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-CrawlSS- YACD.. Suggestions?

 
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Author Message
Getix

External


Since: May 25, 2005
Posts: 74



(Msg. 1) Posted: Sat Jan 12, 2008 4:49 pm
Post subject: -CrawlSS- YACD.. Suggestions?
Archived from groups: rec>games>roguelike>misc (more info?)

Dungeon Crawl Stone Soup version 0.3.3 (crawl-ref) character file.

Getix the Conjurer

Race : Deep Elf Res.Fire : + . . See Invis. : .
Class : Conjurer Res.Cold : + + . Warding : .
Worship : Vehumet* Life Prot.: . . . Conserve : .
Level : 8 Res.Poison: + Res.Corr. : .
Exp : 1721 Res.Elec. : . Saprovore : . . .
Next Level : 2771
Exp Needed : 1050 Sust.Abil.: . Rnd.Telep. : .
Spls.Left : 11 Res.Mut. : . Ctrl.Telep.: .
Gold : 445 Res.Slow : . Levitation : .
Clarity : . Ctrl.Flight: .
HP : 16/34
MP : 11/23 Weapon : +0,-5 battleaxe "Psef"
Str : 8 Armour : +2 leather armour of Oqaoc
Int : 22 Shield :
Dex : 18 Helmet :
AC : 11 Cloak : +2 cloak
Evasion : 12 Gloves :
Shield : 0 Boots : +2 pair of boots
Amulet :
Play time : 00:35:06 Ring : ring of poison resistance
Turns : 7986 Ring : ring of protection from fire


You are on level 9 of the Dungeon.
You worship Vehumet.
Vehumet is most pleased with you.
You are not hungry.

You have visited 2 branches of the dungeon, and seen 10 of its levels.

Inventory:
Hand weapons
j - an uncursed mace
y - a +0,+0 sabre
A - an uncursed sabre
M - the +0,-5 battleaxe "Psef" (weapon)
(You found it on level 6 of the Dungeon)
It inflicts extra damage upon your enemies.
It affects your intelligence (+1).
It greatly protects you from cold.
It lets you turn invisible.

Q - an uncursed runed dagger of draining
Missiles
q - 21 darts
C - 2 curare-tipped needles
Armour
b - a +0 elven robe
l - a +2 elven ring mail
n - a +2 pair of boots (worn)
r - a +2 cloak (worn)
x - an uncursed robe
L - a +0 elven cloak
O - a glowing animal skin

T - the +2 leather armour of Oqaoc (worn)
(You found it on level 9 of the Dungeon)
It affects your strength (+2).
It affects your intelligence (+2).
It affects your damage-dealing abilities (+2).

*** Lucky find...


Magical devices
t - a gold wand
Comestibles
d - 3 bread rations
V - a snozzcumber
Scrolls
f - 2 scrolls of detect curse
g - a scroll of blinking
i - 10 scrolls of teleportation
k - a scroll of enchant weapon I
p - 3 scrolls labeled UWEUVU FOWOO {tried}
s - 2 scrolls labeled IWOFISTR UNA SAU {tried}
B - a scroll labeled QAOR MEDDOMPEI {tried}
E - 2 scrolls of paper
J - 3 scrolls of noise
N - a scroll labeled OKU CRO BRUPU
S - a scroll labeled MNUKEU CUTIDGH {tried}
Jewellery
a - an uncursed ring of fire
m - a ring of protection from fire (left hand)
o - an uncursed square zirconium amulet {tried}
u - an uncursed small silver ring
w - a ring of poison resistance (right hand)
F - an uncursed ring of poison resistance
G - an uncursed ring of sustain abilities
H - the uncursed amulet "Helaekum"
(You found it on level 4 of the Dungeon)
Should the wearer of this amulet be levitated by magical means, he or she
will be able to exercise some control over the resulting motion. This
allows the descent of staircases and the retrieval of items lying on the
ground, for example, but does not deprive the wearer of the benefits of
levitation.
It affects your strength (-4).

K - an uncursed ring of sustain abilities
U - a thick zirconium amulet
Potions
e - 6 potions of healing
h - an inky potion
v - a murky purple potion
z - a blue potion
D - 2 green potions
I - an oily red potion
Books
c - a book of Conjurations [fire]
Magical staves
P - a runed staff
R - a staff of death


You have 0 experience left.

