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Since: Dec 16, 2004 Posts: 33
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(Msg. 16) Posted: Sat Nov 11, 2006 3:51 pm
Post subject: Re: Gaea's Liege [Login to view extended thread Info.] Archived from groups: rec>games>trading-cards>magic>rules (more info?)
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"Simon Cooper" <swcooper.DeleteThis@conecast.net> writes:
> When Gaea's Liege attacks in a two headed giant game, what's its
> power/toughness?
>
> I suspect I incorrectly ruled for just one player's forests, whereas seems
> to me the sum of the two is more likely the current philosophy. Just
> doesn't seem consistent with the way you assign damage to only one player
> (and of course, someone else was trying to split his damage from an Ophidian
> eye'd creature to both players...)
What there an official answer ever posted to this? (I've been not
reading this newsgroup for a while, and I'm finally catching up. But
even Google Groups doesn't seem to show any answer other than Jeff
Heikkinen's.)
At the prerelease, I ruled that it was the sum of the two
players. The relevant text on Gaea's Liege is "As long as Gaea's Liege
is attacking, its power and toughness are each equal to the number of
Forests defending player controls." I figured that this was similar to
landwalk's text of "A creature with landwalk is unblockable as long as
the defending player controls at least one land with the specified
subtype and/or supertype" being interpreted as "...as long as *a*
defending players controls...", so I treating the Liege as "...number
of Forests *a* defending player controls," meaning that for each Forest,
if it's controlled by a defending player, it counts.
Selecting an opponent seems really strange to me, as it's a static
ability applying all the time. When would you select the opponent?
The only other answer would be for the Liege to have more than one
power/toughness (like the pre-errata Duplicant with more than one
imprinted card). But I didn't want to go there, so I ruled that it was
the sum.
But an official answer to this would be kind of nice.
--
Peter C. >> Stay informed about: Gaea's Liege |
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Since: Jul 26, 2005 Posts: 95
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(Msg. 17) Posted: Mon Nov 20, 2006 12:52 pm
Post subject: Re: Gaea's Liege [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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"Peter Cooper Jr." <pete RemoveThis @cooperjr.name> wrote in message
news:uejs9emfo.fsf@edgar.cooperjr.name...
> "Simon Cooper" <swcooper RemoveThis @conecast.net> writes:
>> When Gaea's Liege attacks in a two headed giant game, what's its
>> power/toughness?
>>
>> I suspect I incorrectly ruled for just one player's forests, whereas
>> seems
>> to me the sum of the two is more likely the current philosophy. Just
>> doesn't seem consistent with the way you assign damage to only one player
>> (and of course, someone else was trying to split his damage from an
>> Ophidian
>> eye'd creature to both players...)
>
> What there an official answer ever posted to this? (I've been not
> reading this newsgroup for a while, and I'm finally catching up. But
> even Google Groups doesn't seem to show any answer other than Jeff
> Heikkinen's.)
>
> At the prerelease, I ruled that it was the sum of the two
> players. The relevant text on Gaea's Liege is "As long as Gaea's Liege
> is attacking, its power and toughness are each equal to the number of
> Forests defending player controls." I figured that this was similar to
> landwalk's text of "A creature with landwalk is unblockable as long as
> the defending player controls at least one land with the specified
> subtype and/or supertype" being interpreted as "...as long as *a*
> defending players controls...", so I treating the Liege as "...number
> of Forests *a* defending player controls," meaning that for each Forest,
> if it's controlled by a defending player, it counts.
>
> Selecting an opponent seems really strange to me, as it's a static
> ability applying all the time. When would you select the opponent?
>
> The only other answer would be for the Liege to have more than one
> power/toughness (like the pre-errata Duplicant with more than one
> imprinted card). But I didn't want to go there, so I ruled that it was
> the sum.
>
> But an official answer to this would be kind of nice.
>
I asked Zoe about this the other evening, and she said it was still under
consideration...
