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Dreadsteed quest query

 
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Rob Williams

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Since: Mar 20, 2005
Posts: 4



(Msg. 1) Posted: Wed Nov 07, 2007 7:38 am
Post subject: Dreadsteed quest query
Archived from groups: alt>games>warcraft (more info?)

Hi,

I'm a lvl 66 lock finally getting round to doing the Epic Mount quest. I've
done all the mats work with Gorzeeki, but have not bought the 3 objects off
him yet as I understand you can 'borrow' these from other locks if they come
on the DM run with you - is this correct?

If so, how do I actually get the dreadsteed q itself|?

Thanks

Rob

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lcpltom

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Since: Jun 01, 2007
Posts: 787



(Msg. 2) Posted: Wed Nov 07, 2007 7:38 am
Post subject: Re: Dreadsteed quest query [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Nov 7, 2:38 am, "Rob Williams" <rob.willi....RemoveThis@dsl.pipex.com> wrote:
> Hi,
>
> I'm a lvl 66 lock finally getting round to doing the Epic Mount quest. I've
> done all the mats work with Gorzeeki, but have not bought the 3 objects off
> him yet as I understand you can 'borrow' these from other locks if they come
> on the DM run with you - is this correct?
>
> If so, how do I actually get the dreadsteed q itself|?
>
> Thanks
>
> Rob

This is true, if you know another warlock who already has the 3 items
and is willing to come along on the run, he can summon the dreadsteed
for you. You should be able to pick up the quest from the guy in
Burning Steppes who started the whole chain for you.

When you get into Dire Maul, clear out the place until you get to
where you summon the dreadsteed, and the warlock with the 3 items
starts a summoning circle. Imps and felguards try to kill you. Any
warlock who purchased the Black Lodestone (1 of the 3 items) can
repair any of the 3 nodes of the summoning circle, so even if you
don't plan on buying all 3 items, at least buy the lodestone so you
can help keep the circle going. After the imps and felguards you get
a chance to rest and regen health and mana. Then the warlock with the
3 items summons the dreadsteed. You fight the dreadsteed, then a
dreadguard comes. Once the dreadsteed is dead his spirit appears with
the yellow ? above his head, talk to him, complete the quest and
you're awarded with the spell to summon one.

Get a bunch of 70's to come along and its really easy. I did this
once before the expansion and it was a difficult but fun encounter.

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Bazz

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Since: Aug 30, 2007
Posts: 52



(Msg. 3) Posted: Wed Nov 07, 2007 8:25 am
Post subject: Re: Dreadsteed quest query [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Wed, 07 Nov 2007 05:27:37 -0800, lcpltom wrote:

> Get a bunch of 70's to come along and its really easy. I did this once
> before the expansion and it was a difficult but fun encounter.

And don't forget.. Warlocks have Enslave Demon. Felguards are Demons.

As far as diminishing returns on enslave goes, when it breaks, enslave
ANOTHER one, not the same one.. kill the first one with the second one
and so on.
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Bazz

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Since: Aug 30, 2007
Posts: 52



(Msg. 4) Posted: Wed Nov 07, 2007 9:41 am
Post subject: Re: Dreadsteed quest query [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Wed, 07 Nov 2007 15:01:47 +0000, Catriona R wrote:

> Also to do it the easy way, just set it to Aggressive and forget about
> it while you concentrate on keeping the items up (if you're the one with
> the items) - they do some nice damage that way while you can just dot
> stuff when you have a spare minute but overall keep out of trouble (I
> learned you can't repair the items while being hit, so not having aggro
> is important

yep, that'll work... I had the benefit of another Warlock in the group
who had all the bits, so he kept the circle up while I enjoyed myself.

I *really* wish they'd sort Enslave out.. I suppose it would make
Warlocks even more overpowered though.. At least give it a *minimum* time
before it breaks..

I did think about dropping an infernal on them, but then remembered 'only
outdoors'... sigh.
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lcpltom

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Since: Jun 01, 2007
Posts: 787



(Msg. 5) Posted: Wed Nov 07, 2007 10:27 am
Post subject: Re: Dreadsteed quest query [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Nov 7, 1:20 pm, pv+use...@pobox.com (PV) wrote:
> Bazz <b... RemoveThis @nospam.co.uk> writes:
> >And don't forget.. Warlocks have Enslave Demon. Felguards are Demons.
>
> Indeed. Two warlocks on this quest makes it a total cakewalk, with the rest
> of the group more or less along for the ride. Two enslaved felguards will
> make short work of the imp infestation.
>
> >As far as diminishing returns on enslave goes, when it breaks, enslave
> >ANOTHER one, not the same one.. kill the first one with the second one
> >and so on.
>
> Generally speaking, there will be no break (especially if you cast curse of
> shadows first) before the the event ends. You could get unlucky, but it
> doesn't happen much if you're above 60.
>
> Also note - 2 level 70 warlocks and a healer can do this quest without
> anyone else. It's possible (though Immolhar might be a problem) that two
> warlocks could actually do it *without* a healer. But don't do that -
> everyone I've ever brought along has enjoyed the event if they haven't seen
> it. And don't forget to tell them to look up! *
> --
> * PV something like badgers--something like lizards--and something
> like corkscrews.