Skills:
+ Level 2 Short Blades
+ Level 1 Staves
+ Level 5 Dodging
- Level 3 Stealth
+ Level 1 Stabbing
+ Level 5 Spellcasting
+ Level 11 Conjurations
+ Level 1 Fire Magic
+ Level 1 Earth Magic


You have 11 spell levels left.
You know the following spells:

Your Spells Type Power Success Level
a - Magic Dart Conj #### Excellent 1
b - Throw Flame Fire/Conj #####. Excellent 2
c - Stone Arrow Erth/Conj #####. Excellent 3


Overview of the Dungeon

Branches: (use Ctrl-G to reach them)
Temple: D:4

Message History

Welcome, Getix the Deep Elf Conjurer.
Let it end in hellfire!
A stone wall.

#......
#......
#...# #......
#...# #......
#...# #......
.....########.....%
...................
...................
.........@.........
...................
........(..........
...................
...................
...................
...................
...................
...................


Vanquished Creatures
Monster Symbol
All '5'
4 imps
4 creatures vanquished.

All 'F'
2 giant frogs
2 creatures vanquished.

All 'G'
2 giant eyeballs
2 creatures vanquished.

All 'J'
3 jellies
3 oozes
6 creatures vanquished.

All 'K'
8 kobolds
8 creatures vanquished.

All 'O'
An ogre (D:Cool
1 creature vanquished.

All 'S'
A brown snake (D:6)
4 snakes
2 small snakes
7 creatures vanquished.

All 'a'
6 giant cockroaches
6 creatures vanquished.

All 'b'
13 giant bats
13 creatures vanquished.

All 'c'
5 centaurs
5 creatures vanquished.

All 'g'
Ijyb (D:7)
10 gnolls
14 goblins
18 hobgoblins
43 creatures vanquished.

All 'h'
6 hounds
6 creatures vanquished.

All 'j'
2 jackals (D:Cool
2 creatures vanquished.

All 'l'
5 giant geckos
A giant newt (D:2)
6 creatures vanquished.

All 'o'
2 orc wizards
6 orcs
8 creatures vanquished.

All 'r'
18 rats
18 creatures vanquished.

All 's'
A giant mite (D:4)
1 creature vanquished.

All 'w'
3 worms
3 creatures vanquished.

All 'y'
A yellow wasp (D:9)
1 creature vanquished.

All 'z'
A giant frog zombie (D:9)
An orc zombie (D:5)
2 creatures vanquished.
144 creatures vanquished.

Monster Nature
Uniques
Ijyb (D:7)
1 creature vanquished.

Natural Monsters
An ogre (D:Cool
5 centaurs
A yellow wasp (D:9)
2 giant frogs
A brown snake (D:6)
6 hounds
2 orc wizards
3 jellies
10 gnolls
4 snakes
3 worms
A giant mite (D:4)
3 oozes
2 giant eyeballs
13 giant bats
6 giant cockroaches
5 giant geckos
14 goblins
18 hobgoblins
2 jackals (D:Cool
6 orcs
2 small snakes
A giant newt (D:2)
8 kobolds
18 rats
137 creatures vanquished.

Undead Monsters
A giant frog zombie (D:9)
An orc zombie (D:5)
2 creatures vanquished.

Demonic Monsters
4 imps
4 creatures vanquished.
144 creatures vanquished.

Ascending Order
An ogre (D:Cool
A yellow wasp (D:9)
A brown snake (D:6)
Ijyb (D:7)
A giant mite (D:4)
A giant frog zombie (D:9)
An orc zombie (D:5)
A giant newt (D:2)
2 giant frogs
2 orc wizards
2 giant eyeballs
2 jackals (D:Cool
2 small snakes
3 jellies
3 worms
3 oozes
4 imps
4 snakes
5 centaurs
5 giant geckos
6 hounds
6 giant cockroaches
6 orcs
8 kobolds
10 gnolls
13 giant bats
14 goblins
18 hobgoblins
18 rats
144 creatures vanquished.

----------------------------------------

Vanquished Creatures (others)
Monster Symbol
All 'K'
A kobold (D:1)
1 creature vanquished.

All 'g'
A gnoll (D:Cool
A goblin (D:Cool
2 creatures vanquished.

All 'l'
A giant newt (D:1)
1 creature vanquished.

All 'o'
2 orcs (D:Cool
2 creatures vanquished.
6 creatures vanquished.

