Kendrick Kerwin Chua <kendrick.TakeThisOut@nospam.io> wrote:
>See, that doesn't work for me. I keep falling back on this hoarding
>instinct, where I don't want to expend resources promoting troops or
>building up cities. Being too worried about running out when I need it
>later, I end up sitting on a big pile of gold and supplies but all my
>cities and heroes are weak and underdeveloped for the turn it is. I need
>to figure out where the sweet spot is between spending and conserving.
>Resource management is not my strong suit.
Think of it as hording unrecuited troops and gold. The basic strategy
is to maximize the number of troops you can recruit at later turns,
and Wolfing explained to do that.
Avoid losing more than a token amount of troops in your battles with
the static units spread around the map. It'll take you a while to learn
which battles you can win like that so save before attacking during your
first couple of games. Use one hero to do all your fighting, an other
hero or two with a small and fast force to explore and grab goodies.
>I'm told HOMM V has a good tutorial system?
I've only played I, II and III so I don't know. The first two games
are harder than the third, so if you aren't able to get the hang of them
try moving on to Heroes of Might and Magic III.
Ross Ridge
--
l/ // Ross Ridge -- The Great HTMU
[oo][oo] rridge.TakeThisOut@csclub.uwaterloo.ca
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http://www.csclub.uwaterloo.ca/~rridge/
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