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G3: "You're not ready for that"

 
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johns

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Since: Apr 28, 2006
Posts: 310



(Msg. 1) Posted: Mon Dec 18, 2006 12:06 am
Post subject: G3: "You're not ready for that"
Archived from groups: comp>sys>ibm>pc>games>rpg (more info?)

I need to gain a little rank - status before I can qualify
for certain things .. .like the Paladin Armour. I've got
plenty of learning points, and more than enough gold.
So, what does it take to get rank now? I saw one
post at Jowood saying something like there's only
a few people capable of giving "high" ranks. Rest of
them give out the low stuff ... and I sure have plenty
of that.

johns

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johns

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Since: Apr 28, 2006
Posts: 310



(Msg. 2) Posted: Mon Dec 18, 2006 4:16 pm
Post subject: Re: G3: "You're not ready for that" [Login to view extended thread Info.]
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> You have used the quest screen to view your reputation, right?

Right, and overall, it looks pretty low. The way I'm playing
this game, it is doubtful I'll ever get much over 40% with
anybody. If I have to make it inside one of those castles
to get the higher ranks, I'm pretty much stuck with psyching
out the Orcs, and relying on Rebel and Hashissian offers
to go and clear them out. And that has happened in 3 or
4 towns now. Only place I ever cleared of Orcs was Cape
Dun, and there, I was greatly aided by a Palladin I set
free. And also, I still can't figure why the Orcs let me
in to see that Palladin ... except I won matches in their
arena. Maybe that was temporary, but I took advantage
of it, and got in. Nowhere else has that happened .. I
did clear the Mines in Nordmar ... again with a lot of
help from the Rebels.

johns

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Nostromo

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Since: Nov 26, 2006
Posts: 1146



(Msg. 3) Posted: Tue Dec 19, 2006 1:35 pm
Post subject: Re: G3: "You're not ready for that" [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

johns wrote:
>> You have used the quest screen to view your reputation, right?
>
> Right, and overall, it looks pretty low. The way I'm playing
> this game, it is doubtful I'll ever get much over 40% with
> anybody. If I have to make it inside one of those castles
> to get the higher ranks, I'm pretty much stuck with psyching
> out the Orcs, and relying on Rebel and Hashissian offers
> to go and clear them out. And that has happened in 3 or
> 4 towns now. Only place I ever cleared of Orcs was Cape
> Dun, and there, I was greatly aided by a Palladin I set
> free. And also, I still can't figure why the Orcs let me
> in to see that Palladin ... except I won matches in their
> arena. Maybe that was temporary, but I took advantage
> of it, and got in. Nowhere else has that happened .. I
> did clear the Mines in Nordmar ... again with a lot of
> help from the Rebels.

I don't know WTF it is you're doing or how your playing johns, but I've
never had any difficulty in getting to 75% rep with any of the cities
I've played extensively in (Cape Dun, Montera, Trelis, Gotha (kinda),
Geldern). If you just focus on talking to all the ppl in & around the
cities & solving the quests you can't BUT get to 75% in all those cities
*boggle*. I guess you didn't read my previous post (as uncharitable as
it was) or take anything I said on board. Here's a site that will give
you a checklist of quests in each town (Montera below):

http://guides.gamepressure.com/gothic3/guide.asp?ID=1478


--
"Gothic is nothing for noobs." - Gabriele Neukam 31/10

Nostromo
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johns

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Since: Apr 28, 2006
Posts: 310



(Msg. 4) Posted: Tue Dec 19, 2006 2:18 pm
Post subject: Re: G3: "You're not ready for that" [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

I'm learning things about the game that most of
you don't see. I've learned how to retrigger lost
conversations ... and how to prevent them from
becoming lost. Also, I'm finding out that the
game has more to do with building up forces,
than to strike as an individual. Most of the
quests don't accomplish much. There are a
few that trigger the next level of the game, if
you realize that the final goal is to free the
land of Orcs. That will be done by the Palladins
once their magic is restored. I don't think many
players have caught on to that. I'm not even
sure that the 12 Chalices are connected to
that. They just get you to go to where the
next trigger to restore the magic of the Palladins
is located. As a result, I'm pretty much ignoring
a lot of the quests ... especially any from
the Orcs. Instead, I'm building my rep with
the Rebels, and supplying them with men,
food, and weapons. I think that will finally
show me the true G3.

