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EOB mod help please

 
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Author Message
Christine O

External


Since: Jan 13, 2008
Posts: 4



(Msg. 1) Posted: Sun Jan 13, 2008 8:38 am
Post subject: EOB mod help please
Archived from groups: alt>games>neverwinter-nights (more info?)

Hi peeps,

I have been a great time playing the EOB mod, but I'm rather stuck at
the moment and I'm not finding the walkthrough very helpful. My part
is on level 10, in the corridor where there is a pull chain and locked
door. I can't remember if the locked door uses the Skull Key or Crypt
Key. I was able to open this door, and found two tombs, defeated the
mummies, etc, but I can't get past the next locked door. There are
signs on either side that say "Turn back now", which is not mentioned
in the walkthrough. I have Tod Uphill with me, but he won't open the
door and it can't be bashed. I also can't unlock it because I'm a
fighter/wizard. The output window doesn't tell me if a specific key is
required. I'm thinking this is the door that will lead to the room
with the pit to level 11.

Any ideas?

Thanks much,
Christine

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Christine O

External


Since: Jan 13, 2008
Posts: 4



(Msg. 2) Posted: Sun Jan 13, 2008 8:54 am
Post subject: Re: EOB mod help please [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Whoops, nevermind! I didn't notice the pull chain behind one of the
tombs. Isn't it always the case that you ask and then you figure it
out on your own?

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Neil Turkenkopf

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Since: Aug 02, 2005
Posts: 25



(Msg. 3) Posted: Sun Jan 13, 2008 6:32 pm
Post subject: Re: EOB mod help please [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Heehee, glad you got it figured out!
I know how frustrating it can be when no one answers...

--
Neil ¦¬D

"Christine O" <gonzocanuck RemoveThis @gmail.com> wrote in message
news:2cef5d28-1660-4862-913f-f69166022ba0@h11g2000prf.googlegroups.com...
| Whoops, nevermind! I didn't notice the pull chain behind one of the
| tombs. Isn't it always the case that you ask and then you figure it
| out on your own?
|
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Christine O

External


Since: Jan 13, 2008
Posts: 4



(Msg. 4) Posted: Tue Jan 15, 2008 11:37 am
Post subject: Re: EOB mod help please [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Jan 13, 11:32 am, "Neil Turkenkopf" <NeilTurkenk... RemoveThis @verizon.net>
wrote:
> Heehee, glad you got it figured out!
> I know how frustrating it can be when no one answers...
>

Me too Neil. I'm the kind of person that doesn't like to give up on a
problem. Have you played this mod? I'm finding it really challenging
with all the keys, false walls and such. I was only able to find a few
of the portal objects too, which is a bummer, because I thought I was
thorough with each level.

Best,
Christine
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Neil Turkenkopf

External


Since: Aug 02, 2005
Posts: 25



(Msg. 5) Posted: Wed Jan 16, 2008 1:51 am
Post subject: Re: EOB mod help please [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Sorry, no I haven't played it yet. It's on my "one of these days..." list.
<g>
Hope someone else can help you with clues, and have fun!

--
Neil ¦¬D

"Christine O" <gonzocanuck.RemoveThis@gmail.com> wrote in message
news:2b4b2c25-4377-4e66-a506-a1dda834077f@d21g2000prf.googlegroups.com...
| On Jan 13, 11:32 am, "Neil Turkenkopf" <NeilTurkenk....RemoveThis@verizon.net>
| wrote:
| > Heehee, glad you got it figured out!
| > I know how frustrating it can be when no one answers...
| >
|
| Me too Neil. I'm the kind of person that doesn't like to give up on a
| problem. Have you played this mod? I'm finding it really challenging
| with all the keys, false walls and such. I was only able to find a few
| of the portal objects too, which is a bummer, because I thought I was
| thorough with each level.
|
| Best,
| Christine
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