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New Client?

 
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Myflowers

External


Since: Dec 11, 2005
Posts: 40



(Msg. 1) Posted: Wed Apr 19, 2006 12:29 pm
Post subject: New Client?
Archived from groups: alt>games>vgaplanets4 (more info?)

Host is close to be updated to version 196. Are there a new client
version in course?

All we hope so, and some improvments are welcomen like

-Quick Build Full Control (use any parts included the stored one at
bases, preset cargo and tripulation, preset devices and attack mode,
etc)
-Increase groups slots
-Build a object list due to a powered search criteria like and make a
group in one step (including wings)
-Give any order to all object from a group (included match Escort,
kill, intercept object and Auto intercept range, etc)

.... it isn't?

Go, Go Tim, go, go, go ... Tim, be good ;p

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Eric

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Since: Mar 24, 2006
Posts: 94



(Msg. 2) Posted: Wed Apr 19, 2006 5:55 pm
Post subject: Re: New Client? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

All good suggestions:

I'd add to the ministers:

-Set Global Command codes for ships (Most of my ships often have the same
command codes, I can manually edit the ones that don't rather than manually
edit all of them the way I want or have to put them in groups.) This would
save alot of time.

-Set Global order to replenish fighters on all ships that have bays. Also,
if this is set it would be nice to have new ships automatically upload
fighters onto them.


"Myflowers" <alfredo.punzi.DeleteThis@gmail.com> wrote in message
news:1145474993.571960.31670@z34g2000cwc.googlegroups.com...
> Host is close to be updated to version 196. Are there a new client
> version in course?
>
> All we hope so, and some improvments are welcomen like
>
> -Quick Build Full Control (use any parts included the stored one at
> bases, preset cargo and tripulation, preset devices and attack mode,
> etc)
> -Increase groups slots
> -Build a object list due to a powered search criteria like and make a
> group in one step (including wings)
> -Give any order to all object from a group (included match Escort,
> kill, intercept object and Auto intercept range, etc)
>
> ... it isn't?
>
> Go, Go Tim, go, go, go ... Tim, be good ;p
>

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Myflowers

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Since: Dec 11, 2005
Posts: 40



(Msg. 3) Posted: Thu Apr 20, 2006 1:49 am
Post subject: Re: New Client? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Yes, setting Jumpgate Code to hundreds of objects is very bored...

Ergonomics ... we need more ergonomics.

What do you think about a "Turn parser DLL" where 3rd Party Clients
could send a list of orders to convert it in a valid TRN? An
alternative Client could be developed and Tim keep his code untouched.
Tim could enhace the Host while others could build a second Client.
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Myflowers

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Since: Dec 11, 2005
Posts: 40



(Msg. 4) Posted: Thu Apr 20, 2006 10:10 am
Post subject: Re: New Client? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Well, seen yet. Good work.

IMHO, the "playability" of game (including bugs, documentation and race
tune), the lack of Ergonomics and too much micromanagement is the most
important to solve. Then IA, then drivers for 3rd party applications
and finnaly at last position New Races.
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Lord Lancelot

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Since: Aug 21, 2005
Posts: 691



(Msg. 5) Posted: Thu Apr 20, 2006 11:07 am
Post subject: Re: New Client? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

I agree with your suggestions and their order.

We want Improvements to the planet Client !
We want full control over Quickbuild !
We want host 196 !

We want Improvements to the planet Client !
We want full control over Quickbuild !
We want host 196 !

We want Improvements to the planet Client !
We want full control over Quickbuild !
We want host 196 !

We want Fireclouds and Paxs for everyone ! Oops sorry got carried
away.

Lord Lancelot
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Myflowers

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Since: Dec 11, 2005
Posts: 40



(Msg. 6) Posted: Thu Apr 20, 2006 12:13 pm
Post subject: Re: New Client? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Fireclouds and Paxs for everyone?? Hey, I agree, why not?...

We want WEBs for everyone !
We want Scottys for everyone !
We want Amazonas Natives for everyone !

;p
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Eric

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Since: Mar 24, 2006
Posts: 94



(Msg. 7) Posted: Fri Apr 21, 2006 5:55 am
Post subject: Re: New Client? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

What do I think of it? I've anxiously been waiting for it for years. Smile

"Myflowers" <alfredo.punzi DeleteThis @gmail.com> wrote in message
news:1145522980.948713.204060@z34g2000cwc.googlegroups.com...
> Yes, setting Jumpgate Code to hundreds of objects is very bored...
>
> Ergonomics ... we need more ergonomics.
>
> What do you think about a "Turn parser DLL" where 3rd Party Clients
> could send a list of orders to convert it in a valid TRN? An
> alternative Client could be developed and Tim keep his code untouched.
> Tim could enhace the Host while others could build a second Client.
>
 >> Stay informed about: New Client? 
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Eric

External


Since: Mar 24, 2006
Posts: 94



(Msg. 8) Posted: Fri Apr 21, 2006 5:55 am
Post subject: Re: New Client? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

I agree.

"Myflowers" <alfredo.punzi.RemoveThis@gmail.com> wrote in message
news:1145553044.728055.245200@i39g2000cwa.googlegroups.com...
> Well, seen yet. Good work.
>
> IMHO, the "playability" of game (including bugs, documentation and race
> tune), the lack of Ergonomics and too much micromanagement is the most
> important to solve. Then IA, then drivers for 3rd party applications
> and finnaly at last position New Races.
>
 >> Stay informed about: New Client? 
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Login to vote
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