If it comes up again in the near future, I think I'm with your reasoning. >> Stay informed about: Gaea's Liege |
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Since: Jul 26, 2005 Posts: 95
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(Msg. 18) Posted: Mon Nov 20, 2006 12:52 pm
Post subject: Re: Gaea's Liege [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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"Peter Cooper Jr." <pete.RemoveThis@cooperjr.name> wrote in message
news:uejs9emfo.fsf@edgar.cooperjr.name...
> "Simon Cooper" <swcooper.RemoveThis@conecast.net> writes:
>> When Gaea's Liege attacks in a two headed giant game, what's its
>> power/toughness?
>>
>> I suspect I incorrectly ruled for just one player's forests, whereas
>> seems
>> to me the sum of the two is more likely the current philosophy. Just
>> doesn't seem consistent with the way you assign damage to only one player
>> (and of course, someone else was trying to split his damage from an
>> Ophidian
>> eye'd creature to both players...)
>
> What there an official answer ever posted to this? (I've been not
> reading this newsgroup for a while, and I'm finally catching up. But
> even Google Groups doesn't seem to show any answer other than Jeff
> Heikkinen's.)
>
> At the prerelease, I ruled that it was the sum of the two
> players. The relevant text on Gaea's Liege is "As long as Gaea's Liege
> is attacking, its power and toughness are each equal to the number of
> Forests defending player controls." I figured that this was similar to
> landwalk's text of "A creature with landwalk is unblockable as long as
> the defending player controls at least one land with the specified
> subtype and/or supertype" being interpreted as "...as long as *a*
> defending players controls...", so I treating the Liege as "...number
> of Forests *a* defending player controls," meaning that for each Forest,
> if it's controlled by a defending player, it counts.
>
> Selecting an opponent seems really strange to me, as it's a static
> ability applying all the time. When would you select the opponent?
>
> The only other answer would be for the Liege to have more than one
> power/toughness (like the pre-errata Duplicant with more than one
> imprinted card). But I didn't want to go there, so I ruled that it was
> the sum.
>
> But an official answer to this would be kind of nice.
>
I asked Zoe about this the other evening, and she said it was still under
consideration...
If it comes up again in the near future, I think I'm with your reasoning. >> Stay informed about: Gaea's Liege |
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Since: Jul 26, 2005 Posts: 95
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(Msg. 19) Posted: Mon Nov 20, 2006 12:52 pm
Post subject: Re: Gaea's Liege [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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"Peter Cooper Jr." <pete RemoveThis @cooperjr.name> wrote in message
news:uejs9emfo.fsf@edgar.cooperjr.name...
> "Simon Cooper" <swcooper RemoveThis @conecast.net> writes:
>> When Gaea's Liege attacks in a two headed giant game, what's its
>> power/toughness?
>>
>> I suspect I incorrectly ruled for just one player's forests, whereas
>> seems
>> to me the sum of the two is more likely the current philosophy. Just
>> doesn't seem consistent with the way you assign damage to only one player
>> (and of course, someone else was trying to split his damage from an
>> Ophidian
>> eye'd creature to both players...)
>
> What there an official answer ever posted to this? (I've been not
> reading this newsgroup for a while, and I'm finally catching up. But
> even Google Groups doesn't seem to show any answer other than Jeff
> Heikkinen's.)
>
> At the prerelease, I ruled that it was the sum of the two
> players. The relevant text on Gaea's Liege is "As long as Gaea's Liege
> is attacking, its power and toughness are each equal to the number of
> Forests defending player controls." I figured that this was similar to
> landwalk's text of "A creature with landwalk is unblockable as long as
> the defending player controls at least one land with the specified
> subtype and/or supertype" being interpreted as "...as long as *a*
> defending players controls...", so I treating the Liege as "...number
> of Forests *a* defending player controls," meaning that for each Forest,
> if it's controlled by a defending player, it counts.
>
> Selecting an opponent seems really strange to me, as it's a static
> ability applying all the time. When would you select the opponent?
>
> The only other answer would be for the Liege to have more than one
> power/toughness (like the pre-errata Duplicant with more than one
> imprinted card). But I didn't want to go there, so I ruled that it was
> the sum.
