enurmi wrote:
> sal wrote:
> > I just escaped with the orb for the first time, and would like to read
> > more info about my character. Some things seem to be in morgue.txt,
> > but I can't seem to find extra info like how many of each monster i
> > killed and so on. Anybody have info on this?
> >
> > I'm using crawl 4.0 and debian sarge.
>
> As Erik mentioned, they are made by Darshan's travel patch. And I'm
> sorry to tell you that you cannot generate them afterwards. But by all
> means, tell us about your game and post the morgue.txt that you have!
>
> And: Congratulations!
>
> Erkki nurmi
Thanks for the support.
As for my game, I am really proud. After clearing the Vaults, I found
myself with a mutation that forbid me to eat chunks. As a TrBe this
put me in quite a bind. I wanted to explore the other branches esp.
hell, but i just didn't want to risk dying of starvation. I sat on my
saved game for almost a year before resuming and making a b-line for
the Orb. Although there were a few close calls in Zot, he made it
through, and I almost felt it was to easy. Ironically, I was glowing
on the way out due to controlled teleporting, and one of the recieved
mutations was "You hunger for meat."
Anyways heres the char dump:
Dungeon Crawl version 4.0.0 beta 26 character file.
jimbo the Wrestler (Troll)
(Level 23 Berserker)
Play time: 21:51:53 Number of turns: 114284
Experience : 23/834690
Strength 31 Dexterity 16 Intelligence 9
Hit Points : 227 Magic Points : 20
AC : 23 Evasion : 15 Shield : 0
GP : 3392
You escaped.
You worship Trog.
Trog is exalted by your worship.
You are not hungry.
Inventory:
Hand weapons
s - the +3,+1 Elemental Staff (567 gold)
A black glyphic staff.
It protects the one who wields it against injury (+5 to AC).
It protects you from fire.
It protects you from cold.
It protects you from magic.
It makes noises.
This powerful staff used to belong to leader of the Guild of Five
Elements.
V - the -6,+8 battleaxe of the Heart (355 gold)
It affects your evasion (+5).
It protects you from fire.
It lets you blink.
It lets you teleport.
W - the +5,-3 mace of Oqubob Gefr (586 gold)
It affects your AC (+4).
It affects your evasion (+3).
It affects your strength (+3).
It greatly protects you from fire.
Armour
a - a +4 dragon armour (worn) (2275 gold)
F - the +3 cloak of Yciv Hic Tyliv (worn) (497 gold)
It affects your intelligence (+3).
It protects you from magic.
Magical devices
d - a wand of cold (0) (3 gold)
g - a wand of fireball (9) (195 gold)
k - a wand of digging (4) (54 gold)
w - a wand of lightning (9) (195 gold)
E - a wand of disintegration (0) (3 gold)
J - a wand of lightning (2) (90 gold)
K - a wand of fire (6) (99 gold)
Comestibles
e - 19 honeycombs (475 gold)
h - a choko (4 gold)
i - 4 bread rations (160 gold)
v - 14 royal jellies (1680 gold)
Scrolls
u - a scroll of immolation (1 gold)
y - 13 scrolls of remove curse (390 gold)
Q - a scroll of teleportation (30 gold)
U - 2 scrolls of identify (40 gold)
Jewellery
f - a ring of see invisible (140 gold)
j - a +4 ring of dexterity (350 gold)
l - the ring "Orolyjo" (455 gold)
This ring either protects its wearer from harm or makes them more
vulnerable to injury, to a degree dependent on its power.
It affects your AC (+2).
It makes you more stealthy.
It enhances your eyesight.
It lets you sense your surroundings.
m - a +4 ring of protection (350 gold)
n - an amulet of resist mutation (210 gold)
o - an amulet of conservation (175 gold)
p - a ring of teleport control (right hand) (294 gold)
q - an amulet of resist slowing (210 gold)
t - a ring of sustain abilities (175 gold)
x - the amulet of Cekugob (623 gold)
This amulet repels some of the attacks of creatures which have been
magically summoned.
It affects your AC (+1).
It affects your evasion (+1).
It insulates you from electricity.
It protects you from poison.
It partially protects you from negative energy.
It prevents most forms of teleportation.
It speeds your metabolism.
A - a ring of life protection (420 gold)
B - the ring of Jyw Fifugor (left hand) (574 gold)
This ring increases or decreases the physical strength of its
wearer, to a
degree dependent on its power.
It affects your strength (+3).
It affects your AC (+3).
It lets you turn invisible.
It lets you blink.
C - the amulet "Ywyxotos T" (392 gold)
Should the wearer of this amulet be levitated by magical means, he
or she
will be able to exercise some control over the resulting motion.
This
allows the descent of staircases and the retrieval of items lying on
the
ground, for example, but does not deprive the wearer of the benefits
of
levitation.
It affects your intelligence (+3).
It affects your damage-dealing abilities (+1).
D - a +5 ring of dexterity (420 gold)
L - a cursed ring of life protection (350 gold)
M - a ring of protection from fire (210 gold)
N - a cursed ring of sustenance (105 gold)
T - a ring of sustenance (175 gold)
Z - a +3,+3 ring of slaying (630 gold)
Potions
G - 3 potions of restore abilities (150 gold)
H - 3 potions of heal wounds (90 gold)
I - 2 potions of healing (40 gold)
Magical staves
O - a rod of warding (150 gold)
P - a staff of earth (250 gold)
R - a staff of energy (250 gold)
S - a staff of enchantment (250 gold)
X - a staff of cold (250 gold)
Y - a staff of poison (250 gold)
Orbs of Power
b - the Orb of Zot (250000 gold)
Miscellaneous
c - a decaying rune of Zot (10000 gold)
r - a silver rune of Zot (10000 gold)
z - a serpentine rune of Zot (10000 gold)
You have 12324 experience left.
Skills:
+ Level 16 Fighting
+ Level 1 Maces & Flails
- Level 1 Staves
+ Level 10 Armour
+ Level 14 Dodging
- Level 4 Stealth
- Level 3 Stabbing
- Level 26 Unarmed Combat
+ Level 1 Spellcasting
+ Level 4 Evocations
You have 24 spell levels left.
You don't know any spells.
Mutations & Other Weirdness
Your system is immune to poisons.
You digest meat inefficiently.
Armour fits poorly on your deformed body.
Your vision is quite blurry.
>> Stay informed about: -Crawl- Need linux info to celebrate my first win!