Welcome to GameHourz.com!
FAQFAQ   SearchSearch      ProfileProfile    Private MessagesPrivate Messages   Log inLog in

AL|ENS TOTAL CONVERSION for Ultimate DOOM, R-2.0 on JDOOM ..

 
Goto page Previous  1, 2
   Game Forums (Home) -> Doom -> Doom Editing RSS
Related Topics:
POLYOBJECTS - Hi, Can anyone direct me to any decent tutorials on the NET? I can't seem to create a decent these days, can anyone help me? Ta.

Mods and Total Conversions For Neverwinter Nights - Can anyone recommend any good mods or tc's for Nights please? Layonara online looked but it required you to have the 2 expansion packs which I don't have. Does anyone know if there are anymore mods like Layonara online that only..

Total bargain? - Here in the UK Virgin Megastore website has FS9 going for £8.99 which includes free postage. Don`t think it`s the deluxe edition but at that price who cares with all those lovely global terrain Hope this makes

Rome:Total w@r - ^^^My favorite Real Time Strategy game. Look it up.

Total Chaos - Has anyone tried this game? Chaos Chaos
Next:  IM  
Author Message
Highlandish

External


Since: May 31, 2004
Posts: 603



(Msg. 16) Posted: Mon Jul 26, 2004 11:21 pm
Post subject: Re: AL|ENS TOTAL CONVERSION for Ultimate DOOM, R-2.0 on JDOO [Login to view extended thread Info.]
Archived from groups: alt>games>doom, others (more info?)

Quoth The Raven "pop" <p_o_p RemoveThis @hotmail.com> in
Mu7Nc.23484$WP1.19011@fe1.texas.rr.com
> "David Damerell" <damerell RemoveThis @chiark.greenend.org.uk> wrote in message
> news:XTB*pXtqq@news.chiark.greenend.org.uk...
> > pop <p_o_p RemoveThis @hotmail.com> wrote:
> > >there *are* 4 new maps: E2M1,E2M2,E2M3 and E2M4 that more fully
> > >utilize the textures and provide a more "alien-like" environment
> > >but it is still sprites...
> >
> > Er, all of Episode 2 is replaced.
> >
> > To the OP; playing unchanged maps won't work at all well.
> > --
> > David Damerell <damerell RemoveThis @chiark.greenend.org.uk> flcl?
>
> you are correct! I was looking at the wrong "aliens" wad - in fact
> the version of Aliens TC that I have is all of E2 plus E3M1 & E3M2
> --
> pop is Mark
> Old age ain't no place for sissies.

No wonder, I have been playing the first episode over and over attempting to
get it all working.

--
Never argue over unimportant details. Even if you win, you'll have
gained no advantage.

Take out the _CURSEING to reply to me

 >> Stay informed about: AL|ENS TOTAL CONVERSION for Ultimate DOOM, R-2.0 on JDOOM .. 
Back to top
Login to vote
Stephen Howe

External


Since: Oct 07, 2004
Posts: 63



(Msg. 17) Posted: Tue Jul 27, 2004 12:13 am
Post subject: Re: AL|ENS TOTAL CONVERSION for Ultimate DOOM, R-2.0 on JDOO [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

> > (i) The -doom2 parameter tells the game that this is based on Doom2
(that is
> > right for Aliens TC, right?)
>
> Aliens TC is based on doom (not doom2)

Ok thanks, I did not know that. Then -doom parameter is correct.

> > (ii) You need to run glBSP on alitcsf.wad and atclev.wad beforehand.
> >
>
> glBSP is for wads with level maps only - no need to run it on alitcsf.wad

I knew the details on glBSP but not that alitcsf.wad has no levels.
Thanks again

S

 >> Stay informed about: AL|ENS TOTAL CONVERSION for Ultimate DOOM, R-2.0 on JDOOM .. 
Back to top
Login to vote
Display posts from previous:   
   Game Forums (Home) -> Doom -> Doom Editing All times are: Ekaterinburg, Islamabad, Karachi, Tashkent (change)
Goto page Previous  1, 2
Page 2 of 2

 
You can post new topics in this forum
You can reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum



[ Contact us | Terms of Service/Privacy Policy ]