 |
|
 |
|
Next: "Judge dredd" evil build
|
| Author |
Message |
External

Since: Jun 09, 2007 Posts: 154
|
(Msg. 1) Posted: Tue Jun 19, 2007 6:40 am
Post subject: Docked wings can return home Archived from groups: alt>games>vgaplanets4 (more info?)
|
|
|
Hi!
How would you feel about this rules:
1) If wing come from a carrier then it will not immediately in the vcr
but after a while the carrier appears on the scene
2) A wing can return home to his carrier or in the case of a home
guard to his base to get new ord and an addional load for its
batteries and leave home after a while again for the next attack runs.
3) Wings on carriers do this due a command switch "Return home"
4) Home guards due to a CC "RTN" of the base
5) The exposure time are dependend of the ord, battery size of the
wing and the ord hold & power of the carrier/base but scale
progressive with the wings size under same other stats. This means 10
wings of 100 fighters are faster recharged then 1 of size 1000.
This way smaller docked wings get an advantage which is important for
races which only have small bay sizes and therefore could only take
profit from the big wing changes for undocked wings. Which would
either mean that they can use them only stationary (small travel
range) or have to expose them to the danger of minefields.
And there would be an additinal tactical element as now wings could
appear in 2nd wave.
GFM GToeroe >> Stay informed about: Docked wings can return home |
|
| Back to top |
|
 |  |
External

Since: Jun 07, 2007 Posts: 205
|
(Msg. 2) Posted: Thu Jun 21, 2007 1:27 am
Post subject: Re: Docked wings can return home [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
|
|
|
On Jun 21, 3:19 am, Sebastian <Sebast....TakeThisOut@nospam.nospam> wrote:
> > 1) If wing come from a carrier then it will not immediately in the vcr
> > but after a while the carrier appears on the scene
>
> Proposition had been there, before along with wings start near their
> carrier. I second this.
>
> > 2) A wing can return home to his carrier or in the case of a home
> > guard to his base to get new ord and an addional load for its
> > batteries and leave home after a while again for the next attack runs.
>
> Sounds good. I already thought this as an idea for homeguard wings to
> give them an advantage over the other wings. Bases usually have enough
> space so they can have big start&land lanes where fighter can land. Also
> this could be seen as hiding under the baseshield.
>
> > 3) Wings on carriers do this due a command switch "Return home"
> > 4) Home guards due to a CC "RTN" of the base
>
> I would make it the standart for homeguard wings. It at least better
> than hiding somewhere in the combat zone.
>
> > 5) The exposure time are dependend of the ord, battery size of the
> > wing and the ord hold & power of the carrier/base but scale
> > progressive with the wings size under same other stats. This means 10
> > wings of 100 fighters are faster recharged then 1 of size 1000.
>
> I would apply the ships/bases energy for charging up the wings. So a
> carrier with no LW but 5 generators has a use, but a death star who has
> difficulies to keep it weapons firing wil lthen have difficulties to
> also rechagre it'S wings.
>
> > This way smaller docked wings get an advantage which is important for
> > races which only have small bay sizes and therefore could only take
> > profit from the big wing changes for undocked wings. Which would
> > either mean that they can use them only stationary (small travel
> > range) or have to expose them to the danger of minefields.
>
> Sounds good.
>
> > And there would be an additinal tactical element as now wings could
> > appear in 2nd wave.
>
> Yes, but this means they hide in a carrier till second wave. If the
> carreir is destroyed then the wings a gone, too.
>
> BTW: I dont like second wave as it is now.
>
> Sebastian
i like second wave, however sometimes id rather my wings be in the
second wave and my ships in the first, this i guess it all depends on
whats expendable in my case, i usually place the expedables in the
first wave and have the less expendables come second wave to clean up
the mess.
for example a great tactical manuever would be to place all
antifighter ships first wave to eleimate any fighter wings, then
second wave my fighters can rampage over the enem ships without
fighter wings trying to take em out. but since second wave dont exist
for fighters there is no tactic like i listed above.
proto >> Stay informed about: Docked wings can return home |
|
| Back to top |
|
 |  |
External

Since: Jun 09, 2007 Posts: 154
|
(Msg. 3) Posted: Thu Jun 21, 2007 1:43 am
Post subject: Re: Docked wings can return home [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
|
|
|
On 21 Jun., 10:27, protomatter <protomat... RemoveThis @buckeye-express.com>
wrote:
> fighter wings trying to take em out. but since second wave dont exist
> for fighters there is no tactic like i listed above.
With docked (but allowed to launch) wings appearing after their
carrier has appeared you who be able to do such a tactic.
GFM GToeroe >> Stay informed about: Docked wings can return home |
|
| Back to top |
|
 |  |
External

