"i3lueHorneT" <i3lueSafe DeleteThis @gmail.com> writes:
> Keeping at defualt difficulty, does the game get overly difficult if
> one should play more of a role-style then planned leveling (near maxing
> attribute modifiers/skill levels) style?
Avast! Thar be spoilers ahead, say I.
To answer the question you actually asked: It should be mostly okay,
but it depends an awful lot on whether your character build happens to
be especially optimal, and on the order in which you decide to do
various quests. (Conventional wisdom is that the earlier you go after
the main quest, the easier you'll find the game overall.)
Some things (and some combinations of things) just work way better than
others, and discovering the useful ones plays a much larger role than
min-maxing loopholes in the (bizarre, IMHO) advancement system. (For
example, once I got a sword with a "drain health" effect, the ability
to cast Soul Trap at will, and Azura's Star, I never had to break a
sweat in combat again. I can heal myself by hitting the monsters faster
than they can hurt me. I still die from traps and falling, though.)
> Should one be okay if they at least understand how the leveling
> works and keep an overall eye and general plan in place, where the
> numbres aren't really important to them but 2-3x modifiers are faily
> constant?
Why is keeping the difficulty slider at the default setting important?
Play the way you feel like playing. If it is too hard or too easy over
the long run, move the slider.
> Not sure I hit what just I'm trying to say, but I think I've gotten the
> right 'feel'. Basically can someone go for a genre of character based
> on look and idea rather then number crunching and statistics (getting
> three 5x modifiers upon levels, placing most used skills as minor
> skills so as to not count towards character leveling, etc.) and still
> have an enjoyable game played their way, without too much panic and
> difficulty in the later stages?
Yes, absolutely. If you want to role-play, do that. If you want to
play it like you're doing your taxes, then do that. I know which one
I like, but neither one is more "right" than the other.
>> Stay informed about: Difficulty - Need To Plan Levels? Just How Tough Can It Get?