Monster Nature
Natural Monsters
A gnoll (D:Cool
2 orcs (D:Cool
A giant newt (D:1)
A goblin (D:Cool
A kobold (D:1)
6 creatures vanquished.
6 creatures vanquished.

Ascending Order
A gnoll (D:Cool
A goblin (D:Cool
A giant newt (D:1)
A kobold (D:1)
2 orcs (D:Cool
6 creatures vanquished.

----------------------------------------

Grand Total: 150 creatures vanquished

Notes
Turn | Place | Note
--------------------------------------------------------------
0 | D:1 | Getix, the Deep Elf Conjurer, began the quest for the
Orb.
0 | D:1 | Reached XP level 1. HP: 8/8 MP: 4/4
478 | D:1 | Reached XP level 2. HP: 12/12 MP: 5/7
1012 | D:2 | Reached XP level 3. HP: 11/15 MP: 2/9
2151 | D:3 | Reached XP level 4. HP: 19/19 MP: 4/13
2435 | D:3 | Noticed a giant beetle
3413 | Temple | Entered the Ecumenical Temple
3449 | Temple | Became a worshipper of Vehumet
3690 | D:4 | Reached XP level 5. HP: 25/25 MP: 12/15
4044 | D:5 | Entered Level 5 of the Dungeon
4245 | D:5 | Reached XP level 6. HP: 27/27 MP: 13/18
4426 | D:5 | Learned a level 2 spell: Throw Flame
4430 | D:5 | Learned a level 3 spell: Stone Arrow
4752 | D:5 | Identified the uncursed amulet "Helaekum" (You found it
on level 4 of the Dungeon)
5225 | D:6 | Reached XP level 7. HP: 7/31 MP: 14/20
5227 | D:6 | Acquired Vehumet's first power
5585 | D:6 | Identified the cursed +0,-5 battleaxe "Psef" (You found
it on level 6 of the Dungeon)
6224 | D:7 | Noticed Ijyb
6244 | D:7 | Defeated Ijyb
7692 | D:8 | Identified the +2 leather armour of Oqaoc (You found it
on level 9 of the Dungeon)
7735 | D:8 | Reached XP level 8. HP: 30/34 MP: 5/23

Any suggestion?
Apart from dumping scrolls of paper Razz

I'd like to go towards the Reaver path, as my last (and only) win..

Thanks Wink

 >> Stay informed about: -CrawlSS- YACD.. Suggestions? 
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dpeg

External


Since: Nov 03, 2007
Posts: 24



(Msg. 2) Posted: Sun Jan 13, 2008 2:46 am
Post subject: Re: -CrawlSS- YACD.. Suggestions? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Getix wrote:

> Dungeon Crawl Stone Soup version 0.3.3 (crawl-ref) character file.
>
> Getix the Conjurer
>
> Race : Deep Elf Res.Fire : + . . See Invis. : .
> Class : Conjurer Res.Cold : + + . Warding : .
> Worship : Vehumet* Life Prot.: . . . Conserve : .
> Level : 8 Res.Poison: + Res.Corr. : .
> Exp : 1721 Res.Elec. : . Saprovore : . . .
> Next Level : 2771
> Exp Needed : 1050 Sust.Abil.: . Rnd.Telep. : .
> Spls.Left : 11 Res.Mut. : . Ctrl.Telep.: .
> Gold : 445 Res.Slow : . Levitation : .
> Clarity : . Ctrl.Flight: .
> HP : 16/34
> MP : 11/23 Weapon : +0,-5 battleaxe "Psef"
> Str : 8 Armour : +2 leather armour of Oqaoc
> Int : 22 Shield :
> Dex : 18 Helmet :
> AC : 11 Cloak : +2 cloak
> Evasion : 12 Gloves :
> Shield : 0 Boots : +2 pair of boots
> Amulet :
> Play time : 00:35:06 Ring : ring of poison resistance
> Turns : 7986 Ring : ring of protection from fire

Given your good gear and the absence of any problems: just search for the
entrance to Lair or Hive and train skills as you like along the way and
there. Did I miss something?

David

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Getix

External


Since: May 25, 2005
Posts: 74



(Msg. 3) Posted: Sun Jan 13, 2008 12:08 pm
Post subject: Re: -CrawlSS- YACD.. Suggestions? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

> Given your good gear and the absence of any problems: just search for the
> entrance to Lair or Hive and train skills as you like along the way and
> there. Did I miss something?
>
> David

Yes, that now this is a YASD... :'(

Anyway, thanks Wink
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