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Since: Jan 13, 2008 Posts: 1
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(Msg. 16) Posted: Sun Jan 13, 2008 7:33 pm
Post subject: Re: Which of these Genesis games are worth picking up? [Login to view extended thread Info.] Archived from groups: rec>games>video>sega (more info?)
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On Jan 10, 8:55 pm, dos-man 64 <ChairS....TakeThisOut@mail.com> wrote:
> I'm looking at Tinhead, Trampoline Terror, Alissya Dragoon,
> Terminator, Predator, andAwesomePossum.
>
> Which of these are worth picking up?
>
> dos-man 64
NOOOO!
Whatever you do, avoid Awesome Possume like the plague. It's a bad
Sonic clone, the digitized voice samples are frequent and obnoxious
(and no, they can't be turned off) and the levels are completely
uninspired. Unless you're looking to collect bad games or something. >> Stay informed about: Which of these Genesis games are worth picking up? |
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Since: Apr 26, 2007 Posts: 71
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(Msg. 17) Posted: Sun Jan 13, 2008 8:19 pm
Post subject: Re: Which of these Genesis games are worth picking up? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On Jan 13, 10:33 pm, jamjoh....RemoveThis@aol.com wrote:
> On Jan 10, 8:55 pm, dos-man 64 <ChairS....RemoveThis@mail.com> wrote:
>
> > I'm looking at Tinhead, Trampoline Terror, Alissya Dragoon,
> > Terminator, Predator, andAwesomePossum.
>
> > Which of these are worth picking up?
>
> > dos-man 64
>
> NOOOO!
>
> Whatever you do, avoid Awesome Possume like the plague. It's a bad
> Sonic clone, the digitized voice samples are frequent and obnoxious
> (and no, they can't be turned off) and the levels are completely
> uninspired. Unless you're looking to collect bad games or something.
LOL. I probably will avoid that one. I did order Tinhead though, and
LandStalker. LOL.
dos-man >> Stay informed about: Which of these Genesis games are worth picking up? |
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Since: Nov 07, 2007 Posts: 10
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(Msg. 18) Posted: Tue Jan 15, 2008 12:11 am
Post subject: Re: Which of these Genesis games are worth picking up? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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"dos-man 64" <ChairShot RemoveThis @mail.com> wrote in message
news:3b8ebfcc-75a8-4832-b4b0-9c2c3cfb03cc@f3g2000hsg.googlegroups.com...
> On Jan 12, 10:03 pm, arrom... RemoveThis @green.rahul.net (Ken Arromdee) wrote:
>> In article
>> <381791b9-03d4-4420-957e-e0010a40d... RemoveThis @q39g2000hsf.googlegroups.com>,
>> dos-man 64 <ChairS... RemoveThis @mail.com> wrote:
>>
>> >Pisses me off that the video game industry has reduced Godzilla to a
>> >freaking mortal kombat character. Somebody needs to create a REAL
>> >Godzilla game.
>>
>> Uh, what? Most Godzilla movies feature two or monsters beating each
>> other
>> up. Why wouldn't a Godzilla game be like this? What other kind of
>> Godzilla
>> game would make sense, anyway?
>> --
>> Ken Arromdee / arromdee_AT_rahul.net
>> /http://www.rahul.net/arromdee
>>
>> "In a superhero story, Superman jumps off buildings and flies. In a
>> realistic
>> story, Superman doesn't jump off buildings and can't fly. Deconstruction
>> is
>> writing a story where Superman can't fly but he still jumps off of
>> buildings."
>
> It is obviously true that Godzilla, friends, and foes fight. But it
> isn't a fighting style that is similar to a fighting game. Fighting
> games are fast-paced, short, and back and forth battles similar to
> Kung Fu theater.
> Godzilla fights are slow (some complain too slow) and drawn out.
> There's a minimal number of strikes (punches, kicks, headbutts, etc.)
> And they are often the grand finale of the movies. There's more to the
> movies than just the final battle at then end, although it's somewhat
> amusing that everything that happened b4 is usually forgotten by
> everyone (especially the viewer) due to the spectacle of the battle at
> the end.
>
> I'm not sure what kind of Godzilla game can be made. It really isn't
> my job to sit around and brainstorm for ideas. It's the job of the
> people who are getting paid to make the games.
Have you had a look at King Of Monsters and King Of Monsters II? >> Stay informed about: Which of these Genesis games are worth picking up? |
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Since: Apr 26, 2007 Posts: 71
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(Msg. 19) Posted: Tue Jan 15, 2008 7:34 am
Post subject: Re: Which of these Genesis games are worth picking up? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On Jan 14, 9:16 pm, "John" <j....RemoveThis@junk.com> wrote:
> "dos-man 64" <ChairS....RemoveThis@mail.com> wrote in message
>
> news:3b8ebfcc-75a8-4832-b4b0-9c2c3cfb03cc@f3g2000hsg.googlegroups.com...
>
>
>
> > On Jan 12, 10:03 pm, arrom....RemoveThis@green.rahul.net (Ken Arromdee) wrote:
> >> In article
> >> <381791b9-03d4-4420-957e-e0010a40d....RemoveThis@q39g2000hsf.googlegroups.com>,
> >> dos-man 64 <ChairS....RemoveThis@mail.com> wrote:
>
> >> >Pisses me off that the video game industry has reduced Godzilla to a
> >> >freaking mortal kombat character. Somebody needs to create a REAL
> >> >Godzilla game.
>
> >> Uh, what? Most Godzilla movies feature two or monsters beating each
> >> other
> >> up. Why wouldn't a Godzilla game be like this? What other kind of
> >> Godzilla
> >> game would make sense, anyway?
> >> --
> >> Ken Arromdee / arromdee_AT_rahul.net
> >> /http://www.rahul.net/arromdee
>
> >> "In a superhero story, Superman jumps off buildings and flies. In a
> >> realistic
> >> story, Superman doesn't jump off buildings and can't fly. Deconstruction
> >> is
> >> writing a story where Superman can't fly but he still jumps off of
> >> buildings."
>
> > It is obviously true that Godzilla, friends, and foes fight. But it
> > isn't a fighting style that is similar to a fighting game. Fighting
> > games are fast-paced, short, and back and forth battles similar to
> > Kung Fu theater.
> > Godzilla fights are slow (some complain too slow) and drawn out.
> > There's a minimal number of strikes (punches, kicks, headbutts, etc.)
> > And they are often the grand finale of the movies. There's more to the
> > movies than just the final battle at then end, although it's somewhat
> > amusing that everything that happened b4 is usually forgotten by
> > everyone (especially the viewer) due to the spectacle of the battle at
> > the end.
>
> > I'm not sure what kind of Godzilla game can be made. It really isn't
> > my job to sit around and brainstorm for ideas. It's the job of the
> > people who are getting paid to make the games.
>
> Have you had a look at King Of Monsters and King Of Monsters II?
I bought king of monsters a couple of weeks ago. It's pretty good. I
still need the second one. I'll get it eventually.
dos-man >> Stay informed about: Which of these Genesis games are worth picking up? |
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