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Since: Feb 04, 2005 Posts: 71
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(Msg. 1) Posted: Wed Sep 06, 2006 10:33 pm
Post subject: Deck Challenge: Great Beastie deck - POT PRO THN Archived from groups: rec>games>trading-cards>jyhad (more info?)
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Hi,
I've poked around this idea for awhile and the bizarre discipline
spreads one could achieve with the Great Beastie. In this case I am
exploring the idea of making the Beatie into a complete combat
montrousity.
The idea is to pull out the Beatie with POT PRO THN and go to town.
Only issue is actually putting the deck together  or has someone
else already gone down this road and made a deck?
Ideas, thoughts, suggestions, debate.
Go WIld!!!!!  >> Stay informed about: Deck Challenge: Great Beastie deck - POT PRO THN |
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Since: Jun 29, 2005 Posts: 64
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(Msg. 2) Posted: Thu Sep 07, 2006 2:00 am
Post subject: Re: Deck Challenge: Great Beastie deck - POT PRO THN [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Johannes Walch wrote:
> d21_aod RemoveThis @yahoo.com.au wrote:
> The general problem i encountered when playing Beast decks in the past is that itīs quite bad if the Beast and the vampires donīt have discplines in common AND if you donīt have enough stealth to get the Beast.
>
> So usually you have to play with OBF (the only stealth option for Baali) and therefore it seems better to me to give the Beast OBF as well ...
>
> At least POT mixes well with Huitzilopochtli so I would go for OBF/POT and something else probably FOR or PRO or OBE ...
>
> --
> johannes walch
I'm not sure if OBF gives anything valuable to the GB unless you want
to S&B with it. FOR is almost a must (for Freaks and prevention) POT is
neat and goes well with Huitzi but the third discipline is up to you.
Of course you could always make Beast a FOR/POT/THN monster and include
some Samedi support but I doubt whether it would be a very good deck.
But FOR/POT/THN Beast sounds like a combat monster nonetheless
Sathriel >> Stay informed about: Deck Challenge: Great Beastie deck - POT PRO THN |
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Since: Feb 13, 2006 Posts: 33
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(Msg. 3) Posted: Thu Sep 07, 2006 2:55 am
Post subject: Re: Deck Challenge: Great Beastie deck - POT PRO THN [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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<d21_aod RemoveThis @yahoo.com.au> wrote in message
news:1157607212.257128.238000@e3g2000cwe.googlegroups.com...
> Hi,
>
> I've poked around this idea for awhile and the bizarre discipline
> spreads one could achieve with the Great Beastie. In this case I am
> exploring the idea of making the Beatie into a complete combat
> montrousity.
>
> The idea is to pull out the Beatie with POT PRO THN and go to town.
>
> Only issue is actually putting the deck together or has someone
> else already gone down this road and made a deck?
>
> Ideas, thoughts, suggestions, debate.
>
> Go WIld!!!!!
>
I immediately thought of this one (from lasombra's twd page). Good luck!
Neil
------------
Powerbase: Watford
Watford, United Kingdom
March 22, 2003
21 players
Deck Name: Call 666 B-E-A-S-T
Created By: Jon Cooper
Description: Call up the Great Beast, give him VICISSITUDE TEMPORIS and
OBEAH and let the good times roll. Ideal opening hand is Minion tap,
Vicissitude skill card a call the great beast and lost in crowds/Domain
of Evernight. Bring out Huitzopochtli use his special to gain another
master phase so you can minion tap and put a skill card on him and hope
theres not massive intercept around.......