>
> But an official answer to this would be kind of nice.
>
I asked Zoe about this the other evening, and she said it was still under
consideration...
If it comes up again in the near future, I think I'm with your reasoning. >> Stay informed about: Gaea's Liege |
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External

Since: Jul 26, 2005 Posts: 95
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(Msg. 20) Posted: Mon Nov 20, 2006 12:52 pm
Post subject: Re: Gaea's Liege [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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"Peter Cooper Jr." <pete RemoveThis @cooperjr.name> wrote in message
news:uejs9emfo.fsf@edgar.cooperjr.name...
> "Simon Cooper" <swcooper RemoveThis @conecast.net> writes:
>> When Gaea's Liege attacks in a two headed giant game, what's its
>> power/toughness?
>>
>> I suspect I incorrectly ruled for just one player's forests, whereas
>> seems
>> to me the sum of the two is more likely the current philosophy. Just
>> doesn't seem consistent with the way you assign damage to only one player
>> (and of course, someone else was trying to split his damage from an
>> Ophidian
>> eye'd creature to both players...)
>
> What there an official answer ever posted to this? (I've been not
> reading this newsgroup for a while, and I'm finally catching up. But
> even Google Groups doesn't seem to show any answer other than Jeff
> Heikkinen's.)
>
> At the prerelease, I ruled that it was the sum of the two
> players. The relevant text on Gaea's Liege is "As long as Gaea's Liege
> is attacking, its power and toughness are each equal to the number of
> Forests defending player controls." I figured that this was similar to
> landwalk's text of "A creature with landwalk is unblockable as long as
> the defending player controls at least one land with the specified
> subtype and/or supertype" being interpreted as "...as long as *a*
> defending players controls...", so I treating the Liege as "...number
> of Forests *a* defending player controls," meaning that for each Forest,
> if it's controlled by a defending player, it counts.
>
> Selecting an opponent seems really strange to me, as it's a static
> ability applying all the time. When would you select the opponent?
>
> The only other answer would be for the Liege to have more than one
> power/toughness (like the pre-errata Duplicant with more than one
> imprinted card). But I didn't want to go there, so I ruled that it was
> the sum.
>
> But an official answer to this would be kind of nice.
>
I asked Zoe about this the other evening, and she said it was still under
consideration...
If it comes up again in the near future, I think I'm with your reasoning. >> Stay informed about: Gaea's Liege |
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External

Since: Jul 26, 2005 Posts: 95
|
(Msg. 21) Posted: Mon Nov 20, 2006 12:52 pm
Post subject: Re: Gaea's Liege [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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"Peter Cooper Jr." <pete.DeleteThis@cooperjr.name> wrote in message
news:uejs9emfo.fsf@edgar.cooperjr.name...
> "Simon Cooper" <swcooper.DeleteThis@conecast.net> writes:
>> When Gaea's Liege attacks in a two headed giant game, what's its
>> power/toughness?
>>
>> I suspect I incorrectly ruled for just one player's forests, whereas
>> seems
>> to me the sum of the two is more likely the current philosophy. Just
>> doesn't seem consistent with the way you assign damage to only one player
>> (and of course, someone else was trying to split his damage from an
>> Ophidian
>> eye'd creature to both players...)
>
> What there an official answer ever posted to this? (I've been not
> reading this newsgroup for a while, and I'm finally catching up. But
> even Google Groups doesn't seem to show any answer other than Jeff
> Heikkinen's.)
>
> At the prerelease, I ruled that it was the sum of the two
> players. The relevant text on Gaea's Liege is "As long as Gaea's Liege
> is attacking, its power and toughness are each equal to the number of
> Forests defending player controls." I figured that this was similar to
> landwalk's text of "A creature with landwalk is unblockable as long as
> the defending player controls at least one land with the specified
> subtype and/or supertype" being interpreted as "...as long as *a*
> defending players controls...", so I treating the Liege as "...number
> of Forests *a* defending player controls," meaning that for each Forest,
> if it's controlled by a defending player, it counts.
>
> Selecting an opponent seems really strange to me, as it's a static
> ability applying all the time. When would you select the opponent?
