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Clear Mind: Faster recharge or longer duration, range?

 
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Amigoid

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Since: Jun 05, 2007
Posts: 108



(Msg. 1) Posted: Tue Aug 28, 2007 8:30 am
Post subject: Clear Mind: Faster recharge or longer duration, range?
Archived from groups: alt>games>coh (more info?)

Since CM recharges pretty fast, should I focus on enhancing its
duration and maybe adding to the range?

 >> Stay informed about: Clear Mind: Faster recharge or longer duration, range? 
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Shenanigunner

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Since: Mar 16, 2007
Posts: 84



(Msg. 2) Posted: Tue Aug 28, 2007 3:50 pm
Post subject: Re: Clear Mind: Faster recharge or longer duration, range? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Somewhere, Amigoid wrote:
> Since CM recharges pretty fast, should I focus on enhancing its
> duration and maybe adding to the range?

Range is always helpful with CM. Even one SO is enough to help ensure you
can get a held teammate across the battle space.

You can't buff CM for extended duration, but you can slot it for recharge
so you can be sure to cycle around the team and keep everyone covered.

I think - but am not sure - that both family healers slot it 2 recharge, 1
range.

--
= The UPDATED v1.80 Keybind, Macro & Emote Guide for I8
= is available on HEROICA! - http://www.dgath.com/coh/
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ToolPackinMama

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Since: Feb 17, 2007
Posts: 282



(Msg. 3) Posted: Sun Sep 02, 2007 11:11 pm
Post subject: Re: Clear Mind: other questions [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Shenanigunner wrote:
> Somewhere, Amigoid wrote:
>> Since CM recharges pretty fast, should I focus on enhancing its
>> duration and maybe adding to the range?
>
> Range is always helpful with CM. Even one SO is enough to help ensure you
> can get a held teammate across the battle space.
>
> You can't buff CM for extended duration, but you can slot it for recharge
> so you can be sure to cycle around the team and keep everyone covered.
>
> I think - but am not sure - that both family healers slot it 2 recharge, 1
> range.
>

Can I use it on myself?
 >> Stay informed about: Clear Mind: Faster recharge or longer duration, range? 
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an0nemus

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Since: Aug 11, 2007
Posts: 9



(Msg. 4) Posted: Mon Sep 03, 2007 1:04 am
Post subject: Re: Clear Mind: other questions [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"ToolPackinMama" <philnblanc.TakeThisOut@comcast.net> wrote in message
news:CK6dnef6uKzJ5kbbnZ2dnUVZ_u3inZ2d@comcast.com...
> Shenanigunner wrote:
>> Somewhere, Amigoid wrote:
>>> Since CM recharges pretty fast, should I focus on enhancing its
>>> duration and maybe adding to the range?
>>
>> Range is always helpful with CM. Even one SO is enough to help ensure you
>> can get a held teammate across the battle space.
>>
>> You can't buff CM for extended duration, but you can slot it for recharge
>> so you can be sure to cycle around the team and keep everyone covered.
>>
>> I think - but am not sure - that both family healers slot it 2 recharge,
>> 1 range.
>>
>
> Can I use it on myself?

Nope.

Also, for the poster that slots it 2 recharge...normal recharge is 4
seconds, 1 rec redux takes it to 3 seconds, an additonal rec redux takes it
to 2.4 seconds. I don't really think you're getting the 'bang for the buck'
on that last rec redux...
 >> Stay informed about: Clear Mind: Faster recharge or longer duration, range? 
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