Welcome to GameHourz.com!
FAQFAQ   SearchSearch      ProfileProfile    Private MessagesPrivate Messages   Log in/Register/PasswordLog in/Register/Password

Gothic 3 .. new nVidia drivers

 
   Game Forums (Home) -> Roleplaying Games RSS
Related Topics:
Gothic 3 + Latest Nvidia driver = better quality? - I've just installed the latest Nvidia driver - 93.71 and I'm sure that G3 looks better. The textures seem sharper and the bump mapping / look better. I didn't have any 'before' to compare with. Does anybody want to..

KOTOR2, dual core and NVidia - I just bought a new PC - pretty nice - dual core, dual video cards, the whole shooting match. When I tried to run KOTOR2 I ran into the dreaded slow down problem. Has anyone else run into this? I found some on the net and..

Morrowind vs Dell & duel nvidia cards - Big sigh! Started Morrowind and from top down, nearly left side of the game image, a Green moving space that widens between the two lines and moves as (I think) my two NVIDIA cards are used to display Seems like it's always Anyone..

84.25 ' nVidia official ' BETA driver now released (March .. - Go to the BETA section of the nVidia web-site. The release notes just say from 84.21, but are not specific. This is the quick driver refresh that supposed to have some tweaks for Oblivion. I have not noticed any obvious ..

GOTHIC 3 1.08 No DVD - There is now a no DVD crack for the 2 nd patched version of GOTHIC 3 ver. 1.08.. on Gamecopy world .. it seems in fact to be just a of the 1.07 patch files . It does work on my just Purchased and patched up really don't like..
Author Message
johns

External


Since: Apr 28, 2006
Posts: 310



(Msg. 1) Posted: Wed Nov 29, 2006 12:36 am
Post subject: Gothic 3 .. new nVidia drivers
Archived from groups: comp>sys>ibm>pc>games>rpg (more info?)

Hell of mess. At least I did an image of my c-drive before
I started. Aspyr tech support thought my problem might
be my nVidia driver dated Feb 06 .. or 8.1.9.0 ( I think ).
Anyway, I uninstalled the driver, and installed the newest
from both Sept and Nov ( the very latest ) . I have never
seen such a mess. Neither of the newer drivers can be
set to 16:10 resolutions, except for 1680 x 1050. Under
that resolution, Gothic 3 reported "out of range" and
would not show on the screen. I did have sound. I tried
creating a custom resolution, but 1280 x 800 ( 60 hz )
gave me a 3 inch tall black bar across the bottom of
the screen. Only the 4:3 resolutions would give me
a full screen with severe distortion on the width. I tried
Gothic 3 anyway, and it came up with mostly all green,
and no sky detail. When I moved the character, it was
jerky, and the frame rate was very low, so the screen
was unpleasant to work with. I called BFG tech support,
and the guy said he would up the case and report it
to nVidia. They have a problem with their new drivers
and wide screen lcd monitors at 16:10 resolutions
other than the native resolution of the monitor. He
thinks it is an HDTV bug in the driver. Also, Coolbits
just gives an error message and fails. He thinks it is
time for Coolbits 3 for these new drivers. So, I restored
the drive image where my Feb 06 driver, set to 1280
x 800 ( 60 ) runs just fine, and spent the rest of this
evening sword fighting with some whopping big
spiders. Also swam across the inlet, and explored
one cave, but did not find much except some angry
Orcs in the woods. Swam back, and the Orcs let
me fight in the arena .. kicked ass ... and maybe
I can free the Paladin ?? Sure ain't getting nowhere
fast.

johns

 >> Stay informed about: Gothic 3 .. new nVidia drivers 
Back to top
Login to vote
Nostromo

External


Since: Apr 01, 2006
Posts: 3032



(Msg. 2) Posted: Wed Nov 29, 2006 5:55 am
Post subject: Re: Gothic 3 .. new nVidia drivers [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Thus spake "johns" <johns321.DeleteThis@moscow.com>, 29 Nov 2006 00:36:48 -0800, Anno
Domini:

>Hell of mess. At least I did an image of my c-drive before
>I started. Aspyr tech support thought my problem might
>be my nVidia driver dated Feb 06 .. or 8.1.9.0 ( I think ).
>Anyway, I uninstalled the driver, and installed the newest
>from both Sept and Nov ( the very latest ) . I have never
>seen such a mess. Neither of the newer drivers can be
>set to 16:10 resolutions, except for 1680 x 1050. Under
>that resolution, Gothic 3 reported "out of range" and
>would not show on the screen. I did have sound. I tried
>creating a custom resolution, but 1280 x 800 ( 60 hz )
>gave me a 3 inch tall black bar across the bottom of
>the screen. Only the 4:3 resolutions would give me
>a full screen with severe distortion on the width. I tried
>Gothic 3 anyway, and it came up with mostly all green,
>and no sky detail. When I moved the character, it was
>jerky, and the frame rate was very low, so the screen
>was unpleasant to work with. I called BFG tech support,
>and the guy said he would up the case and report it
>to nVidia. They have a problem with their new drivers
>and wide screen lcd monitors at 16:10 resolutions
>other than the native resolution of the monitor. He
>thinks it is an HDTV bug in the driver. Also, Coolbits
>just gives an error message and fails. He thinks it is
>time for Coolbits 3 for these new drivers. So, I restored
>the drive image where my Feb 06 driver, set to 1280
>x 800 ( 60 ) runs just fine, and spent the rest of this
>evening sword fighting with some whopping big
>spiders. Also swam across the inlet, and explored
>one cave, but did not find much except some angry
>Orcs in the woods. Swam back, and the Orcs let
>me fight in the arena .. kicked ass ... and maybe
>I can free the Paladin ?? Sure ain't getting nowhere
>fast.
>
>johns

Now that's the weirdest gaming experience I've just about ever read lol! For
a moment then I had to re-read to check it was G3 you were talking about!
:-/

Should've gone for a normal 4:3 or 5:4 lcd dude & got an ATI ;-p

--
"Gothic is nothing for noobs." - Gabriele Neukam 31/10

Nostromo

 >> Stay informed about: Gothic 3 .. new nVidia drivers 
Back to top
Login to vote
GSV Three Minds in a Can

External


Since: Jan 25, 2005
Posts: 373



(Msg. 3) Posted: Wed Nov 29, 2006 6:56 am
Post subject: Re: Gothic 3 .. new nVidia drivers [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Bitstring <02lqm2hafamvq0267sereom0qc18qrja20 RemoveThis @4ax.com>, from the
wonderful person Nostromo <nospam RemoveThis @forme.org> said
<snip>
>Should've gone for a normal 4:3 or 5:4 lcd dude & got an ATI ;-p

Just run in native res. my 7900GT and Dell 1920*1200 wide screen works
just fine, and looks even better. 4:3 TFTs are history, IMO.

--
GSV Three Minds in a Can
7,053 Km walked. 1,267Km PROWs surveyed. 23.0% complete.
 >> Stay informed about: Gothic 3 .. new nVidia drivers 
Back to top
Login to vote
chainbreaker

External


Since: Jan 21, 2005
Posts: 2638



(Msg. 4) Posted: Wed Nov 29, 2006 9:50 am
Post subject: Re: Gothic 3 .. new nVidia drivers [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

johns wrote:
> Hell of mess. At least I did an image of my c-drive before
> I started. Aspyr tech support thought my problem might
> be my nVidia driver dated Feb 06 .. or 8.1.9.0 ( I think ).
> Anyway, I uninstalled the driver, and installed the newest
> from both Sept and Nov ( the very latest ) . I have never
> seen such a mess. Neither of the newer drivers can be
> set to 16:10 resolutions, except for 1680 x 1050. Under
> that resolution, Gothic 3 reported "out of range" and
> would not show on the screen. I did have sound. I tried
> creating a custom resolution, but 1280 x 800 ( 60 hz )
> gave me a 3 inch tall black bar across the bottom of
> the screen. Only the 4:3 resolutions would give me
> a full screen with severe distortion on the width.

