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"Client not on server" How's this done?

 
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Mike63

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Since: Oct 07, 2005
Posts: 10



(Msg. 1) Posted: Fri Oct 07, 2005 12:17 pm
Post subject: "Client not on server" How's this done?
Archived from groups: alt>games>wolfenstein (more info?)

Hi, can anyone explain in plain english how you get to be not on a
multiplayer server. I'm talking about when you try to kick somebody in

RTCW.


Cheers.

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Mike63

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Since: Oct 07, 2005
Posts: 10



(Msg. 2) Posted: Wed Oct 12, 2005 1:21 am
Post subject: Re: "Client not on server" How's this done? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Anybody?

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Dan C

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Since: Dec 29, 2004
Posts: 175



(Msg. 3) Posted: Wed Oct 12, 2005 6:33 am
Post subject: Re: "Client not on server" How's this done? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Wed, 12 Oct 2005 01:21:07 -0700, Mike63 wrote:

> Anybody?

What?

--
If you're not on the edge, you're taking up too much space.
Linux Registered User #327951
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Spack

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Since: Jan 17, 2005
Posts: 356



(Msg. 4) Posted: Thu Oct 13, 2005 10:04 am
Post subject: Re: "Client not on server" How's this done? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"Mike63" <mike RemoveThis @mike64.wanadoo.co.uk> wrote in message
news:1128712620.316403.292550@g47g2000cwa.googlegroups.com...
> Hi, can anyone explain in plain english how you get to be not on a
> multiplayer server. I'm talking about when you try to kick somebody in
>
> RTCW.

Are you trying to kick by name? It's possible that there's a non-displayable
character in the name, so the name you're typing to kick doesn't match any
name on the server. Kick using the player ID number instead.

Dan
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Mike63

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Since: Oct 07, 2005
Posts: 10



(Msg. 5) Posted: Thu Oct 13, 2005 2:10 pm
Post subject: Re: "Client not on server" How's this done? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Yes OK you can kick by client number, but what's the "non-displayable"
character they're using, and how do you get it?
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Joe Blow

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Since: Oct 14, 2005
Posts: 1



(Msg. 6) Posted: Fri Oct 14, 2005 4:52 pm
Post subject: Re: "Client not on server" How's this done? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Who cares, you homo?

"Mike63" <mike.DeleteThis@mike64.wanadoo.co.uk> wrote in message
news:1129237851.551034.54320@f14g2000cwb.googlegroups.com...
> Yes OK you can kick by client number, but what's the "non-displayable"
> character they're using, and how do you get it?
>
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Spack

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Since: Jan 17, 2005
Posts: 356



(Msg. 7) Posted: Sat Oct 15, 2005 9:42 am
Post subject: Re: "Client not on server" How's this done? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"Mike63" <mike.RemoveThis@mike64.wanadoo.co.uk> wrote in message
news:1129237851.551034.54320@f14g2000cwb.googlegroups.com...
> Yes OK you can kick by client number, but what's the "non-displayable"
> character they're using, and how do you get it?
>

Extract the names from the server log file and loop through each character
in turn to find it's ASCII code.

Dan
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