johns
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johns

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Since: Apr 28, 2006
Posts: 310



(Msg. 5) Posted: Tue Dec 19, 2006 2:40 pm
Post subject: Re: G3: "You're not ready for that" [Login to view extended thread Info.]
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> http://guides.gamepressure.com/gothic3/guide.asp?ID=1478

Question: This site lists all the quests, but if
you are choosing a "path" to aid the Rebels,
why would you do a quest like "Destroy Reddeck"?
The goal can't be just to build favor with everybody.
It should focus on your path in the game. I read
a lot of posts where the gamer has sided with
the Orcs again and again, and then wonders why
he can't get a Chalice at Nemora ??? Heh! I'm
siding with the Rebels, so I really don't expect
the Orcs to let me in anywhere. So I"m building
Rebel forces outside of the major towns, and
eventually I will start clearing those towns of
Orcs ... probably by luring them out to the Rebels,
or by triggering the Palladins in a final attack
from Gotha.

johns
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Master Baiter

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Since: Dec 12, 2006
Posts: 7



(Msg. 6) Posted: Tue Dec 19, 2006 11:58 pm
Post subject: Re: G3: "You're not ready for that" [Login to view extended thread Info.]
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johns ??:
> I'm learning things about the game that most of
> you don't see. I've learned how to retrigger lost
> conversations ... and how to prevent them from
> becoming lost. Also, I'm finding out that the
> game has more to do with building up forces,
> than to strike as an individual. Most of the
> quests don't accomplish much. There are a
> few that trigger the next level of the game, if
> you realize that the final goal is to free the
> land of Orcs. That will be done by the Palladins
> once their magic is restored. I don't think many
> players have caught on to that. I'm not even
> sure that the 12 Chalices are connected to
> that. They just get you to go to where the
> next trigger to restore the magic of the Palladins
> is located. As a result, I'm pretty much ignoring
> a lot of the quests ... especially any from
> the Orcs. Instead, I'm building my rep with
> the Rebels, and supplying them with men,
> food, and weapons. I think that will finally
> show me the true G3.

Well, pal, you have got the idea all wrong. Being some one who played
through the series (except Night of the Raven expension), I know the
tradition of Gothic is to fully explore _ALL_ the possibilities. You
have to do quests from all parties, see for yourself which side you want
to join, and then finish the game based upon your decision. From what
info I collected, there are more than 1 ending to G3, i.e. you free the
land, or side with the Orcs or Xardas.

By ignoring the quests from the Orcs, you are missing quite a large
chunk of the plot. For example, by doing quests from the Orcs, you
sometime could discover some plans of the Orcs, then you could trigger
some other quest with the rebel, as if you are working as a spy (or
double spy, you decide) for the rebels. You will decide which side you
are gonna help after you have been offered quests from both sides. Some
times, when I have been given a quest contradicting to my goal (i.e. The
Orcs want me to kill the rebels) I just ignore the quest, but continue
on with other opportunities.

If you have played G1, you will know that the Nameless has not started
up as a hero, he was a convict who has been put into a prison colony for
some reason (which untill now, is still a mystery, hopefully they will
come up with a "Gothic Episode 0 - Dooode, what's you in for" to adress
this unanswered question), and is just some nobody who will do whatever
he has to - be it dirty jobs or honest deeds, just to survive.

Back to G3, one example, I worked for the Orcs to work my way to the Orc
Lord in Silden, he then asked me to kill the leader of the rebels
(Anog), which triggered the event where the shaman would show me the way
where the rebels are coming from (and I already know where the rebels
are, of course). That, my friend, is a golden opportunity to murder the
shaman where no one would know who did it. You could decide to do
nothing to the shaman, but by murdering him at a place no one would know
(well, the guards did know the shaman is dead, but they never suspected
me, since I have the "talk my way out of trouble" skill), your
liberating the town would be much much more easier. Plus, the
unsuspecting shaman hasn't even been able to cast a single spell, I just
creeped up on him and back stabbed him while he is pointing to the
direction of the rebel camp. I got +2 reputation with the
Hashishishishiin as a bonus.