This much of your paragraph serves to illustrate very nicely some of the
points I've been trying to make in some other threads. I won't explain,
other than to say if you've put up with reading them, then you know what I
mean.

I suspect, johns, that if you set your resolution to 1024x768 and the
"Medium" graphics details option, then you'll have few if any problems at
all running the game, at least from a display standpoint. Smile

--
chainbreaker
 >> Stay informed about: Gothic 3 .. new nVidia drivers 
Back to top
Login to vote
GSV Three Minds in a Can

External


Since: Jan 25, 2005
Posts: 373



(Msg. 5) Posted: Wed Nov 29, 2006 11:58 am
Post subject: Re: Gothic 3 .. new nVidia drivers [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Bitstring <4t5ifnF12g4g2U1.TakeThisOut@mid.individual.net>, from the twit CJM
<cjmnews04.TakeThisOut@REMOVEMEyahoo.co.uk> said
>
>"GSV Three Minds in a Can" <GSV.TakeThisOut@quik.clara.co.uk> wrote in message
>news:4rGuYgFD9VbFFAzx@from.is.invalid...
>
>> 4:3 TFTs are history, IMO.
>
>I fear you may be right. But I'd rather mindless sheep like you did some
>homework and made the logical decision and not the fashionable decision.

I'm not sure why you think I'm either mindless, or a Sheep. I spent
about 14 hours researching my TFT purchase, including a long trip to
look at one, which is even longer than I spend looking for my previous
4:3 version (an Eizo) or swapping it out for an NEC when Dabs misplaced
it after a pixel column died.

I've been buying, and using, displays since probably before you were
born, given your lack of manners. I didn't buy a wide screen because it
was fashionable, I bought it because it gave me the best real estate for
editing vector and raster mapping (and no, two 4:3 screens side by side
are no damn good at all), and because it plays games, and movies, very
nicely.

--
GSV Three Minds in a Can
7,053 Km walked. 1,267Km PROWs surveyed. 23.0% complete.
 >> Stay informed about: Gothic 3 .. new nVidia drivers 
Back to top
Login to vote
johns

External


Since: Apr 28, 2006
Posts: 310



(Msg. 6) Posted: Wed Nov 29, 2006 12:53 pm
Post subject: Re: Gothic 3 .. new nVidia drivers [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

> Just run in native res. my 7900GT and Dell 1920*1200 wide screen works
> just fine, and looks even better. 4:3 TFTs are history, IMO.

I'm sure looking at that Dell. I think the new drivers like
it too ... think it is a HDTV ... which it is. So the drivers
work. My 16:10 is probably already history, and nVidia
has written it off as bad TV.

johns
 >> Stay informed about: Gothic 3 .. new nVidia drivers 
Back to top
Login to vote
CJM

External


Since: Feb 13, 2006
Posts: 153



(Msg. 7) Posted: Wed Nov 29, 2006 2:06 pm
Post subject: Re: Gothic 3 .. new nVidia drivers [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"GSV Three Minds in a Can" <GSV.TakeThisOut@quik.clara.co.uk> wrote in message
news:4rGuYgFD9VbFFAzx@from.is.invalid...

> 4:3 TFTs are history, IMO.

