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GTAIV: Is it just a rehash?

 
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Smelly socks

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Since: Jan 30, 2008
Posts: 60



(Msg. 1) Posted: Mon May 05, 2008 4:53 am
Post subject: GTAIV: Is it just a rehash?
Archived from groups: alt>games>video>xbox, others (more info?)

About 8 hours in (PS3 version), and while it's fun - I could easily be
playing one of the previous GTA games IMHO.

Yeah, the graphics are a step up, and there's certainly more detail in
the world - but mission structure has not changed one iota (Go see
dude, get mission cutscene, go off driving to location, shoot someone,
go back for reward).

The game-world is smaller than San Andreas, too, and where is the
ability to play Vigilante mode, or use n ambulance to pick up injured
people to play the Ambulance mode?

Yeah, so when you beat people up they come after you, and the cops
have a new way to find you - and you have Multiplayer, but beyond
that, what else has actually changed???


Seriously, it really is a case of More of the Same.

Why is it getting 10/10s?

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Smelly socks

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Since: Jan 30, 2008
Posts: 60



(Msg. 2) Posted: Mon May 05, 2008 4:55 am
Post subject: Re: GTAIV: Is it just a rehash? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On May 5, 12:53 pm, Smelly socks <swam_mol....TakeThisOut@jubii.co.uk> wrote:
> About 8 hours in (PS3 version), and while it's fun - I could easily be
> playing one of the previous GTA games IMHO.
>
> Yeah, the graphics are a step up, and there's certainly more detail in
> the world - but mission structure has not changed one iota (Go see
> dude, get mission cutscene, go off driving to location, shoot someone,
> go back for reward).
>
> The game-world is smaller than San Andreas, too, and where is the
> ability to play Vigilante mode, or use n ambulance to pick up injured
> people to play the Ambulance mode?
>
> Yeah, so when you beat people up they come after you, and the cops
> have a new way to find you - and you have Multiplayer, but beyond
> that, what else has actually changed???
>
> Seriously, it really is a case of More of the Same.
>
> Why is it getting 10/10s?

Oh, and the game is buggy as hell, and underwhelming on Multiplayer.

Saints Row was better than this.

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Smelly socks

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Since: Jan 30, 2008
Posts: 60



(Msg. 3) Posted: Mon May 05, 2008 6:33 am
Post subject: Re: GTAIV: Is it just a rehash? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On May 5, 1:28 pm, "Kevin Scott" <lj011a7... DeleteThis @blueyonder.co.uk> wrote:
> When more of the same is this good, I'm not complaining!!!
>
> I take on board what you are saying about the format beign the same as
> previous iterations but if it was completely overhauled into a new game then
> it wouldn't be GTA - which would have people up in arms.
>
> As for vigilante missions, check out the police computer inside cop cars -
> the first option on the computer is something like "current crimes", open
> this and you can chose one of three crimes in your immediate vicinity.  I've
> not tried an ambulance yet but I suspect it will be the same.
>
> Your Saint's row remark made me laugh though.

Less hyped games get splatted against the wall if they dont innovate.
GTAIV gets away with it because it's GTAIV.

From a purely critical standpoint, 10/10 should be reserved for games
that truly innovate and break the mould whilst retaining excellent
gameplay.

GTAIV could have innovated in so many ways. How about being able to go
into every building?
Get a job in the Burger Shot serving people? Integrating the Online
with the realworld web/
Having the multiplayer integrate with the main game? (I.E. like
Burnout Paradoise but on a grander scale).

In this case, virtually nothings changed. Sure, some interface
elements and graphica details, but that's it.

It's like releasing a 10 year old movie on Blu-Ray.
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The alMIGHTY N

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Since: May 15, 2007
Posts: 684



(Msg. 4) Posted: Mon May 05, 2008 8:12 am
Post subject: Re: GTAIV: Is it just a rehash? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On May 5, 9:33 am, Smelly socks <swam_mol....TakeThisOut@jubii.co.uk> wrote:
> On May 5, 1:28 pm, "Kevin Scott" <lj011a7....TakeThisOut@blueyonder.co.uk> wrote:
>
> > When more of the same is this good, I'm not complaining!!!
>
> > I take on board what you are saying about the format beign the same as
> > previous iterations but if it was completely overhauled into a new game then
> > it wouldn't be GTA - which would have people up in arms.
>
> > As for vigilante missions, check out the police computer inside cop cars -
> > the first option on the computer is something like "current crimes", open
> > this and you can chose one of three crimes in your immediate vicinity. I've
> > not tried an ambulance yet but I suspect it will be the same.
>
> > Your Saint's row remark made me laugh though.
>
> Less hyped games get splatted against the wall if they dont innovate.
> GTAIV gets away with it because it's GTAIV.

Rockstar *did* innovate with GTA IV. The grander scale and scope is a
huge innovation in itself. The greater amount of detail in the design
of the world (I'm not talking visual graphical detail here) is a big
plus. The multiplayer mode that apparently can use the entire game map
is a huge innovation. The more realistic animation and physics are
innovations.

Games that get "splatted against the wall" are games that are just the
previous game with different maps and a different story. Rainbow Six
Vegas 2 seems to fall into this category as most people say it's more
like a full-length expansion pack than a sequel.

If GTA IV was just a new story and new map built upon the previous
engine, it would be criticized just as heavily.

> From a purely critical standpoint, 10/10 should be reserved for games
> that truly innovate and break the mould whilst retaining excellent
> gameplay.

I don't disagree with you.

