K <iguana_bwana.DeleteThis@hotmail.com> wrote:
><jdoe.DeleteThis@usenet.is.the.real.thing> wrote:
>>Messing with the speed control is unrealistic also. Why would you want
>>lethargic moving units and long build times?
>
>He didn't state he did. You wrongly assumed he did,
No I did not.
>Too fast, and the 'RTS' game is [too fast].
>
>To[o] slow, and clearly, the proponents should be playing a turn based
>game.
I doubt that turn based gamers would say that reducing real-time
strategy game speed produces nearly the equivalent of a turn based game.
Messing with the real-time strategy speed control is just a clumsy/crude
way of controlling game speed, in my opinion.
>There is an ideal speed range that suits the tenor of any RTS
>game, and that is undoubtedly what the initial inquirer's question and
>subsequent refers to.
The original poster (Opticreep) wrote:
Is there any way (cheats, hacks, mods, etc) to adjust the game speed
during a single player campaign game?
>In fact you're now being obtuse in attempting to uphold your initial
>idiotic statement of the thread, whose purpose was clearly self
>aggrandisement.
Something that makes USENET fun (for me) is posting in context so others
will know what I am talking about.
>One can only hope you play RTS better than you debate,
Let us debate ways to regulate the speed of real-time strategy. Since
you like total annihilation, let's talk about whether to Use Total
Annihilation's implementation of energy bars to help improve current
real-time strategy.
>though witnessing this display of 'prowess', one can understand why
>you relish the clickfest.
I have never written anything to that effect.
>>That concept was implemented to some extent in Total Annihilation but
>>it does not play enough of a role in the game, in my opinion.
>
>This demonstrates only the level at which you play the game.
Does my comment sound like a scathing critique of Total Annihilation to
anyone else? Heaven forbid.
>Resource management is what this game is all. Bugs and flaws included,
>Total Annihilation is still THE best RTS game yet EVER to hit the
>marketplace.
Maybe someone who isn't a fan of Total Annihilation will debate that
with you.
>
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>From: K <iguana_bwana.DeleteThis@hotmail.com>
>Newsgroups: alt.games.command-n-conq,comp.sys.ibm.pc.games.strategic
>Subject: Re: Command & Conquer Generals... too fast!
>Date: Sat, 23 Oct 2004 08:11:56 +1000
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> >> Stay informed about: Command & Conquer Generals... too fast!