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Exult SI Pikeman POW difficulty

 
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Bill Jillians

External


Since: Dec 29, 2004
Posts: 63



(Msg. 1) Posted: Tue Mar 01, 2005 2:34 pm
Post subject: Exult SI Pikeman POW difficulty
Archived from groups: rec>games>computer>ultima>series (more info?)

I've just raided the hidden Goblin village and killed King Pomdingurgh
(or however it is spelt). There is a lone Pikeman prisoner due for the
pot that I have saved and he is following me back to Monitor. There
seems to be a problem though .... he won't go down wooden steps and
there are about 5 of these staircases on the way.
Is there a different way to go back to Monitor with the Pikeman that
doesn't involve steps? It says in the walkthrough that I have that the
Pikeman never makes it back and dies on the way. But its a bit
unAvatarlike to polish the bloke off when we get to a staircase and then
carry him back for the 100 Moniteri reward on missing Pikeman bodies.

Any suggestions?

I'm not sure if this is an Exult feature or something in the original
game.

Another thing I've just found is that Goblins keep regenerating inside
the Fawn guard tower even after it is safely back in the hands of the
Pikeman. There is even a Pikeman asleep in one of the first floor beds
with goblins standing next to him.

--
Bill Jillians

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J. P. Morris

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Since: Apr 13, 2004
Posts: 128



(Msg. 2) Posted: Tue Mar 01, 2005 7:18 pm
Post subject: Re: Exult SI Pikeman POW difficulty [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Bill Jillians wrote:

> I've just raided the hidden Goblin village and killed King Pomdingurgh
> (or however it is spelt). There is a lone Pikeman prisoner due for the
> pot that I have saved and he is following me back to Monitor. There
> seems to be a problem though .... he won't go down wooden steps and
> there are about 5 of these staircases on the way.
> Is there a different way to go back to Monitor with the Pikeman that
> doesn't involve steps? It says in the walkthrough that I have that the
> Pikeman never makes it back and dies on the way. But its a bit
> unAvatarlike to polish the bloke off when we get to a staircase and then
> carry him back for the 100 Moniteri reward on missing Pikeman bodies.
>
> Any suggestions?
>
> I'm not sure if this is an Exult feature or something in the original
> game.

It sounds like an Exult-specific issue to me.. not that it helps much
anyway since it seems to be impossible to save him in the original
too. Just give him a blow on the head when he's not looking and sell
his corpse to Renfry.

--
JP Morris - aka DOUG the Eagle (Dragon) -=UDIC=- jpm DeleteThis @it-he.org
Fun things to do with the Ultima games http://www.it-he.org
Reign of the Just - An Ultima clone http://rotj.it-he.org
d+++ e+ N+ T++ Om U1234!56!7'!S'!8!9!KAW u++ uC+++ uF+++ uG---- uLB----
uA--- nC+ nR---- nH+++ nP++ nI nPT nS nT wM- wC- y a(YEAR - 1976)

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Bill Jillians

External


Since: Dec 29, 2004
Posts: 63



(Msg. 3) Posted: Thu Mar 03, 2005 7:35 am
Post subject: Re: Exult SI Pikeman POW difficulty [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Quietly we read <4224bd3e$0$35330$ed2619ec@ptn-nntp-reader02.plus.net>,
unable to contain our credulity we realized that J. P. Morris
<jpm.DeleteThis@it-he.org> said this:
>Bill Jillians wrote:
>
>> I've just raided the hidden Goblin village and killed King Pomdingurgh
>> (or however it is spelt). There is a lone Pikeman prisoner due for the
>> pot that I have saved and he is following me back to Monitor. There
>> seems to be a problem though .... he won't go down wooden steps and
>> there are about 5 of these staircases on the way.
>> Is there a different way to go back to Monitor with the Pikeman that
>> doesn't involve steps? It says in the walkthrough that I have that the
>> Pikeman never makes it back and dies on the way. But its a bit
>> unAvatarlike to polish the bloke off when we get to a staircase and then
>> carry him back for the 100 Moniteri reward on missing Pikeman bodies.
>>
>> Any suggestions?
>>
>> I'm not sure if this is an Exult feature or something in the original
>> game.
>
>It sounds like an Exult-specific issue to me.. not that it helps much
>anyway since it seems to be impossible to save him in the original
>too. Just give him a blow on the head when he's not looking and sell
>his corpse to Renfry.
>

Its alright ... he died a natural death ... well a Goblin threw a spear
into his back. I was going to take him somewhere nice and give him a
slap up meal before I did what had to be done but he stopped long before
that and the passing Goblin saved me from getting my Avatar's hands
dirty.

Thanks for the suggestion. I think it is an Exult problem. Exult just
transfers the Avatar and his party to the bottom of these stairs but the
tag along Pikeman wasn't a member of the party.
--
Bill Jillians
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Paulon

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Since: Jun 22, 2004
Posts: 55



(Msg. 4) Posted: Sat Mar 05, 2005 2:52 am
Post subject: Re: Exult SI Pikeman POW difficulty [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

With a deafening roar and a whoosh of spray, Bill Jillians swings about
and addresses the awaiting newsgroup...

> Thanks for the suggestion. I think it is an Exult problem. Exult
> just transfers the Avatar and his party to the bottom of these stairs
> but the tag along Pikeman wasn't a member of the party.

He's supposed to drop dead as you approach the first stairs. But sometimes
he doesn't thanks to a bug of some sort.

--
Paulon Dragon d++ e++ N T+ Om+ UK!1!2!3!4!5!6!7!'!S!'!8!9!A!L!M!W!
-==(UDIC)==- u++ uC++ uF uG+ uLB- uA+ nC+ nR nH+ nP+ nI nPT nS++ nT+ y
The Other Codex http://www.ultimainfo.net/Codex/

Danger Will Robinson! One of your nodes is about to fall off!
Ultima VII endgame.exe file
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