> GTAIV could have innovated in so many ways. How about being able to go
> into every building?

That's an unreasonable and unrealistic request. Would you demand the
same of every other game produced? Do you know how much time and
effort it would take to do something like this? That would be like
saying that the next Halo should allow you to explore the entire
frigate down to the last square inch or that the next Call of Duty
game should allow you to enter every building, every crawlspace, every
vehicle, etc. This simply can't be done nor would there be much
incentive for a developer to ever do something like that.

> Get a job in the Burger Shot serving people?

Why? This isn't World of Warcraft or Ultima Online. This isn't an
MMORPG style game. How would an occupation like this even fit into the
style of the game? Rockstar was very clear that they were trying to
make a better, more realistic game experience. Why do you think they
got rid of the random ambulance, taxi and firefighter mini games? Or
the pizza delivery mini games? It just doesn't make sense in the
direction they're trying to take the series.

> Integrating the Online
> with the realworld web/
> Having the multiplayer integrate with the main game? (I.E. like
> Burnout Paradoise but on a grander scale).

Why and for what purpose? How could that even fit in with a solo
campaign? Burnout Paradise didn't actually have a "story" per se.

What you're basically describing is creating a GTA MMORPG. You can't
fault a game for not being the genre you want it to be.

In any case, the honchos at Rockstar have been considering an MMORPG
based on the GTA world.

> In this case, virtually nothings changed. Sure, some interface
> elements and graphica details, but that's it.
>
> It's like releasing a 10 year old movie on Blu-Ray.

Hardly a valid comparison.
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Kevin Scott

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Since: Apr 28, 2008
Posts: 2



(Msg. 5) Posted: Mon May 05, 2008 1:28 pm
Post subject: Re: GTAIV: Is it just a rehash? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

When more of the same is this good, I'm not complaining!!!

I take on board what you are saying about the format beign the same as
previous iterations but if it was completely overhauled into a new game then
it wouldn't be GTA - which would have people up in arms.

As for vigilante missions, check out the police computer inside cop cars -
the first option on the computer is something like "current crimes", open
this and you can chose one of three crimes in your immediate vicinity. I've
not tried an ambulance yet but I suspect it will be the same.

Your Saint's row remark made me laugh though.
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Morgan

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Since: Jun 15, 2007
Posts: 142



(Msg. 6) Posted: Mon May 05, 2008 1:48 pm
Post subject: Re: GTAIV: Is it just a rehash? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"Smelly socks" <swam_mollen RemoveThis @jubii.co.uk> wrote in message
news:2525380d-b77c-4bde-b143-
> > Your Saint's row remark made me laugh though.
>
> Less hyped games get splatted against the wall if they
> dont innovate. GTAIV gets away with it because it's GTAIV.
>
> From a purely critical standpoint, 10/10 should be
> reserved for games that truly innovate and break the
> mould whilst retaining excellent gameplay.

I don't like the n/10 system anyway. I've always been a bigger and of a
percentage scoring system. You can find fault with both methods but at lease
a percentage is a little more accurate. No game should ever get %100.

> GTAIV could have innovated in so many ways. How about
> being able to go into every building?
> Get a job in the Burger Shot serving people? Integrating
> the Online with the realworld web/

Or the game remembering where I left the very nice sports car that I parked
around the corner and really wanted to hold on to.

> Having the multiplayer integrate with the main game?
> (I.E. like Burnout Paradoise but on a grander scale).

That would have been cool.

> In this case, virtually nothings changed. Sure, some
> interface elements and graphica details, but that's it.
>
> It's like releasing a 10 year old movie on Blu-Ray.

Actually old films on Blu-Ray are worth getting. I've got a copy of the
Searchers 52 years old and it looks bloody good. I looking forward to the
day when we get some proper classics like Casablanca or The Third Man
released.
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Dave Seven

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Since: May 01, 2008
Posts: 10



(Msg. 7) Posted: Mon May 05, 2008 5:27 pm
Post subject: Re: GTAIV: Is it just a rehash? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Morgan wrote:

> Actually old films on Blu-Ray are worth getting. I've got a copy of the
> Searchers 52 years old and it looks bloody good. I looking forward to
> the day when we get some proper classics like Casablanca or The Third
> Man released.
>
>
Some old movies are worth getting but not all look great. I check out
this review site before buying any BD movie because they also rate the
video and sound quality too.

http://bluray.highdefdigest.com/reviews.html
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Unmutual

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Since: Jul 10, 2006
Posts: 484



(Msg. 8) Posted: Tue May 06, 2008 8:44 pm
Post subject: Re: GTAIV: Is it just a rehash? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Smelly socks wrote:
> About 8 hours in (PS3 version), and while it's fun - I could easily be
> playing one of the previous GTA games IMHO.
>
> Yeah, the graphics are a step up, and there's certainly more detail in
> the world - but mission structure has not changed one iota (Go see
> dude, get mission cutscene, go off driving to location, shoot someone,
> go back for reward).
>
> The game-world is smaller than San Andreas, too, and where is the
> ability to play Vigilante mode, or use n ambulance to pick up injured
> people to play the Ambulance mode?
>
> Yeah, so when you beat people up they come after you, and the cops
> have a new way to find you - and you have Multiplayer, but beyond
> that, what else has actually changed???
>
>
> Seriously, it really is a case of More of the Same.
>
> Why is it getting 10/10s?
>

Vigilante mode is there. Once you get a bit into the game. It's a bit
more detailed though with the police offering cash to take down certain
criminals. No idea if ambulance mode is unlocked in a similar manner.
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