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The Daily Grind: Making a good guild

 
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plzsayomg




Joined: Jan 14, 2008
Posts: 10



(Msg. 1) Posted: Fri Jan 25, 2008 4:01 am
Post subject: The Daily Grind: Making a good guild

Let's face it: MMOs are primarily about social aspects. If they weren't, why bother paying a maintenance fee to play a game when you can easily jump into something like Elder Scrolls: Oblivion or play some Guitar Hero III and enjoy some time just getting your game on. But when dealing with social games, there's always the spectre of social structure; in MMOs, this means guilds. For some, hardcore is the only way to go -- sharing space with other people who are all about blowing through content fast and being first to see it. For other people this means finding a solid group of people who are all about fast and fresh PvP action. Still others are the more laid-back groupings, meant for those with erratic play-schedules, but who want a group of friendly folks to talk to/occasionally group up with. (That'd be me, as I have lots of worlds to cover, and can't commit to any one frequently.) I've been lucky to find that kind of a guild/group on a couple of games(check viccol out via google ), but for the most part I remain a free-agent.

All that said, for today's question we'd like to ask you what you think about guilds? What kind of guild really fits your play-style, and have you been able to find that perfect home in the games you love to play? (Yes, guild bragging is welcome. Wink ) What do you think makes up a successful mix for the type of guild you'd want to be a part of? Is there anything that is absolutely crucial to you in regards to a good guild? Do you, like me, seek out people to just spend time with, or are you all about the progression? Also, are there any qualities that you think all guilds should have? If not, plz check the viccol out !! (via google)you will get some advise….

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