One of the reason that you find it hard to locate some places may be due
to you ignoring the Orcs. Some of their quests may lead you to discover
another rebel camp, or some people of interest, and when you found them,
you will decide if you wanna carry out the mission given by the Orcs, or
simply side with the other party.

Remember, in this game, you are the one who decide the fate of the world.


>
> johns
>
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The Horny Goat

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Since: Sep 12, 2004
Posts: 222



(Msg. 7) Posted: Wed Dec 20, 2006 8:57 am
Post subject: Re: G3: "You're not ready for that" [Login to view extended thread Info.]
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Master Baiter

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Since: Dec 12, 2006
Posts: 7



(Msg. 8) Posted: Wed Dec 20, 2006 11:24 am
Post subject: Re: G3: "You're not ready for that" [Login to view extended thread Info.]
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johns ??:
>> http://guides.gamepressure.com/gothic3/guide.asp?ID=1478
>
> Question: This site lists all the quests, but if
> you are choosing a "path" to aid the Rebels,
> why would you do a quest like "Destroy Reddeck"?

You can just ignore the quest, let it lay around untill you liberated
Montera, then the quest will either became failed or being cancelled,
since the quest giver will flee/be killed and no way to be found. No
consiquences for failing a quest in such manner.

> The goal can't be just to build favor with everybody.

you are right, it's not to win favor with all parties, but to see the
truth of both side. e.g. In the begining my mind was set on killing
Xardas on sight, and I draw my sword the very moment I spotted his
tower. However, after talking with him (if he is indeed eveil, he will
summon bunch of eveil and burn me to death in an instance), he asked me
to go on some more quests, giving me a chance to see his side of story,
and maybe discover his reason of his action.

Even a judge will have to hear the story from both sides before he made
his judgement, right?

Oh, and to remind you, siding with the rebels and freeing the land is
NOT the only option you have in this game. This is not a PLOT ON THE
RAIL (TM) FPS game like Doom or FEAR. This is one of the mose open ended
game you'll ever played.(Which means you are free to go anywhere - there
is no invisible glass walls around the path. The Orcs won't let you
anywhere is another story, and you've asked for it, by ignoring them.
You are free to make any decision - within the limited context, of course)

> It should focus on your path in the game. I read
> a lot of posts where the gamer has sided with
> the Orcs again and again, and then wonders why
> he can't get a Chalice at Nemora ??? Heh! I'm
> siding with the Rebels, so I really don't expect
> the Orcs to let me in anywhere.

Your role in this game is actually like Sam Fisher in Double Agent. You
are to discover the truth of each sides, then decide which side you are
gonna help.

> So I"m building
> Rebel forces outside of the major towns, and
> eventually I will start clearing those towns of
> Orcs ... probably by luring them out to the Rebels,
> or by triggering the Palladins in a final attack
> from Gotha.

NO, you don't need any such *rituals*! And for the third time, I'm
telling you, all you need to trigger a liberation on *ANY* town, is just
to start killing the Orcs there (of course that will be no fun at all,
to a true RPG gamer, you'll miss out a big lot of quests and plots. The
goal of playing RPG is to unroll the plot, not blowing things up like in
any Action/FPS).

I'm beginning to feel the same frustration that Nostromo felt on you.
I'm sorry, O' Lord Nostromo, I beg for your forgiveness, please forgive
me for my ignorance, this man is INDEED unhelpable. Razz


I think I'm gonna start ignoring your posts, Johns, for the sake of my
blood pressure. Farewell.

> johns
>
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The Horny Goat

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Since: Sep 12, 2004
Posts: 222



(Msg. 9) Posted: Thu Dec 21, 2006 4:56 am
Post subject: Re: G3: "You're not ready for that" [Login to view extended thread Info.]
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