What happens when you look up?
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lcpltom

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Since: Jun 01, 2007
Posts: 787



(Msg. 6) Posted: Wed Nov 07, 2007 10:28 am
Post subject: Re: Dreadsteed quest query [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Nov 7, 1:15 pm, pv+use...@pobox.com (PV) wrote:
> "Rob Williams" <rob.willi... RemoveThis @dsl.pipex.com> writes:
> >I'm a lvl 66 lock finally getting round to doing the Epic Mount quest. I've
> >done all the mats work with Gorzeeki, but have not bought the 3 objects off
> >him yet as I understand you can 'borrow' these from other locks if they come
> >on the DM run with you - is this correct?
>
> If they still have them, yes. They will be doing all the heavy lifting
> during the event as well.
>
> >If so, how do I actually get the dreadsteed q itself|?
>
> If you really are at the point where only the bell, disc, and candle are
> left to buy (note, you still have to do the quests providing materials to
> make them), you should also have the dreadsteed quest available to you.
> Look for a quest that has [Summon Dreadsteed] as a reward. Note that there
> still ARE things you have to buy - some rather expensive dust, a jar to
> carry an annoying little imp around in, etc. The last time I looked, the
> questline was laid out fairly well on thottbot - verify that you're truly
> at the last step before trying to geat a group for dire maul. *
> --
> * PV something like badgers--something like lizards--and something
> like corkscrews.

The Warlocks Den at www.wowmb.net has a nice write up of the whole
quest chain.
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Catriona R

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Since: Aug 14, 2005
Posts: 4860



(Msg. 7) Posted: Wed Nov 07, 2007 3:01 pm
Post subject: Re: Dreadsteed quest query [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Wed, 07 Nov 2007 08:25:52 -0600, Bazz <bazz.DeleteThis@nospam.co.uk> wrote:

>On Wed, 07 Nov 2007 05:27:37 -0800, lcpltom wrote:
>
>> Get a bunch of 70's to come along and its really easy. I did this once
>> before the expansion and it was a difficult but fun encounter.
>
>And don't forget.. Warlocks have Enslave Demon. Felguards are Demons.
>
>As far as diminishing returns on enslave goes, when it breaks, enslave
>ANOTHER one, not the same one.. kill the first one with the second one
>and so on.

Also to do it the easy way, just set it to Aggressive and forget about it
while you concentrate on keeping the items up (if you're the one with the
items) - they do some nice damage that way while you can just dot stuff
when you have a spare minute but overall keep out of trouble (I learned you
can't repair the items while being hit, so not having aggro is important
Wink)
--
EU-Draenor:
Balgair - Human Rogue (lvl 70)
Naomh - Draenei Priest (lvl 70)
Rosad - Human Warlock (lvl 70)
Sealgair - Dwarf Hunter (lvl 70)
Sagart - Undead Priest (lvl 63)
Sgoildubh - Human Mage (lvl 53)
Beag - Dwarf Paladin (lvl 53)
Cathach - Gnome Warrior (lvl 30)
Eilnich - Blood Elf Warlock (lvl 29)
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Brian Westley

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Since: Nov 28, 2005
Posts: 660



(Msg. 8) Posted: Wed Nov 07, 2007 4:50 pm
Post subject: Re: Dreadsteed quest query [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Bazz <bazz RemoveThis @nospam.co.uk> writes:
>On Wed, 07 Nov 2007 15:01:47 +0000, Catriona R wrote:

>> Also to do it the easy way, just set it to Aggressive and forget about
>> it while you concentrate on keeping the items up (if you're the one with
>> the items) - they do some nice damage that way while you can just dot
>> stuff when you have a spare minute but overall keep out of trouble (I
>> learned you can't repair the items while being hit, so not having aggro
>> is important

>yep, that'll work... I had the benefit of another Warlock in the group
>who had all the bits, so he kept the circle up while I enjoyed myself.

>I *really* wish they'd sort Enslave out.. I suppose it would make
>Warlocks even more overpowered though.. At least give it a *minimum* time
>before it breaks..

Cast curse of shadows before enslave, that greatly reduces the
chances enslave will break early.