>
> The only other answer would be for the Liege to have more than one
> power/toughness (like the pre-errata Duplicant with more than one
> imprinted card). But I didn't want to go there, so I ruled that it was
> the sum.
>
> But an official answer to this would be kind of nice.
>
I asked Zoe about this the other evening, and she said it was still under
consideration...
If it comes up again in the near future, I think I'm with your reasoning. >> Stay informed about: Gaea's Liege |
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| Back to top |
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 |  |
External

Since: Jul 26, 2005 Posts: 95
|
(Msg. 22) Posted: Mon Nov 20, 2006 12:52 pm
Post subject: Re: Gaea's Liege [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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"Peter Cooper Jr." <pete.RemoveThis@cooperjr.name> wrote in message
news:uejs9emfo.fsf@edgar.cooperjr.name...
> "Simon Cooper" <swcooper.RemoveThis@conecast.net> writes:
>> When Gaea's Liege attacks in a two headed giant game, what's its
>> power/toughness?
>>
>> I suspect I incorrectly ruled for just one player's forests, whereas
>> seems
>> to me the sum of the two is more likely the current philosophy. Just
>> doesn't seem consistent with the way you assign damage to only one player
>> (and of course, someone else was trying to split his damage from an
>> Ophidian
>> eye'd creature to both players...)
>
> What there an official answer ever posted to this? (I've been not
> reading this newsgroup for a while, and I'm finally catching up. But
> even Google Groups doesn't seem to show any answer other than Jeff
> Heikkinen's.)
>
> At the prerelease, I ruled that it was the sum of the two
> players. The relevant text on Gaea's Liege is "As long as Gaea's Liege
> is attacking, its power and toughness are each equal to the number of
> Forests defending player controls." I figured that this was similar to
> landwalk's text of "A creature with landwalk is unblockable as long as
> the defending player controls at least one land with the specified
> subtype and/or supertype" being interpreted as "...as long as *a*
> defending players controls...", so I treating the Liege as "...number
> of Forests *a* defending player controls," meaning that for each Forest,
> if it's controlled by a defending player, it counts.
>
> Selecting an opponent seems really strange to me, as it's a static
> ability applying all the time. When would you select the opponent?
>
> The only other answer would be for the Liege to have more than one
> power/toughness (like the pre-errata Duplicant with more than one
> imprinted card). But I didn't want to go there, so I ruled that it was
> the sum.
>
> But an official answer to this would be kind of nice.
>
I asked Zoe about this the other evening, and she said it was still under
consideration...
If it comes up again in the near future, I think I'm with your reasoning. >> Stay informed about: Gaea's Liege |
|
| Back to top |
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 |  |
External

Since: Jul 26, 2005 Posts: 95
|
(Msg. 23) Posted: Mon Nov 20, 2006 12:52 pm
Post subject: Re: Gaea's Liege [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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|
"Peter Cooper Jr." <pete.RemoveThis@cooperjr.name> wrote in message
news:uejs9emfo.fsf@edgar.cooperjr.name...
> "Simon Cooper" <swcooper.RemoveThis@conecast.net> writes:
>> When Gaea's Liege attacks in a two headed giant game, what's its
>> power/toughness?
>>
>> I suspect I incorrectly ruled for just one player's forests, whereas
>> seems
>> to me the sum of the two is more likely the current philosophy. Just
>> doesn't seem consistent with the way you assign damage to only one player
>> (and of course, someone else was trying to split his damage from an
>> Ophidian
>> eye'd creature to both players...)
>
> What there an official answer ever posted to this? (I've been not
> reading this newsgroup for a while, and I'm finally catching up. But
> even Google Groups doesn't seem to show any answer other than Jeff
> Heikkinen's.)
