Welcome to GameHourz.com!
FAQFAQ      ProfileProfile    Private MessagesPrivate Messages   Log inLog in

Take Command : Fredericksburg

 
Goto page Previous  1, 2
   Game Forums (Home) -> Historical War Games RSS
Next:  Combat Missions Campaigns - not dead yet  
Author Message
Epi Watkins

External


Since: Jan 19, 2005
Posts: 181



(Msg. 16) Posted: Sun Dec 16, 2007 8:56 am
Post subject: Re: Take Command : Fredericksburg [Login to view extended thread Info.]
Archived from groups: comp>sys>ibm>pc>games>war-historical (more info?)

In article <gS49j.9518$_r2.4877@pd7urf1no>, spam.RemoveThis@trap.invalid says...
>
> "Epi Watkins" <epicat1212.RemoveThis@hotmail.com> wrote in message
> news:MPG.21cd8e193cd2861bbc@news.east.earthlink.net...
> > In article <NZO8j.6071$_r2.4167@pd7urf1no>, spam.RemoveThis@trap.invalid says...
> > What your saying would require an internet conection. That's the usual
> > way. It could work without a new installation of Windows. Not when you
> > did that.
>
> ??? Not sure what you are saying. Not when I did what? I don't mind a one
> time activation over the internet but I do mind having only five installs
> and/or tied to my hardware. How exactly does the license in Take Command
> work for the download version? I'm fairly certain I read it has limited
> installs because I went to buy it twice now and both times I was scared off
> by reading their licensing agreement.

There would be two ways of limiting installs. Either over ther
internet, or by one particulr installation of the operating system. It
wouldn't really make sense to use the oiperating system, because the
whole point is to stop pirating. You could still install it on an
unlimited number of installations of an operating system. Meaning an
unlimited number of different computers.

The same goes for tying it to certain hardware. Sort of.

I know for a fact that the executable you get needs no internet
conection.

It isn't named in a friendly manner. Something like "657567.exe."
That's no real problem though. I think they've made the folder a little
harder to find, with the newer version of the downloader software. I'm
not sure. You used to just push a button in the downloader software. I
think you just need to look for a different folder in the root of the
"c" drive, or the drive you have the downloader software on. The root
is the top level.
--
Album cover of the moment. The Shepherd's Dog by Iron & Wine:
http://upload.wikimedia.org/wikipedia/en/9/95/Sheperd's-dog.jpg
----
Album of the moment: Boys and Girls by Bryan Ferry.
It ain't Punk. It ain't Jennifer Lopez.
----
http://www.curlesneck.com
----
Epi

 >> Stay informed about: Take Command : Fredericksburg 
Back to top
Login to vote
Mark Garnett

External


Since: Dec 16, 2007
Posts: 3



(Msg. 17) Posted: Sun Dec 16, 2007 6:44 pm
Post subject: Re: Take Command : Fredericksburg [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Hi Mephisto,

I purchased off Gamersgate. There is no serial, no DRM no limited
downloads....nothing.

When purchased you simply download a single executable installer. You can
install and play with no Internet connection, it does not call home to
activate.

Some other GG titles have this installation restriction but not Take
Command. In fact, once downloaded, you can remove the GG downloaded and you
can still install and play it.

Cheers

Mark


"Mephisto" <spam.RemoveThis@trap.invalid> wrote in message
news:M_O8j.1104$hQ3.79@pd7urf3no...
>
> "Ray O'Hara" <mary.palmucci.RemoveThis@rcn.com> wrote in message
> news:la-dnXDO3vJXuf7anZ2dnUVZ_rGrnZ2d@rcn.net...
>>
>> i'm one of those whose puters won't run it correctly.
>> madminute acknowledges this problem but somehow doesn't manage to fix or
>> at
>> least say what the cause is.
>> so it's a 50/50 chance as to whether it will run correctly.
>> too bad because it is an okay game.
>>
>>
>
> What video card do you have? I just put in an 8800GT and sometimes older
> games have issues with new hardware.
>

 >> Stay informed about: Take Command : Fredericksburg 
Back to top
Login to vote
Mark Garnett

External


Since: Dec 16, 2007
Posts: 3



(Msg. 18) Posted: Sun Dec 16, 2007 10:19 pm
Post subject: Re: Take Command : Fredericksburg [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Hi Mephisto,

"Some" Gamersgate games have that restriction, Fantasy Wars is one, however,
not all do. Take Command does not have these restrictions at all. I have
bought a few games through GG and they all have different methods of
licensing depending on the game:

Take Command - No serial number, no activations, no limited installs. I
purchased the download version when it first came out on GG.

Fantasy Wars - Serial Number, Activation and limited installs (5)

UFO Extraterrestrials - No Serial number and Internet connection is only
required during initial installation. (If you back up the installer, then
from this point on you can install as many times as you want with no
Internet connection)

Victoria - No serial number, no internet connection required and no
activation.

I have read the agreement as well and the limited install section is
definitely dependant on the game.


"Mephisto" <spam DeleteThis @trap.invalid> wrote in message
news:gS49j.9518$_r2.4877@pd7urf1no...
>
> "Epi Watkins" <epicat1212 DeleteThis @hotmail.com> wrote in message
> news:MPG.21cd8e193cd2861bbc@news.east.earthlink.net...
>> In article <NZO8j.6071$_r2.4167@pd7urf1no>, spam DeleteThis @trap.invalid says...
>> What your saying would require an internet conection. That's the usual
>> way. It could work without a new installation of Windows. Not when you
>> did that.
>
> ??? Not sure what you are saying. Not when I did what? I don't mind a one
> time activation over the internet but I do mind having only five installs
> and/or tied to my hardware. How exactly does the license in Take Command
> work for the download version? I'm fairly certain I read it has limited
> installs because I went to buy it twice now and both times I was scared
> off by reading their licensing agreement.
>
 >> Stay informed about: Take Command : Fredericksburg 
Back to top
Login to vote
Display posts from previous:   
Related Topics:
Strategic command II - Hi, So what do you expect from it? Definitively a middle of the road between World at War and Hearts of Iron II. I would say it can be an interesting game, for whose who regrets the grand scale of WaW, but (as me) are bored of the mammoth game of..

Strategic Command 2..First Impressions - Played the D-Day scenario. Noticed that the Germans had ranged artillery units. If that's the case, why are BB and CA units restricted to firing from a coastal square and no farther inland? The AI was brian dead. I dropped the US paras directly east of..

Panzer Command : Operation Winter Storm - video released - Hi, No sound due to bandwidth considerations (how about Google Video ???) - and just to give an early impression : ftp://ftp.matrixgames.com/pub/PanzerCommandOperationWinterStorm/WinterStormBeta.wmv Greetz, Eddy Sterckx

TBC Fast Package(1-70) - Any Class Free 2000G - Wow level50-60&#65292;30g per level level60-70&#65292;150g per level. Dear Sir or Madam Hot Sale!For all of our customers,the news and olds,www.game-powers.com are some Special Package! We now provide Powerleveling measured by..

Birth of America-First impressions - Well I downloaded the game last night and dove right in to try and get a feel for it. Overall my impressions are good, however the game has an unfinished feel to it. Minor issues like text running outside the display box, or major concerns like..
   Game Forums (Home) -> Historical War Games All times are: Ekaterinburg, Islamabad, Karachi, Tashkent (change)
Goto page Previous  1, 2
Page 2 of 2

 
You can post new topics in this forum
You can reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum



[ Contact us | Terms of Service/Privacy Policy ]