Ok I did it last night and thought I would report back. We had a
group of 3 60 paly (all with the quest), 60 mage, 56 druid (couldn't
find a priest). The group never wiped. We had a close call once in
the bat room where 4 died. In the Great Ossuary room we pulled the
undead one at a time and killed on the stairway outside. We even got
Rattlegore alone without his buddy.
We went in and got in the correct corner. The correct corner is on
the immediate right as you enter the doorway. The first two waves
were easy, and as usual we used the judgments on them. The first wave
is Seal of Wisdom, Judgment, and the second wave is Seal of Justice,
Judgment. The judgment effects are great, 5 second stun, plus damage.
And you know if you are using the correct seal/judgment because the
game gives you a message about the seal of XXXX washing over the
ghost, or something like that.
The third wave was the one that worried me since I had wiped there
before. I was on pulling duty and pulled the corner to our right
(furthest from the door) and it pulled 6-7 ghosts. No biggie this
time. Seal of Righteousness, Judgment, rinse and repeat. Afterward
somebody asked, "That was supposed to be the hard part?"
The fourth wave, Seal of Light, Judgment. These ghosts are ranged so
we had to leave the corner a little bit. We had no priest so couldn't
shackle the mini-boss, so we killed him and didn't have a chance to
build mana before the knight arrived.
Killed the knight after a tough battle. I was the only death, but I
got a combat rez from our Druid - who leveled to 57 in the dungeon.
Bronzebeard PVE:
Lehi - 60 Human Paladin
Bathsheba - 60 Human Rogue
Frostmane PVP:
Laban - 60 Troll Rogue
Korohor - 25 Undead Warlock
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