>
> At the prerelease, I ruled that it was the sum of the two
> players. The relevant text on Gaea's Liege is "As long as Gaea's Liege
> is attacking, its power and toughness are each equal to the number of
> Forests defending player controls." I figured that this was similar to
> landwalk's text of "A creature with landwalk is unblockable as long as
> the defending player controls at least one land with the specified
> subtype and/or supertype" being interpreted as "...as long as *a*
> defending players controls...", so I treating the Liege as "...number
> of Forests *a* defending player controls," meaning that for each Forest,
> if it's controlled by a defending player, it counts.
>
> Selecting an opponent seems really strange to me, as it's a static
> ability applying all the time. When would you select the opponent?
>
> The only other answer would be for the Liege to have more than one
> power/toughness (like the pre-errata Duplicant with more than one
> imprinted card). But I didn't want to go there, so I ruled that it was
> the sum.
>
> But an official answer to this would be kind of nice.
>
I asked Zoe about this the other evening, and she said it was still under
consideration...
If it comes up again in the near future, I think I'm with your reasoning. >> Stay informed about: Gaea's Liege |
|
| Back to top |
|
 |  |
External

Since: Jul 26, 2005 Posts: 95
|
(Msg. 24) Posted: Mon Nov 20, 2006 12:52 pm
Post subject: Re: Gaea's Liege [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
|
|
|
"Peter Cooper Jr." <pete RemoveThis @cooperjr.name> wrote in message
news:uejs9emfo.fsf@edgar.cooperjr.name...
> "Simon Cooper" <swcooper RemoveThis @conecast.net> writes:
>> When Gaea's Liege attacks in a two headed giant game, what's its
>> power/toughness?
>>
>> I suspect I incorrectly ruled for just one player's forests, whereas
>> seems
>> to me the sum of the two is more likely the current philosophy. Just
>> doesn't seem consistent with the way you assign damage to only one player
>> (and of course, someone else was trying to split his damage from an
>> Ophidian
>> eye'd creature to both players...)
>
> What there an official answer ever posted to this? (I've been not
> reading this newsgroup for a while, and I'm finally catching up. But
> even Google Groups doesn't seem to show any answer other than Jeff
> Heikkinen's.)
>
> At the prerelease, I ruled that it was the sum of the two
> players. The relevant text on Gaea's Liege is "As long as Gaea's Liege
> is attacking, its power and toughness are each equal to the number of
> Forests defending player controls." I figured that this was similar to
> landwalk's text of "A creature with landwalk is unblockable as long as
> the defending player controls at least one land with the specified
> subtype and/or supertype" being interpreted as "...as long as *a*
> defending players controls...", so I treating the Liege as "...number
> of Forests *a* defending player controls," meaning that for each Forest,
> if it's controlled by a defending player, it counts.
>
> Selecting an opponent seems really strange to me, as it's a static
> ability applying all the time. When would you select the opponent?
>
> The only other answer would be for the Liege to have more than one
> power/toughness (like the pre-errata Duplicant with more than one
> imprinted card). But I didn't want to go there, so I ruled that it was
> the sum.
>
> But an official answer to this would be kind of nice.
>
I asked Zoe about this the other evening, and she said it was still under
consideration...
If it comes up again in the near future, I think I'm with your reasoning. >> Stay informed about: Gaea's Liege |
|
| Back to top |
|
 |  |
External

Since: Jul 26, 2005 Posts: 95
|
(Msg. 25) Posted: Mon Nov 20, 2006 12:52 pm
Post subject: Re: Gaea's Liege [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
|
|
|
"Peter Cooper Jr." <pete DeleteThis @cooperjr.name> wrote in message
news:uejs9emfo.fsf@edgar.cooperjr.name...
> "Simon Cooper" <swcooper DeleteThis @conecast.net> writes:
>> When Gaea's Liege attacks in a two headed giant game, what's its
>> power/toughness?
>>
>> I suspect I incorrectly ruled for just one player's forests, whereas
>> seems
>> to me the sum of the two is more likely the current philosophy. Just
>> doesn't seem consistent with the way you assign damage to only one player
>> (and of course, someone else was trying to split his damage from an
>> Ophidian
>> eye'd creature to both players...)
>
> What there an official answer ever posted to this? (I've been not
> reading this newsgroup for a while, and I'm finally catching up. But
> even Google Groups doesn't seem to show any answer other than Jeff
> Heikkinen's.)