I fear you may be right. But I'd rather mindless sheep like you did some
homework and made the logical decision and not the fashionable decision.

http://blogs.salon.com/0002007/2003/05/12.html#a219
 >> Stay informed about: Gothic 3 .. new nVidia drivers 
Back to top
Login to vote
johns

External


Since: Apr 28, 2006
Posts: 310



(Msg. 8) Posted: Wed Nov 29, 2006 2:38 pm
Post subject: Re: Gothic 3 .. new nVidia drivers [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

If you want to find the big bugs, go to the
cabin right before you get to the Merc village,
and then go towards the cliff over the beach.
There is a path down the cliff, and the cave
opening is about half way down. I went in
there with only an Orc Slayer sword, and
it was a battle indeed. Come to think of it,
I actually found the cave when I swam back
from the crossing the inlet. I saw it as I came
up on the beach, and went in that way
briefly. I think in from the top is best, because
you have to slide down some ledges, so
I don't know if you can climb out coming
up from the beach. I also went back up to
the Merc village, and up to the tower where
they have the Palladin. Big Orc guy seemed
to have forgotten he was mad at me, and
the 2nd time up, he let me fight in the arena.
They seem to friendly up a bit once you
kick some butt in the arena.

johns
 >> Stay informed about: Gothic 3 .. new nVidia drivers 
Back to top
Login to vote
chainbreaker

External


Since: Jan 21, 2005
Posts: 2638



(Msg. 9) Posted: Wed Nov 29, 2006 8:31 pm
Post subject: Re: Gothic 3 .. new nVidia drivers [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

johns wrote:
> to admit that yet. My next PC is going to make the entire
> gaming world turn green with envy and go belly up and die.
>
> johns

Yeah, I had a PC do that once. Bummer.

--
chainbreaker
 >> Stay informed about: Gothic 3 .. new nVidia drivers 
Back to top
Login to vote
CJM

External


Since: Feb 13, 2006
Posts: 153



(Msg. 10) Posted: Thu Nov 30, 2006 10:58 am
Post subject: Re: Gothic 3 .. new nVidia drivers [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"GSV Three Minds in a Can" <GSV.RemoveThis@quik.clara.co.uk> wrote in message
news:7l6ObjDzeabFFAiL@from.is.invalid...
>
> I'm not sure why you think I'm either mindless, or a Sheep. I spent about
> 14 hours researching my TFT purchase, including a long trip to look at
> one, which is even longer than I spend looking for my previous 4:3 version
> (an Eizo) or swapping it out for an NEC when Dabs misplaced it after a
> pixel column died.
>
> I've been buying, and using, displays since probably before you were born,
> given your lack of manners. I didn't buy a wide screen because it was
> fashionable, I bought it because it gave me the best real estate for
> editing vector and raster mapping (and no, two 4:3 screens side by side
> are no damn good at all), and because it plays games, and movies, very
> nicely.
>

I suspect that I've been developing software to fit on these screens for
longer than you've even used PCs of any description. Ergonomics and
usability plays a part in software development too, and as that article
correctly states, the human eye can't handle widths as well as it can
heights... Hence books, newspapers, webpages are portrait rather than
landscape.

Included in my employment history, is 5 years as a GIS developer (MapInfo,
AutoCAD Map, etc) do I know all about vector and raster mapping. I agree
that screen real-estate is very important with this type of use (same with
CAD) and hence I would maximise my resolution too. Which is why a 1280x1024
TFT is slightly better off than a 1440x900 equivalent widescreen monitor,
but better still.. buy a 19" CRT rather than a 19" TFT and you will have a
higher resolution (1600x1200 at least). You might want to compensate for the
fact that a 19" CRT has just over an inch less physical diagnol size by
buying a 20" or 21" screen - which is precisely what I use for my GIS work.

I concede that there are plenty of DVDs that are released in widescreen, but
I think the article I linked to demonstrates that they are asympton of the
problem...

Eventually, everything will be widescreen because everyone is following the
fad. At which point, some enterprising soul will release some 4:3 devices
claiming they are a better design ergonomically-speaking, and a new fad will
be born.
 >> Stay informed about: Gothic 3 .. new nVidia drivers 
Back to top
Login to vote
CJM

External


Since: Feb 13, 2006
Posts: 153



(Msg. 11) Posted: Thu Nov 30, 2006 10:58 am
Post subject: Re: Gothic 3 .. new nVidia drivers [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"chainbreaker" <noone.RemoveThis@nowhere.com> wrote in message
news:JJOdnf4uJd20A_DYnZ2dnUVZ_tKdnZ2d@comcast.com...
>
> This much of your paragraph serves to illustrate very nicely some of the
> points I've been trying to make in some other threads.