---
Merlyn LeRoy
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John Gordon

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Since: Nov 19, 2004
Posts: 1421



(Msg. 9) Posted: Wed Nov 07, 2007 5:30 pm
Post subject: Re: Dreadsteed quest query [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

In <6bOdncUf0ZFZ9qzaRVnyuAA.RemoveThis@pipex.net> "Rob Williams" <rob.williams.RemoveThis@dsl.pipex.com> writes:

> If so, how do I actually get the dreadsteed q itself|?

Have you done the Lord Banehollow quests in Felwood?

--
John Gordon A is for Amy, who fell down the stairs
gordon.RemoveThis@panix.com B is for Basil, assaulted by bears
-- Edward Gorey, "The Gashlycrumb Tinies"
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PV

External


Since: May 18, 2006
Posts: 4156



(Msg. 10) Posted: Wed Nov 07, 2007 6:15 pm
Post subject: Re: Dreadsteed quest query [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"Rob Williams" <rob.williams DeleteThis @dsl.pipex.com> writes:
>I'm a lvl 66 lock finally getting round to doing the Epic Mount quest. I've
>done all the mats work with Gorzeeki, but have not bought the 3 objects off
>him yet as I understand you can 'borrow' these from other locks if they come
>on the DM run with you - is this correct?

If they still have them, yes. They will be doing all the heavy lifting
during the event as well.

>If so, how do I actually get the dreadsteed q itself|?

If you really are at the point where only the bell, disc, and candle are
left to buy (note, you still have to do the quests providing materials to
make them), you should also have the dreadsteed quest available to you.
Look for a quest that has [Summon Dreadsteed] as a reward. Note that there
still ARE things you have to buy - some rather expensive dust, a jar to
carry an annoying little imp around in, etc. The last time I looked, the
questline was laid out fairly well on thottbot - verify that you're truly
at the last step before trying to geat a group for dire maul. *
--
* PV something like badgers--something like lizards--and something
like corkscrews.
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PV

External


Since: May 18, 2006
Posts: 4156



(Msg. 11) Posted: Wed Nov 07, 2007 6:20 pm
Post subject: Re: Dreadsteed quest query [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Bazz <bazz.DeleteThis@nospam.co.uk> writes:
>And don't forget.. Warlocks have Enslave Demon. Felguards are Demons.

Indeed. Two warlocks on this quest makes it a total cakewalk, with the rest
of the group more or less along for the ride. Two enslaved felguards will
make short work of the imp infestation.

>As far as diminishing returns on enslave goes, when it breaks, enslave
>ANOTHER one, not the same one.. kill the first one with the second one
>and so on.

Generally speaking, there will be no break (especially if you cast curse of
shadows first) before the the event ends. You could get unlucky, but it
doesn't happen much if you're above 60.

Also note - 2 level 70 warlocks and a healer can do this quest without
anyone else. It's possible (though Immolhar might be a problem) that two
warlocks could actually do it *without* a healer. But don't do that -
everyone I've ever brought along has enjoyed the event if they haven't seen
it. And don't forget to tell them to look up! *
--
* PV something like badgers--something like lizards--and something
like corkscrews.
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ScratchMonkey

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Since: Mar 12, 2005
Posts: 1964



(Msg. 12) Posted: Wed Nov 07, 2007 8:19 pm
Post subject: Re: Dreadsteed quest query [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

lcpltom <lcpltom RemoveThis @yahoo.com> wrote in news:1194460048.510785.79950
@k79g2000hse.googlegroups.com:

> And don't forget to tell them to look up
>
> What happens when you look up?

Yes, I'm curious about that as well.

My guild's forum threads on the Dreadsteed and Doomguard quests, including
links to several resources:

http://matureasskickers.net/wbb2/thread.php?threadid=15536
http://matureasskickers.net/wbb2/thread.php?threadid=15712

The Doomguard quest chain will require you to make a DM run for satyr
blood.

And if you're at Dire Maul anyway, check out the arena:

http://matureasskickers.net/wbb2/thread.php?threadid=16197

Meanwhile, I need to research the Paladin epic mount quest, which I
understand also terminates in DM. It probably wouldn't be bad to combine
the two class quests in a single run. So when you go get your Dreadsteed,
see if a paladin needs his epic mount and wants to come along.
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thadrixorf

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Since: Oct 01, 2007
Posts: 271



(Msg. 13) Posted: Thu Nov 08, 2007 1:37 am
Post subject: Re: Dreadsteed quest query [Login to view extended thread Info.]
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On Wed, 07 Nov 2007 08:25:52 -0600, Bazz <bazz.RemoveThis@nospam.co.uk> wrote:

>On Wed, 07 Nov 2007 05:27:37 -0800, lcpltom wrote:
>
>> Get a bunch of 70's to come along and its really easy. I did this once
>> before the expansion and it was a difficult but fun encounter.
>
>And don't forget.. Warlocks have Enslave Demon. Felguards are Demons.
>
>As far as diminishing returns on enslave goes, when it breaks, enslave
>ANOTHER one, not the same one.. kill the first one with the second one
>and so on.
>


I did this quest once for me and helped another lock get his
dreadsteed. The first time i didn't enslave the felguard but the
second time I did and let me tell you it was great
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Catriona R

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Since: Aug 14, 2005
Posts: 4860



(Msg. 14) Posted: Thu Nov 08, 2007 2:11 am
Post subject: Re: Dreadsteed quest query [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Wed, 07 Nov 2007 16:50:02 -0000, Brian Westley <westley.TakeThisOut@visi.com> wrote:

>Bazz <bazz.TakeThisOut@nospam.co.uk> writes:
>>On Wed, 07 Nov 2007 15:01:47 +0000, Catriona R wrote:
>
>>> Also to do it the easy way, just set it to Aggressive and forget about
>>> it while you concentrate on keeping the items up (if you're the one with
>>> the items) - they do some nice damage that way while you can just dot
>>> stuff when you have a spare minute but overall keep out of trouble (I
>>> learned you can't repair the items while being hit, so not having aggro
>>> is important
>
>>yep, that'll work... I had the benefit of another Warlock in the group
>>who had all the bits, so he kept the circle up while I enjoyed myself.
>
>>I *really* wish they'd sort Enslave out.. I suppose it would make
>>Warlocks even more overpowered though.. At least give it a *minimum* time
>>before it breaks..
>
>Cast curse of shadows before enslave, that greatly reduces the
>chances enslave will break early.

Yep being higher level than the mob also helps - it broke loads when I did
it for my own mount, but when I helped a guildie get his mount a few levels
later I had no enslave breaks before time at all. Seems to basically be
down to resist chance - have to say I never thought of curse of shadows
though; that one's worth remembering for the future!
--
EU-Draenor:
Balgair - Human Rogue (lvl 70)
Naomh - Draenei Priest (lvl 70)
Rosad - Human Warlock (lvl 70)
Sealgair - Dwarf Hunter (lvl 70)
Sagart - Undead Priest (lvl 63)
Sgoildubh - Human Mage (lvl 53)
Beag - Dwarf Paladin (lvl 53)
Cathach - Gnome Warrior (lvl 30)
Eilnich - Blood Elf Warlock (lvl 29)
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Ashen Shugar

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Since: Jan 07, 2005
Posts: 1170



(Msg. 15) Posted: Thu Nov 08, 2007 3:18 am
Post subject: Re: Dreadsteed quest query [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

I think it was Catriona R <catrionarNOSPAM DeleteThis @totalise.co.uk> that wrote
something like...

>On Wed, 07 Nov 2007 16:50:02 -0000, Brian Westley <westley DeleteThis @visi.com> wrote:
>
>>Bazz <bazz DeleteThis @nospam.co.uk> writes:
>>>On Wed, 07 Nov 2007 15:01:47 +0000, Catriona R wrote:
>>
>>>> Also to do it the easy way, just set it to Aggressive and forget about
>>>> it while you concentrate on keeping the items up (if you're the one with
>>>> the items) - they do some nice damage that way while you can just dot
>>>> stuff when you have a spare minute but overall keep out of trouble (I
>>>> learned you can't repair the items while being hit, so not having aggro
>>>> is important
>>
>>>yep, that'll work... I had the benefit of another Warlock in the group
>>>who had all the bits, so he kept the circle up while I enjoyed myself.
>>
>>>I *really* wish they'd sort Enslave out.. I suppose it would make
>>>Warlocks even more overpowered though.. At least give it a *minimum* time
>>>before it breaks..
>>
>>Cast curse of shadows before enslave, that greatly reduces the
>>chances enslave will break early.
>
>Yep being higher level than the mob also helps - it broke loads when I did
>it for my own mount, but when I helped a guildie get his mount a few levels
>later I had no enslave breaks before time at all. Seems to basically be
>down to resist chance - have to say I never thought of curse of shadows
>though; that one's worth remembering for the future!

Yeah, I believe I've heard before that spell hit rating will help Mind
Control not break and if it's true, the same is probably true of
enslave.

Ashen Shugar
--
The lions sing and the hills take flight.
The moon by day, and the sun by night.
Blind woman, deaf man, jackdaw fool.
Let the Lord of Chaos rule!
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