Reggie700 wrote:
> OK I know this game is ancient now buy I'm playing it using project 64
> which is an N64 emulator.
>
> I used to play this years ago on the N64 but it was so hard that i
> never got to see the last 2 worlds ( Sherbert Island and Space World I
> think ) so I thought I'd try and do it again as I'm sure I'm a better
> player now but I am stuck again on the same bits I was stuck on back
> then !!!!
Snip
For the first boss (triceratops thing) use Pipsy for speed and agility.
Start the race slowly - he'll only trample you if you "blue smoke" on
the start.
collect the 1st 2 orange balloons and fire a homing rocket as soon as
you can.
>From this point learn the position and type of balloons.
Only bother with red ones if you can get 2 to make it "homing"
Pick up blue balloons towards the end and try to overtake in the very
final stretch.
The boss pauses slightly at the very top, so don't worry about being
slightly behind as you reach the line - being trampled or falling off
the side is the main problem.
There is a hidden short-cut half way up the hill, but it's almost
harder to use it, but can be used if you have 2 blue balloons to power
you up the steep short-cut.
Too much to type here, but use Timber for the second boss (walrus), and
Diddy for the 3rd boss (dragon). Again, it's all about learning the
position of the balloons and figuring out which to collect (it can
change from lap to lap) and when to use them. Totally forget about
trying to make a flying start on each race.
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