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Exalted Second Edition!

 
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pikathulhu

External


Since: Jun 15, 2005
Posts: 2



(Msg. 16) Posted: Wed Jun 15, 2005 1:45 pm
Post subject: Re: Exalted Second Edition! [Login to view extended thread Info.]
Archived from groups: alt>games>whitewolf (more info?)

"Jasin Zujovic" <jzujovic.RemoveThis@inet.hr> wrote in message
news:MPG.1d1a1fcb337efacc9896cd@news.iskon.hr...
> In article <Is8re.1659679$Xk.1071708@pd7tw3no>, stephenls.RemoveThis@shaw.ca
> says...
>
>> (and no more Appearance means the rules
>> for Abyssals gaining Essence have to be altered).
>
> Sorry for going off on a tangent like this, but: how are rules for
> Abyssals gaining essence connected with Appearance?
>
It has to do with Permanent Essence. An Abyssal with permanent Essence over
3 must be either rotten ugly or supernaturally beautiful. With correponding
dots in Appearance. Or something.

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Domon

External


Since: Apr 15, 2004
Posts: 70



(Msg. 17) Posted: Wed Jun 15, 2005 2:10 pm
Post subject: Re: Exalted Second Edition! [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Il Wed, 15 Jun 2005 13:45:37 +0200, "pikathulhu"
<pikathulhu DeleteThis @rlyeh.net> ha scritto:

>>> (and no more Appearance means the rules
>>> for Abyssals gaining Essence have to be altered).

justa make appearance a merit or a flaw
--
Domon, DOMON! ma che sei, soddo? che siete, na tribù da 'ndicappati?
D come Dateme artro tempo
O come Orribilmente geek
M come Magno 'na cifra
O come Ora te stronco l'anema se nun me caghi e
N come Nun parletemi male d'Exalted!!!

per rispondermi, togli il FILTRO!

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Patrick Baldwin

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Since: Sep 08, 2004
Posts: 181



(Msg. 18) Posted: Wed Jun 15, 2005 5:13 pm
Post subject: Re: Exalted Second Edition! [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Guillaume JAY <gjay_diespammer-die.TakeThisOut@free.fr> wrote:
>On Mon, 13 Jun 2005 13:23:44 +0000 (UTC), Patrick Baldwin
><pax.TakeThisOut@osmium.mv.net> wrote:

>> But remember guys, if it ain't broke...

>I must say, I'm a little wary of this new developer thing.

GCG is a tough act to follow.

~P.
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Hand-of-Omega

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Since: Jan 23, 2005
Posts: 97



(Msg. 19) Posted: Wed Jun 15, 2005 7:51 pm
Post subject: Re: Exalted Second Edition! [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

pikathulhu wrote:
> "Jasin Zujovic" <jzujovic.DeleteThis@inet.hr> wrote in message
> news:MPG.1d1a1fcb337efacc9896cd@news.iskon.hr...
> > In article <Is8re.1659679$Xk.1071708@pd7tw3no>, stephenls.DeleteThis@shaw.ca
> > says...
> >
> >> (and no more Appearance means the rules
> >> for Abyssals gaining Essence have to be altered).
> >
> > Sorry for going off on a tangent like this, but: how are rules for
> > Abyssals gaining essence connected with Appearance?
> >
> It has to do with Permanent Essence. An Abyssal with permanent Essence over
> 3 must be either rotten ugly or supernaturally beautiful. With correponding
> dots in Appearance. Or something.

IIRC, if you've chosen to have your Abyssal NOT look like a rotting
sack of guts, then once you raise Perm Ess over 3, you must also buy up
his/her Appearance; meaning functionally that the Kawaii Abyssals
should always be just a little bit behind the Gross ones and any other
characters that started out at the same time...

If it really bugs anyone, then just give all qualifying Abyssals the
Disfigured Flaw for free (much like how all Exalts automatically have
the Destiny Merit)...

