On Feb 3, 9:07 am, conks... RemoveThis @gmail.com wrote:
> I liked this game. Two things I'd mention -
> 1: Air seems a much greater problem, to me at least, than HP. Perhaps
> make arachnids do more damage, or be harder to kill?
> 2: An odd request but... Thought about music? The theme from Attack/
> Revenge of the Mutant Camels would be awesome (particularly a funky
> remix). It's available herehttp://gh.ffshrine.org/midis/33/137/3
Hi!
1. Previous testing (I adimitly did very little play testing in my
rush to release a game after 7 days of development) it turned out the
game was too easy. In my zeal I have slashed hp by 1/6 and air by
almost 1/4 - since it seemed air was not an issue at all. I might have
overdone it and will continue to tweak the game until it is balanced
and both attributes are similarly important. My current thought is to
add a few more enemies per level, or maybe further reduce the player's
hp (same as making the arachnids do more damage).
2. That is a good idea - and with sdl possibly even not too difficult
to implement. *However* I didn't see anything on that site that
suggest the music is public domain or licensed under Creative Commons
or a similar license. I can't just grab people's music off the web
and distribute it with my game...
Thanks for your input,
Ido.
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