>
> At the prerelease, I ruled that it was the sum of the two
> players. The relevant text on Gaea's Liege is "As long as Gaea's Liege
> is attacking, its power and toughness are each equal to the number of
> Forests defending player controls." I figured that this was similar to
> landwalk's text of "A creature with landwalk is unblockable as long as
> the defending player controls at least one land with the specified
> subtype and/or supertype" being interpreted as "...as long as *a*
> defending players controls...", so I treating the Liege as "...number
> of Forests *a* defending player controls," meaning that for each Forest,
> if it's controlled by a defending player, it counts.
>
> Selecting an opponent seems really strange to me, as it's a static
> ability applying all the time. When would you select the opponent?
>
> The only other answer would be for the Liege to have more than one
> power/toughness (like the pre-errata Duplicant with more than one
> imprinted card). But I didn't want to go there, so I ruled that it was
> the sum.
>
> But an official answer to this would be kind of nice.
>
I asked Zoe about this the other evening, and she said it was still under
consideration...
If it comes up again in the near future, I think I'm with your reasoning. >> Stay informed about: Gaea's Liege |
|
| Back to top |
|
 |  |
External

Since: Jul 26, 2005 Posts: 95
|
(Msg. 26) Posted: Mon Nov 20, 2006 12:52 pm
Post subject: Re: Gaea's Liege [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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|
"Peter Cooper Jr." <pete.TakeThisOut@cooperjr.name> wrote in message
news:uejs9emfo.fsf@edgar.cooperjr.name...
> "Simon Cooper" <swcooper.TakeThisOut@conecast.net> writes:
>> When Gaea's Liege attacks in a two headed giant game, what's its
>> power/toughness?
>>
>> I suspect I incorrectly ruled for just one player's forests, whereas
>> seems
>> to me the sum of the two is more likely the current philosophy. Just
>> doesn't seem consistent with the way you assign damage to only one player
>> (and of course, someone else was trying to split his damage from an
>> Ophidian
>> eye'd creature to both players...)
>
> What there an official answer ever posted to this? (I've been not
> reading this newsgroup for a while, and I'm finally catching up. But
> even Google Groups doesn't seem to show any answer other than Jeff
> Heikkinen's.)
>
> At the prerelease, I ruled that it was the sum of the two
> players. The relevant text on Gaea's Liege is "As long as Gaea's Liege
> is attacking, its power and toughness are each equal to the number of
> Forests defending player controls." I figured that this was similar to
> landwalk's text of "A creature with landwalk is unblockable as long as
> the defending player controls at least one land with the specified
> subtype and/or supertype" being interpreted as "...as long as *a*
> defending players controls...", so I treating the Liege as "...number
> of Forests *a* defending player controls," meaning that for each Forest,
> if it's controlled by a defending player, it counts.
>
> Selecting an opponent seems really strange to me, as it's a static
> ability applying all the time. When would you select the opponent?
>
> The only other answer would be for the Liege to have more than one
> power/toughness (like the pre-errata Duplicant with more than one
> imprinted card). But I didn't want to go there, so I ruled that it was
> the sum.
>
> But an official answer to this would be kind of nice.
>
I asked Zoe about this the other evening, and she said it was still under
consideration...
If it comes up again in the near future, I think I'm with your reasoning. >> Stay informed about: Gaea's Liege |
|
| Back to top |
|
 |  |
External

Since: Jul 26, 2005 Posts: 95
|
(Msg. 27) Posted: Mon Nov 20, 2006 12:52 pm
Post subject: Re: Gaea's Liege [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
|
|
|
"Peter Cooper Jr." <pete RemoveThis @cooperjr.name> wrote in message
news:uejs9emfo.fsf@edgar.cooperjr.name...
> "Simon Cooper" <swcooper RemoveThis @conecast.net> writes:
>> When Gaea's Liege attacks in a two headed giant game, what's its
>> power/toughness?