Crypt: (12 cards, Min: 27, Max: 40, Avg: 8.42)
5 Huitzilopochtli AUS DAI DOM OBF PRE POT 10, Baali
3 Ian Forestal AUS DOM THA 8, Tremere Antitribu
3 Matthias AUS FOR nec OBE 7, Salubri
1 Corine Marcon ani AUS VIC 6, Tzimisce
Library: (90 cards)
Master (14 cards)
2 Direct Intervention
2 Dreams of the Sphinx
1 Golconda: Inner Peace
5 Minion Tap
4 Vicissitude
Action (14 cards)
6 Call the Great Beast
2 Clotho's Gift
4 Renewed Vigor
2 Spirit Marionette
Action Modifier (14 cards)
6 Domain of Evernight
6 Lost in Crowds
2 Repulsion
Reaction (11 cards)
6 Forced Awakening
5 Telepathic Misdirection
Combat (36 cards)
8 Anesthetic Touch
2 Breath of the Dragon
6 Chiropteran Marauder
4 Inner Essence
6 Lapse
2 Martyr's Resilience
2 Taste of Vitae
6 Vitae Block
Retainer (1 cards)
1 Mr. Winthrop
....this was an evolution of the mid 70 card version i included in the
Great Beast *ahem* newsletter but found that i kept running out of
cards. Boosted the defence and bloat side of the deck and it seemed to
flow well in the 2nd and 3rd rounds, only stuttering in the final and
the first round (when bleeding James and his Mobile Intercept
Vehicle...
Still managed 3GW and 11VP in total on the day, so not tooooo shabby for
a Baali deck....(chortle) >> Stay informed about: Deck Challenge: Great Beastie deck - POT PRO THN |
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Since: Feb 19, 2005 Posts: 196
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(Msg. 4) Posted: Thu Sep 07, 2006 4:55 am
Post subject: Re: Deck Challenge: Great Beastie deck - POT PRO THN [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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d21_aod.RemoveThis@yahoo.com.au wrote:
> The idea is to pull out the Beatie with POT PRO THN and go to town.
The general problem i encountered when playing Beast decks in the past is that itīs quite bad if the Beast and the vampires donīt have discplines in common AND if you donīt have enough stealth to get the Beast.
So usually you have to play with OBF (the only stealth option for Baali) and therefore it seems better to me to give the Beast OBF as well ...
At least POT mixes well with Huitzilopochtli so I would go for OBF/POT and something else probably FOR or PRO or OBE ...
--
johannes walch >> Stay informed about: Deck Challenge: Great Beastie deck - POT PRO THN |
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Since: Feb 08, 2005 Posts: 26
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(Msg. 5) Posted: Thu Sep 07, 2006 6:54 am
Post subject: Re: Deck Challenge: Great Beastie deck - POT PRO THN [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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> Deck Name: Call 666 B-E-A-S-T
> Created By: Jon Cooper
> Description: Call up the Great Beast, give him VICISSITUDE TEMPORIS and
> OBEAH and let the good times roll. Ideal opening hand is Minion tap,
> Vicissitude skill card a call the great beast and lost in crowds/Domain
> of Evernight. Bring out Huitzopochtli use his special to gain another
> master phase so you can minion tap and put a skill card on him and hope
> theres not massive intercept around.......
<SNIP>
This deck worked very well for me in JOL, I got a relatively quick VP
and wound up with 2VP total. Unfortunately my third prey was a Gehenna
deck and by the time I got to him the Great Beast was a 5-6 cap and I
ran out of cards (due to NuN and the focus on combat cards in the deck)
I think I brought out another Huitzi, but he immediately lost 4 blood.
-johnmeier >> Stay informed about: Deck Challenge: Great Beastie deck - POT PRO THN |
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Since: Feb 19, 2005 Posts: 196
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(Msg. 6) Posted: Thu Sep 07, 2006 6:55 am
Post subject: Re: Deck Challenge: Great Beastie deck - POT PRO THN [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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sathriel RemoveThis @o2.pl wrote:
> Johannes Walch wrote:
>
>>d21_aod@yahoo.com.au wrote:
>>The general problem i encountered when playing Beast decks in the past is that itīs quite bad if the Beast and the vampires donīt have discplines in common AND if you donīt have enough stealth to get the Beast.
>>
>>So usually you have to play with OBF (the only stealth option for Baali) and therefore it seems better to me to give the Beast OBF as well ...