Since: Jun 09, 2007 Posts: 154
|
(Msg. 4) Posted: Thu Jun 21, 2007 1:58 am
Post subject: Re: Docked wings can return home [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
|
|
|
On 21 Jun., 09:19, Sebastian <Sebast....TakeThisOut@nospam.nospam> wrote:
> Proposition had been there, before along with wings start near their
> carrier. I second this.
Difference hear is not only the spatial but also the temporal
correlation. This would give 2nd wave wings.
> > 4) Home guards due to a CC "RTN" of the base
>
> I would make it the standart for homeguard wings. It at least better
> than hiding somewhere in the combat zone.
Ok, then a CC "NRT" - no return - ? Wings with no or poor missiles or
just wings which shall be present all the time
should be able to be ordered to do this.
> I would apply the ships/bases energy for charging up the wings. So a
> carrier with no LW but 5 generators has a use, but a death star who has
> difficulies to keep it weapons firing wil lthen have difficulties to
> also rechagre it'S wings.
Yes, of course, it should also depend on the power (=dE/dt) of the
base/carrier
> Yes, but this means they hide in a carrier till second wave. If the
> carreir is destroyed then the wings a gone, too.
Ok, but for this the carrier is to be destroyed in the very first
ticks after tick 300. That is not very likely unless the carrier is of
small mass. And normally a lees mass carrier can not carry many
fighter. So there are several small carriers. And is is again very
unlikely that they all are destroyd in the first ticks after tick
300+.
> BTW: I dont like second wave as it is now.
What would you like seeing as to be changed?
Gabor >> Stay informed about: Docked wings can return home |
|
| Back to top |
|
 |  |
External

Since: Jun 09, 2007 Posts: 154
|
(Msg. 5) Posted: Thu Jun 21, 2007 2:48 am
Post subject: Re: Docked wings can return home [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
|
|
|
On 21 Jun., 11:22, Sebastian <Sebast....DeleteThis@nospam.nospam> wrote:
>
> It is also that the wings are destroyed if they are at the carrier and
> recharging and then the carrier is destroyed.
Of, course. You are right. But I guess the duration of the events
where all wings are in their carrier at the same time is small enough,
that most of the time at least not all are destroyed.
Anyway, I would like to have this danger - no risk - no fun (return)
> Second wave objects come when all first wave objects are gone or latest
> at tick 300. A second wave makes no sense if there's no first wave.
Ok, should be discussed as could change some things:
A base is present and only 2nd wave ships/wings: Consider the
different batteries/recharging states. Does a base always prevent
hostile 2nd wave objects from appearing earlier? (As not all 1st wave
objects are gone - the base is still present)
Gabor >> Stay informed about: Docked wings can return home |
|
| Back to top |
|
 |  |
External

Since: Mar 21, 2007 Posts: 106
|
(Msg. 6) Posted: Thu Jun 21, 2007 4:56 am
Post subject: Re: Docked wings can return home [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
|
|
|
> 1) If wing come from a carrier then it will not immediately in the vcr
> but after a while the carrier appears on the scene
Proposition had been there, before along with wings start near their
carrier. I second this.
> 2) A wing can return home to his carrier or in the case of a home
> guard to his base to get new ord and an addional load for its
> batteries and leave home after a while again for the next attack runs.
Sounds good. I already thought this as an idea for homeguard wings to
give them an advantage over the other wings. Bases usually have enough
space so they can have big start&land lanes where fighter can land. Also
this could be seen as hiding under the baseshield.
> 3) Wings on carriers do this due a command switch "Return home"
> 4) Home guards due to a CC "RTN" of the base
I would make it the standart for homeguard wings. It at least better
than hiding somewhere in the combat zone.
> 5) The exposure time are dependend of the ord, battery size of the
> wing and the ord hold & power of the carrier/base but scale
> progressive with the wings size under same other stats. This means 10
> wings of 100 fighters are faster recharged then 1 of size 1000.
I would apply the ships/bases energy for charging up the wings. So a
carrier with no LW but 5 generators has a use, but a death star who has
difficulies to keep it weapons firing wil lthen have difficulties to
also rechagre it'S wings.
> This way smaller docked wings get an advantage which is important for
> races which only have small bay sizes and therefore could only take
> profit from the big wing changes for undocked wings. Which would
> either mean that they can use them only stationary (small travel
> range) or have to expose them to the danger of minefields.
Sounds good.
> And there would be an additinal tactical element as now wings could
> appear in 2nd wave.
Yes, but this means they hide in a carrier till second wave. If the
carreir is destroyed then the wings a gone, too.
BTW: I dont like second wave as it is now.
Sebastian >> Stay informed about: Docked wings can return home |
|
| Back to top |
|
 |  |
External

