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A very old question -- why did DOS games prefer 640*480 re..

 
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Patrick Lam

External


Since: Dec 04, 2007
Posts: 1



(Msg. 1) Posted: Tue Dec 04, 2007 11:53 pm
Post subject: A very old question -- why did DOS games prefer 640*480 resolution?
Archived from groups: microsoft>public>games>discussion, others (more info?)

Hi all,

This must be a very old question, but is useful for my research. Why did
DOS games prefer 640*480 resolution, regardless how powerful the monitor
and/or graphics card were?

Was this a DOS limitation? Or was it simply because 640*480 gave better
performance?

Any pointer will be very much appreciated.

Regards,

Patrick

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Jimmy S.

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Since: Apr 05, 2005
Posts: 671



(Msg. 2) Posted: Wed Dec 05, 2007 12:42 am
Post subject: Re: A very old question -- why did DOS games prefer 640*480 resolution? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Hi Patrick Lam,

What was considered state of the art resolution back in the early
90's when those games were made was 640x480 mode in 256
colors supported by VESA compatible SVGA cards and monitors.

--
Cheers, *Windows_XP_MVP_Shell/User*
Jimmy S. http://mvp.support.microsoft.com

Visit my MSN Games and Windows Gaming Help Site: www.msce.mvps.org
MS Games Help and Support Center: http://support.microsoft.com/?pr=gms
My advice is donated "AS IS" without warranty; nor do I confer any rights.
_________________________________________________________

Patrick Lam Wrote:
=================
| Hi all,
|
| This must be a very old question, but is useful for my research. Why did
| DOS games prefer 640*480 resolution, regardless how powerful the monitor
| and/or graphics card were?
|
| Was this a DOS limitation? Or was it simply because 640*480 gave better
| performance?
|
| Any pointer will be very much appreciated.
|
| Regards,
|
| Patrick

 >> Stay informed about: A very old question -- why did DOS games prefer 640*480 re.. 
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