In news:alt.games.simcity, "TGP" <I'll@mail.you> posted on Wed, 28 Apr
2004 20:10:49 GMT:
> Ok, so I have been playing Sim City for years.
> Classic...2000....3000 and yesterday I bought Sim City 4 Deluxe
> Edition(which includes rush hour) So far I have discovered it is
> somewhat more difficult that 3000. And can anyone give me some
> tips on how to get my commercial growing? And how the hell can I
> start getting away from farms and low cost housing??
I just got through about ten to twelve hours of serious gameplay for the
first time. I work so much that I hardly ever have time, but I took an
extra day off this week for some R&R. My only other experience was
tinkering around a little with it when I first got it. At that time I
was kind of colt-like with it, but once you get the hang of it, it's
great....well, construction, anyway. Not necessarily the SimLogic.
As for getting the commercial areas growing and getting away from
farms.... my experience in building a population of about 40,000 people,
agriculture was still in high demand for a long time. I had been the
type who liked to semi-micro-design the town. Just zoom in on a small
section and lay out the streets and roads just like I want them, etc...
But that got to be too tedious when I would build a farm, check the RCI
meter, and find that the demand for agriculture hadn't dropped at all.
So after spending about 30 minutes doing that, I said "Screw this!" and
I zoomed way out and just built a massive agriculture section -- as big
as the game would allow without telling me my zone is too big. I spent
something like $17,000 on my first massive chunk of farmland, then I did
it again. Half my map (the biggest map I could find) was farmland.
That finally got the agriculture demand to completely bottom out.
Happy with my accomplishment, feeling like I'd just finally raped a
begging slut deep enough that she regretted asking for it, I became
disappointed that all that extra agriculture really wasn't producing
anything in the way of extra revenue. As far as I'm concerned, farms
are a waste of acreage. You need enough to get the farmer's market, I
guess, which is quite a bit. But that's just one way of going about it.
I'm sure there's probably a way to get through the game with no farms at
all.
Commercial demand came in spurts, no pun intended toward my previous
slut joke. But at one point after building all those farms, the demand
for everything was pretty much way down except for light residential and
light commercial, which includes the mom and pop types of stores. Then
I built a college and added a museum. A few years later, I saw demand
for medium and dense commercial rise. Demand for dense commercial was
very high at one point before that, even without the college or museum,
but that might have been for the SimMafia or something.
HTH,
Damaeus
>> Stay informed about: Commerical....