You mean he kept his lines short/narrow to aid readability?

> I suspect, johns, that if you set your resolution to 1024x768 and the
> "Medium" graphics details option, then you'll have few if any problems at
> all running the game, at least from a display standpoint. Smile
>

Indeed.
 >> Stay informed about: Gothic 3 .. new nVidia drivers 
Back to top
Login to vote
GSV Three Minds in a Can

External


Since: Jan 25, 2005
Posts: 373



(Msg. 12) Posted: Thu Nov 30, 2006 2:57 pm
Post subject: Re: Gothic 3 .. new nVidia drivers [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Bitstring <4t89i5F136qglU1 RemoveThis @mid.individual.net>, from the wonderful
person CJM <cjmnews04 RemoveThis @REMOVEMEyahoo.co.uk> said
>
>"GSV Three Minds in a Can" <GSV RemoveThis @quik.clara.co.uk> wrote in message
>news:7l6ObjDzeabFFAiL@from.is.invalid...
>>
>> I'm not sure why you think I'm either mindless, or a Sheep. I spent about
>> 14 hours researching my TFT purchase, including a long trip to look at
>> one, which is even longer than I spend looking for my previous 4:3 version
>> (an Eizo) or swapping it out for an NEC when Dabs misplaced it after a
>> pixel column died.
>>
>> I've been buying, and using, displays since probably before you were born,
>> given your lack of manners. I didn't buy a wide screen because it was
>> fashionable, I bought it because it gave me the best real estate for
>> editing vector and raster mapping (and no, two 4:3 screens side by side
>> are no damn good at all), and because it plays games, and movies, very
>> nicely.
>>
>
>I suspect that I've been developing software to fit on these screens for
>longer than you've even used PCs of any description.

I suspect you suspect wrong .. I've was playing with PCs 31 years ago -
of course I was building them back then, and we called them
microcomputers, not PCs, and the CRT of choice was a VT100, except
nobody could really afford those so we faked it.

<snip>

>Included in my employment history, is 5 years as a GIS developer (MapInfo,
>AutoCAD Map, etc) do I know all about vector and raster mapping. I agree
>that screen real-estate is very important with this type of use (same with
>CAD) and hence I would maximise my resolution too. Which is why a 1280x1024
>TFT is slightly better off than a 1440x900 equivalent widescreen monitor,
>but better still.. buy a 19" CRT rather than a 19" TFT and you will have a
>higher resolution (1600x1200 at least).

Pay attention at the back, MY wide screen is 1920*1200. You can't DO
that with any CRT that you can actually lift. And yes, documents tend to
be portrait, so with a widescreen I put two side by side (but two 4:3
TFTs would work OK for that particular use).

I tossed an ADI Microscan CRT (which would do 1600*1200 with ease) and
replaced it with the widescreen TFT. At native resolution the TFT wins
hands down. (when it tries to scale something lower rez, then it looks
moderately cr&ppy, naturally).

>Eventually, everything will be widescreen because everyone is following the
>fad.

Nope, everyone is following the glassware which Japan is going to pump
out (via China, eventually), which is going to be widescreen because
that's what movies and thus HDTVs are going to use.

--
GSV Three Minds in a Can
7,053 Km walked. 1,267Km PROWs surveyed. 23.0% complete.
 >> Stay informed about: Gothic 3 .. new nVidia drivers 
Back to top
Login to vote
Display posts from previous:   
   Game Forums (Home) -> Roleplaying Games All times are: Ekaterinburg, Islamabad, Karachi, Tashkent (change)
Page 1 of 1

 
You can post new topics in this forum
You can reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum



[ Contact us | Terms of Service/Privacy Policy ]