Dex
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Richard Clayton

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Since: Feb 19, 2005
Posts: 47



(Msg. 20) Posted: Thu Jun 16, 2005 10:24 pm
Post subject: Re: Exalted Second Edition! [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Hand-of-Omega wrote:
>
> pikathulhu wrote:
>
>>"Jasin Zujovic" <jzujovic.DeleteThis@inet.hr> wrote in message
>>news:MPG.1d1a1fcb337efacc9896cd@news.iskon.hr...
>>
>>>In article <Is8re.1659679$Xk.1071708@pd7tw3no>, stephenls.DeleteThis@shaw.ca
>>>says...
>>>
>>>
>>>>(and no more Appearance means the rules
>>>>for Abyssals gaining Essence have to be altered).
>>>
>>>Sorry for going off on a tangent like this, but: how are rules for
>>>Abyssals gaining essence connected with Appearance?
>>>
>>
>>It has to do with Permanent Essence. An Abyssal with permanent Essence over
>>3 must be either rotten ugly or supernaturally beautiful. With correponding
>>dots in Appearance. Or something.
>
>
> IIRC, if you've chosen to have your Abyssal NOT look like a rotting
> sack of guts, then once you raise Perm Ess over 3, you must also buy up
> his/her Appearance; meaning functionally that the Kawaii Abyssals
> should always be just a little bit behind the Gross ones and any other
> characters that started out at the same time...
>
> If it really bugs anyone, then just give all qualifying Abyssals the
> Disfigured Flaw for free (much like how all Exalts automatically have
> the Destiny Merit)...

Technically, Exalted DON'T have the destiny merit; rather, they are
chosen from mortals who have grand destinies. Celestials LOSE three dots
of Destiny when they Exalt, and Sidereals lose four. Instead they get
the ability forge their own destinies.
--
[The address listed is a spam trap. To reply, take off every zig.]
Richard Clayton
"During wars laws are silent." -- Cicero
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Hand-of-Omega

External


Since: Jan 23, 2005
Posts: 97



(Msg. 21) Posted: Fri Jun 17, 2005 3:40 pm
Post subject: Re: Exalted Second Edition! [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Richard Clayton wrote:
> Hand-of-Omega wrote:
> >
> > If it really bugs anyone, then just give all qualifying Abyssals the
> > Disfigured Flaw for free (much like how all Exalts automatically have
> > the Destiny Merit)...
>
> Technically, Exalted DON'T have the destiny merit; rather, they are
> chosen from mortals who have grand destinies. Celestials LOSE three dots
> of Destiny when they Exalt, and Sidereals lose four. Instead they get
> the ability forge their own destinies.
> --
Ah, ok. So that means that potential candidates for Exaltation are
sortof "flagged" on the Loom of Fate for Lytek/Unconquered Sun/etc, to
consider? Who chooses Terrestrial exaltation, or is that as "random" as
anything gets?

Dex
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Richard Clayton

External


Since: Feb 19, 2005
Posts: 47



(Msg. 22) Posted: Sat Jun 18, 2005 5:56 pm
Post subject: Re: Exalted Second Edition! [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Hand-of-Omega wrote:
>
> Richard Clayton wrote:
>
>>Hand-of-Omega wrote:
>>
>>>If it really bugs anyone, then just give all qualifying Abyssals the
>>>Disfigured Flaw for free (much like how all Exalts automatically have
>>>the Destiny Merit)...
>>
>> Technically, Exalted DON'T have the destiny merit; rather, they are
>>chosen from mortals who have grand destinies. Celestials LOSE three dots
>>of Destiny when they Exalt, and Sidereals lose four. Instead they get
>>the ability forge their own destinies.
>
> Ah, ok. So that means that potential candidates for Exaltation are
> sortof "flagged" on the Loom of Fate for Lytek/Unconquered Sun/etc, to
> consider? Who chooses Terrestrial exaltation, or is that as "random" as
> anything gets?

Basically, you have to have a powerful Destiny in order to qualify for
Exaltation. You just can't Exalt a person with Destiny below 3. To
paraphrase the /Player's Guide/, "It's not that anything bad would
happen; it just isn't possible." In short, a person with a high Destiny
draws attention to himself when a soulshard is available, and he is Exalted.
The exact process is somewhat ambiguous; we don't know how long a free
soulshard remains "in the queue" before choosing a new host. I believe
it was meant to be left very open-ended, to give storytellers maximum
flexibility. GCG has even commented that Lytek himself may not have much
to do with the Exaltation process at all.
In my game that's the case; the function of the soulshards is largely
automatic, and neither Lytek nor the Unconquered Sun has to actually
"choose" who gets which shard. Lytek is responsible for what little
maintenance the Solar, Lunar, and Sidereal shards require, and
occasionally he does a bit of "tinkering," but in general the process
would go on just fine without him.
--
[The address listed is a spam trap. To reply, take off every zig.]
Richard Clayton
"During wars laws are silent." -- Cicero
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