>>
>>At least POT mixes well with Huitzilopochtli so I would go for OBF/POT and something else probably FOR or PRO or OBE ...
>>
>>--
>>johannes walch
>
>
> I'm not sure if OBF gives anything valuable to the GB unless you want
> to S&B with it.
Well you can enter combat with the minion you like and not some stupid 2cap for example.
Mask of the 1000 Faces can be neat too. Some little minion bleeds, if he gets blocked Beast jumps in.
Or Hidden Lurker.
The point is: with POT/FOR and 4 hand damage + permarush the minion IS allready a combat monster, no need for THN.
--
johannes walch >> Stay informed about: Deck Challenge: Great Beastie deck - POT PRO THN |
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Since: Nov 11, 2005 Posts: 88
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(Msg. 7) Posted: Thu Sep 07, 2006 11:45 am
Post subject: Re: Deck Challenge: Great Beastie deck - POT PRO THN [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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d21_aod.RemoveThis@yahoo.com.au skrev:
> Hi,
>
> I've poked around this idea for awhile and the bizarre discipline
> spreads one could achieve with the Great Beastie. In this case I am
> exploring the idea of making the Beatie into a complete combat
> montrousity.
>
> The idea is to pull out the Beatie with POT PRO THN and go to town.
>
> Only issue is actually putting the deck together or has someone
> else already gone down this road and made a deck?
>
> Ideas, thoughts, suggestions, debate.
>
> Go WIld!!!!!
Try For-Vis-Aus. It goes something like this:
Crypt: (12 cards)
5 Huitzilopochtli AUS DAI DOM OBF PRE POT 10, Baali
+ some random vamps with close dis-spread (Matthias, Corine, Silvia
etc.)
Library: (90 cards)
Master (14 cards)
2 Direct Intervention
2 Dreams of the Sphinx
5 Minion Tap
5 Fortitude (or maybe Vicissitude?)
Action (12 cards)
6 Call the Great Beast
4 Renewed Vigor
2 Spirit Marionette
Action Modifier (16 cards)
8 Freak Drive
6 Lost in Crowds
2 Repulsion
Reaction (11 cards)
6 Forced Awakening
5 Telepathic Misdirection
Combat (36 cards)
8 Anesthetic Touch
2 Breath of the Dragon
6 Chiropteran Marauder
4 Inner Essence
6 Telepathic Tracking
4 Taste of Vitae
6 Vitae Block
Retainer (1 cards)
1 Mr. Winthrop >> Stay informed about: Deck Challenge: Great Beastie deck - POT PRO THN |
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Since: Nov 11, 2005 Posts: 88
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(Msg. 8) Posted: Thu Sep 07, 2006 11:56 am
Post subject: Re: Deck Challenge: Great Beastie deck - POT PRO THN [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Since: Mar 28, 2005 Posts: 30
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(Msg. 9) Posted: Sat Sep 09, 2006 4:38 am
Post subject: Re: Deck Challenge: Great Beastie deck - POT PRO THN [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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d21_aod DeleteThis @yahoo.com.au wrote:
> Hi,
>
> I've poked around this idea for awhile and the bizarre discipline
> spreads one could achieve with the Great Beastie. In this case I am
> exploring the idea of making the Beatie into a complete combat
> montrousity.
>
> The idea is to pull out the Beatie with POT PRO THN and go to town.
>
> Only issue is actually putting the deck together or has someone
> else already gone down this road and made a deck?
>
> Ideas, thoughts, suggestions, debate.
>
> Go WIld!!!!!
I made a deck like this a long time ago, and as you can imagine, 4 agg
that cant be dodged and cant be prevented is pretty insane..
Unlike the ones replying below I did it with Harrod and Clan imp, since
he can use the pot and the outferior on thn, and it worked well. You
might try it with Stanislava instead, depending on whether your lies on
POT or PRO.
