
battlefield and feed him information in real time.

There seem to be a few ways to go about this:
1) As he figures, buy the little guy as a Follower. This might make
him either less reliable or more annoying, depending on how we decide
to play it. This also means that if someone destroyed the 'bot, it'd
be gone, and the points with it.
2) He also suggested purchasing the Follower as an AI that was
attached to him, but that could run the robot from a safe distance. I
suppose this would require the AI to purchase the Enhanced Senses with
Indirect and/or some range, with an OAF (somewhat easily replaceable).
3) He could just buy the Enhanced Senses as Indirect and/or with some
range. The little robot would just be sFX, but therefore easily
replaceable.
4) He should just buy the Enhanced Senses and ditch the robot.
(Undesirable.)

Any opinions or other suggestions?
-- pseudosoldier

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David Johnston

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Since: May 15, 2005
Posts: 852



(Msg. 2) Posted: Tue Mar 08, 2005 6:32 pm
Post subject: Re: [HERO] His little robot buddy [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Tue, 08 Mar 2005 17:06:36 GMT, pseudosoldier DeleteThis @hotmail.com
(pseudosoldier) wrote:

>A potential player wants to have a straight-forward combat monster, a
>cyborg with only combat mods. However, to squeeze more points out, he
>wanted to purchase a Follower: a little robot that would assess the
>battlefield and feed him information in real time.
>
>There seem to be a few ways to go about this:
>1) As he figures, buy the little guy as a Follower. This might make
>him either less reliable or more annoying, depending on how we decide
>to play it. This also means that if someone destroyed the 'bot, it'd
>be gone, and the points with it.

Thats a GM's option. In this case I'd say you could get the points
back but only after a long period of building a new one.

>2) He also suggested purchasing the Follower as an AI that was
>attached to him, but that could run the robot from a safe distance. I
>suppose this would require the AI to purchase the Enhanced Senses with
>Indirect and/or some range, with an OAF (somewhat easily replaceable).
>3) He could just buy the Enhanced Senses as Indirect and/or with some
>range. The little robot would just be sFX,

It would be the Focus. It would be something that could be captured
or destroyed, depriving him of the use of his power. I think getting
it as a Follower is more amusing, though. "Cheer up, sir! Crowd
control is a very important duty!"

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Rick Pikul

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Since: Aug 21, 2004
Posts: 210



(Msg. 3) Posted: Tue Mar 08, 2005 10:51 pm
Post subject: Re: [HERO] His little robot buddy [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Tue, 08 Mar 2005 17:06:36 +0000, pseudosoldier wrote:

> A potential player wants to have a straight-forward combat monster, a
> cyborg with only combat mods. However, to squeeze more points out, he
> wanted to purchase a Follower: a little robot that would assess the
> battlefield and feed him information in real time.
>
> There seem to be a few ways to go about this:

{Foomph...}

> Any opinions or other suggestions?

Duplication, altered duplicates, inherrent, cannot recombine. Build the
duplicate on _way_ less points than the main character.

--
Phoenix
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pseudosoldier

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Since: Apr 15, 2004
Posts: 52



(Msg. 4) Posted: Sat Mar 12, 2005 7:56 pm
Post subject: Re: [HERO] His little robot buddy [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Tue, 08 Mar 2005 22:51:16 -0500, Rick Pikul <rwpikul.DeleteThis@sympatico.ca>
wrote:

>On Tue, 08 Mar 2005 17:06:36 +0000, pseudosoldier wrote:
>
>> A potential player wants to have a straight-forward combat monster, a
>> cyborg with only combat mods. However, to squeeze more points out, he
>> wanted to purchase a Follower: a little robot that would assess the
>> battlefield and feed him information in real time.
>>
>> There seem to be a few ways to go about this:
>
> {Foomph...}
>
>> Any opinions or other suggestions?
>
> Duplication, altered duplicates, inherrent, cannot recombine. Build the
>duplicate on _way_ less points than the main character.

That's actually pretty interesting. This would then cause him to:
a) have to roleplay the little robot, and
b) give him (the player) a personal reason to try to not get the robot
killed, because it's "his character".

We'll be making this character today, so I'll see what he thinks.
-- pseudosoldier
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