Since: Mar 21, 2007 Posts: 106
|
(Msg. 7) Posted: Thu Jun 21, 2007 6:55 am
Post subject: Re: Docked wings can return home [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
|
|
|
>
> Ok, then a CC "NRT" - no return - ? Wings with no or poor missiles or
> just wings which shall be present all the time
> should be able to be ordered to do this.
There's enough room in the base military screen. Add a switch or two
there. Bases have only one CC so if the one is occupied with the CC
"NRT" this is bad.
>> Yes, but this means they hide in a carrier till second wave. If the
>> carreir is destroyed then the wings a gone, too.
>
> Ok, but for this the carrier is to be destroyed in the very first
> ticks after tick 300. That is not very likely unless the carrier is of
> small mass. And normally a lees mass carrier can not carry many
> fighter. So there are several small carriers. And is is again very
> unlikely that they all are destroyd in the first ticks after tick
> 300+.
It is also that the wings are destroyed if they are at the carrier and
recharging and then the carrier is destroyed.
>> BTW: I dont like second wave as it is now.
>
> What would you like seeing as to be changed?
Second wave objects come when all first wave objects are gone or latest
at tick 300. A second wave makes no sense if there's no first wave.
Sebastian >> Stay informed about: Docked wings can return home |
|
| Back to top |
|
 |  |
External

Since: Mar 21, 2007 Posts: 106
|
(Msg. 8) Posted: Thu Jun 21, 2007 6:55 am
Post subject: Re: Docked wings can return home [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
|
|
|
>> Second wave objects come when all first wave objects are gone or latest
>> at tick 300. A second wave makes no sense if there's no first wave.
>
> Ok, should be discussed as could change some things:
>
> A base is present and only 2nd wave ships/wings: Consider the
> different batteries/recharging states. Does a base always prevent
> hostile 2nd wave objects from appearing earlier? (As not all 1st wave
> objects are gone - the base is still present)
Of cause a base shoudl prevent ship to come to battlefield before tick
300, captains shoudl obey my orders. I would make that second wave ships
arrive latest at tick 300 so they cannot be kept totally out of combat.
Sebastian >> Stay informed about: Docked wings can return home |
|
| Back to top |
|
 |  |
External

Since: Jun 07, 2007 Posts: 205
|
(Msg. 9) Posted: Thu Jun 21, 2007 7:52 pm
Post subject: Re: Docked wings can return home [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
|
|
|
On Jun 21, 5:53 am, Sebastian <Sebast... RemoveThis @nospam.nospam> wrote:
> >> Second wave objects come when all first wave objects are gone or latest
> >> at tick 300. A second wave makes no sense if there's no first wave.
>
> > Ok, should be discussed as could change some things:
>
> > A base is present and only 2nd wave ships/wings: Consider the
> > different batteries/recharging states. Does a base always prevent
> > hostile 2nd wave objects from appearing earlier? (As not all 1st wave
> > objects are gone - the base is still present)
>
> Of cause a base shoudl prevent ship to come to battlefield before tick
> 300, captains shoudl obey my orders. I would make that second wave ships
> arrive latest at tick 300 so they cannot be kept totally out of combat.
>
> Sebastian
heh and why just two waves? why not 4 or five,
wave1 all fighters,
wave 2 all anti fighter ships
wave 3 all ships to ship combat vessels
wave 4 and ship to planet bombardment vessels
lots of reasons why i guess, but instead of 2nd wave why not a wave
slider that starts at tick 300 and ends at tick 700
then we could decide at what tick our ships enter the VCR! >> Stay informed about: Docked wings can return home |
|
| Back to top |
|
 |  |
External