>>
>> I suspect I incorrectly ruled for just one player's forests, whereas
>> seems
>> to me the sum of the two is more likely the current philosophy. Just
>> doesn't seem consistent with the way you assign damage to only one player
>> (and of course, someone else was trying to split his damage from an
>> Ophidian
>> eye'd creature to both players...)
>
> What there an official answer ever posted to this? (I've been not
> reading this newsgroup for a while, and I'm finally catching up. But
> even Google Groups doesn't seem to show any answer other than Jeff
> Heikkinen's.)
>
> At the prerelease, I ruled that it was the sum of the two
> players. The relevant text on Gaea's Liege is "As long as Gaea's Liege
> is attacking, its power and toughness are each equal to the number of
> Forests defending player controls." I figured that this was similar to
> landwalk's text of "A creature with landwalk is unblockable as long as
> the defending player controls at least one land with the specified
> subtype and/or supertype" being interpreted as "...as long as *a*
> defending players controls...", so I treating the Liege as "...number
> of Forests *a* defending player controls," meaning that for each Forest,
> if it's controlled by a defending player, it counts.
>
> Selecting an opponent seems really strange to me, as it's a static
> ability applying all the time. When would you select the opponent?
>
> The only other answer would be for the Liege to have more than one
> power/toughness (like the pre-errata Duplicant with more than one
> imprinted card). But I didn't want to go there, so I ruled that it was
> the sum.
>
> But an official answer to this would be kind of nice.
>
I asked Zoe about this the other evening, and she said it was still under
consideration...
If it comes up again in the near future, I think I'm with your reasoning. >> Stay informed about: Gaea's Liege |
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Since: Jul 26, 2005 Posts: 95
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(Msg. 28) Posted: Mon Nov 20, 2006 12:52 pm
Post subject: Re: Gaea's Liege [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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"Peter Cooper Jr." <pete RemoveThis @cooperjr.name> wrote in message
news:uejs9emfo.fsf@edgar.cooperjr.name...
> "Simon Cooper" <swcooper RemoveThis @conecast.net> writes:
>> When Gaea's Liege attacks in a two headed giant game, what's its
>> power/toughness?
>>
>> I suspect I incorrectly ruled for just one player's forests, whereas
>> seems
>> to me the sum of the two is more likely the current philosophy. Just
>> doesn't seem consistent with the way you assign damage to only one player
>> (and of course, someone else was trying to split his damage from an
>> Ophidian
>> eye'd creature to both players...)
>
> What there an official answer ever posted to this? (I've been not
> reading this newsgroup for a while, and I'm finally catching up. But
> even Google Groups doesn't seem to show any answer other than Jeff
> Heikkinen's.)
>
> At the prerelease, I ruled that it was the sum of the two
> players. The relevant text on Gaea's Liege is "As long as Gaea's Liege
> is attacking, its power and toughness are each equal to the number of
> Forests defending player controls." I figured that this was similar to
> landwalk's text of "A creature with landwalk is unblockable as long as
> the defending player controls at least one land with the specified
> subtype and/or supertype" being interpreted as "...as long as *a*
> defending players controls...", so I treating the Liege as "...number
> of Forests *a* defending player controls," meaning that for each Forest,
> if it's controlled by a defending player, it counts.
>
> Selecting an opponent seems really strange to me, as it's a static
> ability applying all the time. When would you select the opponent?
>
> The only other answer would be for the Liege to have more than one
> power/toughness (like the pre-errata Duplicant with more than one
> imprinted card). But I didn't want to go there, so I ruled that it was
> the sum.
>
> But an official answer to this would be kind of nice.
>
I asked Zoe about this the other evening, and she said it was still under
consideration...
If it comes up again in the near future, I think I'm with your reasoning. >> Stay informed about: Gaea's Liege |
|
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External

Since: Jul 26, 2005 Posts: 95
|
(Msg. 29) Posted: Mon Nov 20, 2006 12:52 pm
Post subject: Re: Gaea's Liege [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
|
|
|
"Peter Cooper Jr." <pete.DeleteThis@cooperjr.name> wrote in message
news:uejs9emfo.fsf@edgar.cooperjr.name...