Try it, its funny. >> Stay informed about: Deck Challenge: Great Beastie deck - POT PRO THN |
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Since: Feb 21, 2006 Posts: 145
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(Msg. 10) Posted: Sat Sep 09, 2006 7:50 am
Post subject: Re: Deck Challenge: Great Beastie deck - POT PRO THN [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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d21_aod.TakeThisOut@yahoo.com.au wrote:
> Hi,
>
> I've poked around this idea for awhile and the bizarre discipline
> spreads one could achieve with the Great Beastie. In this case I am
> exploring the idea of making the Beatie into a complete combat
> montrousity.
>
> The idea is to pull out the Beatie with POT PRO THN and go to town.
>
> Only issue is actually putting the deck together or has someone
> else already gone down this road and made a deck?
>
> Ideas, thoughts, suggestions, debate.
>
> Go WIld!!!!!
I have made a trophy hunter deck based on the samedi getting protean. 3
card combat = one dead minion was pretty efficient in my eyes. The best
part about it is that if your opponent does dodge or S:CE at least you
only waste one of the cards of your combo. I did consider the great
beastie and making a turbo baron / call deck but at the time I had no
where near enough freak drives and only one soul gem. As to how it
went, it made a decent "wall" style deck and killed practicaly every
minion that got in its way. It took one table in the hands of a better
player than I, but for the most part it only ever got 1 VP per game. >> Stay informed about: Deck Challenge: Great Beastie deck - POT PRO THN |
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Since: Sep 07, 2006 Posts: 29
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(Msg. 11) Posted: Sat Sep 09, 2006 8:33 am
Post subject: Re: Deck Challenge: Great Beastie deck - POT PRO THN [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Why Than?
best -
chris
d21_aod.RemoveThis@yahoo.com.au wrote:
> Hi,
>
> I've poked around this idea for awhile and the bizarre discipline
> spreads one could achieve with the Great Beastie. In this case I am
> exploring the idea of making the Beatie into a complete combat
> montrousity.
>
> The idea is to pull out the Beatie with POT PRO THN and go to town.
>
> Only issue is actually putting the deck together or has someone
> else already gone down this road and made a deck?
>
> Ideas, thoughts, suggestions, debate.
>
> Go WIld!!!!! >> Stay informed about: Deck Challenge: Great Beastie deck - POT PRO THN |
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Since: Feb 21, 2006 Posts: 145
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(Msg. 12) Posted: Sat Sep 09, 2006 10:38 pm
Post subject: Re: Deck Challenge: Great Beastie deck - POT PRO THN [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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librarian wrote:
> Why Than?
>
> best -
>
> chris
Thanatosis is for withering, protean is for claws. If succesful it will
bin most vamps not packing pre-strike damage prevention (typhonic
beast, armor of cains fury, card text etc) Using the beast makes this
even more brutal insofar as requiring a sizable chunk of pre-range
damage prevention to stop simply due to his strength. Thanatosis also
offers some pretty wierd support cards which are fun to use. (imbued
with potence is fun) >> Stay informed about: Deck Challenge: Great Beastie deck - POT PRO THN |
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Since: Feb 04, 2005 Posts: 71
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(Msg. 13) Posted: Sun Sep 10, 2006 5:47 pm
Post subject: Re: Deck Challenge: Great Beastie deck - POT PRO THN [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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sutekh_23 wrote:
> librarian wrote:
> > Why Than?
> >
> > best -
> >
> > chris
>
> Thanatosis is for withering, protean is for claws. If succesful it will
> bin most vamps not packing pre-strike damage prevention (typhonic
> beast, armor of cains fury, card text etc) Using the beast makes this
> even more brutal insofar as requiring a sizable chunk of pre-range
> damage prevention to stop simply due to his strength. Thanatosis also
> offers some pretty wierd support cards which are fun to use. (imbued
> with potence is fun)
I think the discipline spread has the potential for some really, really
nasty combat.
Potence gives you access to Immortal Grapple and bigger strikes, plus
Earthshock for the big cowards who flee from the Great Beastie
Protean also gives you access to stealth, manuvers, presses and Flesh
of the Marble. >> Stay informed about: Deck Challenge: Great Beastie deck - POT PRO THN |
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