Since: Jun 10, 2007 Posts: 106
|
(Msg. 10) Posted: Fri Jun 22, 2007 2:19 am
Post subject: Re: Docked wings can return home [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
|
|
|
On 22 Jun., 04:52, protomatter <protomat....DeleteThis@buckeye-express.com>
wrote:
> On Jun 21, 5:53 am, Sebastian <Sebast....DeleteThis@nospam.nospam> wrote:
>
> > >> Second wave objects come when all first wave objects are gone or latest
> > >> at tick 300. A second wave makes no sense if there's no first wave.
>
> > > Ok, should be discussed as could change some things:
>
> > > A base is present and only 2nd wave ships/wings: Consider the
> > > different batteries/recharging states. Does a base always prevent
> > > hostile 2nd wave objects from appearing earlier? (As not all 1st wave
> > > objects are gone - the base is still present)
>
> > Of cause a base shoudl prevent ship to come to battlefield before tick
> > 300, captains shoudl obey my orders. I would make that second wave ships
> > arrive latest at tick 300 so they cannot be kept totally out of combat.
>
> > Sebastian
>
> heh and why just two waves? why not 4 or five,
>
> wave1 all fighters,
> wave 2 all anti fighter ships
> wave 3 all ships to ship combat vessels
> wave 4 and ship to planet bombardment vessels
>
> lots of reasons why i guess, but instead of 2nd wave why not a wave
> slider that starts at tick 300 and ends at tick 700
> then we could decide at what tick our ships enter the VCR!
That would be a really great idea! Then I'd really feel like Napoleon
designing my grand battle plans.
Phaidros >> Stay informed about: Docked wings can return home |
|
| Back to top |
|
 |  |
External

Since: May 07, 2007 Posts: 11
|
(Msg. 11) Posted: Fri Jun 22, 2007 3:57 pm
Post subject: Re: Docked wings can return home [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
|
|
|
"protomatter" <protomatter.TakeThisOut@buckeye-express.com> schrieb im Newsbeitrag
news:1182480723.401478.32490@i13g2000prf.googlegroups.com...
> On Jun 21, 5:53 am, Sebastian <Sebast....TakeThisOut@nospam.nospam> wrote:
> lots of reasons why i guess, but instead of 2nd wave why not a wave
> slider that starts at tick 300 and ends at tick 700
> then we could decide at what tick our ships enter the VCR!
If you considering it seriously do you recognize any difficulties with it
expect player banging their heads against the walls while in endless loops
(if I would he then I would send fighter in tick ... but if he thinks that I
think that he thinks...)?
GFM GToeroe >> Stay informed about: Docked wings can return home |
|
| Back to top |
|
 |  |
External

Since: Jun 07, 2007 Posts: 205
|
(Msg. 12) Posted: Fri Jun 22, 2007 5:37 pm
Post subject: Re: Docked wings can return home [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
|
|
|
On Jun 22, 2:43 pm, "Gabor Törö" <g....DeleteThis@gtoeroe.de> wrote:
> "protomatter" <protomat....DeleteThis@buckeye-express.com> schrieb im Newsbeitragnews:1182480723.401478.32490@i13g2000prf.googlegroups.com...
>
> > On Jun 21, 5:53 am, Sebastian <Sebast....DeleteThis@nospam.nospam> wrote:
> > lots of reasons why i guess, but instead of 2nd wave why not a wave
> > slider that starts at tick 300 and ends at tick 700
> > then we could decide at what tick our ships enter the VCR!
>
> If you considering it seriously do you recognize any difficulties with it
> expect player banging their heads against the walls while in endless loops
> (if I would he then I would send fighter in tick ... but if he thinks that I
> think that he thinks...)?
>
> GFM GToeroe
so lets see gfm toeroe likes to use 458 for his wings and 300 for his
cruisers, and his superlaser enforcer always hits at 501.
im guessing i throw in my frigates at 459 and lanch my battlecruisers
at 505, yep thats the ticket! but he might be thinking im going to do
exctly that so so instead.....
the possibilities are fun
proto >> Stay informed about: Docked wings can return home |
|
| Back to top |
|
 |  |
| Related Topics: | Serious PD BUG against wings - Instead of discharging the energy of the currently firing PD slot the number of the target of top ten target list (TTTL) which is currently under fire by your PD is taken and then this PD slot is discharged. Example PD slot w=1 shall fire. Then brows...
Balancing Fighter Wings - I found this on the wiki, I think it give a good idea on what change is needed. ****************************************** Host 198 >From PlanetsWiki New Host Still favor Small Wings I ran two quick tests to see this was any meaningful change - The...
Balancing Fighter Wings - I found this on the wiki, I think it give a good idea on what change is needed. ****************************************** Host 198 >From PlanetsWiki New Host Still favor Small Wings I ran two quick tests to see this was any meaningful change - The...
runtime error 339 - Hello everybody, just formatted my system partition but my planets 4 folder has been saved on another partition ... is there a way to use the old installation without reinstallation??? I mainly ask that as i lost my reg informations, but have a vali...
Race255 pods - Hi! Will a war ship set to "attack soft" destroy race255 wreckage pods? GFM GToeroe |
|
You can post new topics in this forum You can reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum
|
|
|
|
 |
|
|