> "Simon Cooper" <swcooper.DeleteThis@conecast.net> writes:
>> When Gaea's Liege attacks in a two headed giant game, what's its
>> power/toughness?
>>
>> I suspect I incorrectly ruled for just one player's forests, whereas
>> seems
>> to me the sum of the two is more likely the current philosophy. Just
>> doesn't seem consistent with the way you assign damage to only one player
>> (and of course, someone else was trying to split his damage from an
>> Ophidian
>> eye'd creature to both players...)
>
> What there an official answer ever posted to this? (I've been not
> reading this newsgroup for a while, and I'm finally catching up. But
> even Google Groups doesn't seem to show any answer other than Jeff
> Heikkinen's.)
>
> At the prerelease, I ruled that it was the sum of the two
> players. The relevant text on Gaea's Liege is "As long as Gaea's Liege
> is attacking, its power and toughness are each equal to the number of
> Forests defending player controls." I figured that this was similar to
> landwalk's text of "A creature with landwalk is unblockable as long as
> the defending player controls at least one land with the specified
> subtype and/or supertype" being interpreted as "...as long as *a*
> defending players controls...", so I treating the Liege as "...number
> of Forests *a* defending player controls," meaning that for each Forest,
> if it's controlled by a defending player, it counts.
>
> Selecting an opponent seems really strange to me, as it's a static
> ability applying all the time. When would you select the opponent?
>
> The only other answer would be for the Liege to have more than one
> power/toughness (like the pre-errata Duplicant with more than one
> imprinted card). But I didn't want to go there, so I ruled that it was
> the sum.
>
> But an official answer to this would be kind of nice.
>
I asked Zoe about this the other evening, and she said it was still under
consideration...
If it comes up again in the near future, I think I'm with your reasoning. >> Stay informed about: Gaea's Liege |
|
| Back to top |
|
 |  |
External

Since: Jul 26, 2005 Posts: 95
|
(Msg. 30) Posted: Mon Nov 20, 2006 12:52 pm
Post subject: Re: Gaea's Liege [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
|
|
|
"Peter Cooper Jr." <pete DeleteThis @cooperjr.name> wrote in message
news:uejs9emfo.fsf@edgar.cooperjr.name...
> "Simon Cooper" <swcooper DeleteThis @conecast.net> writes:
>> When Gaea's Liege attacks in a two headed giant game, what's its
>> power/toughness?
>>
>> I suspect I incorrectly ruled for just one player's forests, whereas
>> seems
>> to me the sum of the two is more likely the current philosophy. Just
>> doesn't seem consistent with the way you assign damage to only one player
>> (and of course, someone else was trying to split his damage from an
>> Ophidian
>> eye'd creature to both players...)
>
> What there an official answer ever posted to this? (I've been not
> reading this newsgroup for a while, and I'm finally catching up. But
> even Google Groups doesn't seem to show any answer other than Jeff
> Heikkinen's.)
>
> At the prerelease, I ruled that it was the sum of the two
> players. The relevant text on Gaea's Liege is "As long as Gaea's Liege
> is attacking, its power and toughness are each equal to the number of
> Forests defending player controls." I figured that this was similar to
> landwalk's text of "A creature with landwalk is unblockable as long as
> the defending player controls at least one land with the specified
> subtype and/or supertype" being interpreted as "...as long as *a*
> defending players controls...", so I treating the Liege as "...number
> of Forests *a* defending player controls," meaning that for each Forest,
> if it's controlled by a defending player, it counts.
>
> Selecting an opponent seems really strange to me, as it's a static
> ability applying all the time. When would you select the opponent?
>
> The only other answer would be for the Liege to have more than one
> power/toughness (like the pre-errata Duplicant with more than one
> imprinted card). But I didn't want to go there, so I ruled that it was
> the sum.
>
> But an official answer to this would be kind of nice.
>
I asked Zoe about this the other evening, and she said it was still under
consideration...
If it comes up again in the near future, I think I'm with your reasoning. >> Stay informed about: Gaea's Liege |
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