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"Christmas" Update!!!

 
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thanks for the update - >Great ADOM comedy to read here - I had many good laughs. Please enjoy :-) Hey would it have killed you to add like three lines to that post even what is going on with I know, I know, I shouldnt heckel ther creator, but C'mon were..

Eternium Man - s p o i l e r s p a c e j u s t i n c a s e I just started an eternium man game, and have a few question to clear up. 1) You cannot scumsave, correct? 2) You have to stay on the first level of the small cave, correct?

a questin about sickness - i dont think this is rather spoily, but are there any benefits for fighting sickness and not curing it with prayers or anything?

A question. - Is there some kind of weight limit for items?

YAVP: Tillie the Hurthling Barbarian - SPOILER SPACE! WOOOOOO! POSSIBLY SPOILY STUFF! > < > < > < > < > < > < > < > < > < > < > < < > < > < > < > < > < > < > < &
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fxkaiser

External


Since: Dec 27, 2007
Posts: 1



(Msg. 1) Posted: Thu Dec 27, 2007 4:41 am
Post subject: "Christmas" Update!!!
Archived from groups: rec>games>roguelike>adom (more info?)

There we are.

Thomas Biskup wrote:
>Hello everyone!
>2007 - the year of silence - is coming to an end. As promised in many emails
>there are quite a >number of plans for 2008, among them:
> * A redesign of the complete website (under way, I plan to use Drupal for
> the redesigned website, >http://www.drupal.org; the old content will
> migrate piece by piece)
> * Regular website updates through a blog - I hope to preserve enough time
> to write at least once per week
> * The release of JADE Version 0.1 (under way, but will still take a couple
> of months I guess; keep >your fingers crossed that I might receive a free
> license for IntelliJ - my new preferred Java IDE, see
> http://www.intellij.com, though JADE might have been too long without
> obvious life signs to qualify)
> * The release of at least one bug fix release for ADOM (not even started).
>
>So let's see how much I will manage to do... 2008 definitely is the JADE
>year on my list.
>
>Anyway - all the best to all fans of ADOM (and JADE) out there who keep up
>their support despite no releases in a long time. You are the best!

See http://www.adom.de/

(Hope i formatted it right)

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Krice

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Since: Dec 11, 2007
Posts: 83



(Msg. 2) Posted: Thu Dec 27, 2007 10:21 am
Post subject: Re: "Christmas" Update!!! [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On 27 joulu, 14:41, "fxkai...@googlemail.com"
<fxkai... RemoveThis @googlemail.com> wrote:
> There we are.

Wow. Almost as good as Duke Nukem Forever teaser:)
The thing about weekly blog updates is cool.

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Marcus

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Since: Dec 24, 2007
Posts: 9



(Msg. 3) Posted: Thu Dec 27, 2007 1:52 pm
Post subject: Re: "Christmas" Update!!! [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

"Krice" <paulkp DeleteThis @mbnet.fi> wrote in message
news:933d0343-a80f-4b69-8702-0a9976d2e87f@21g2000hsj.googlegroups.com...
> On 27 joulu, 14:41, "fxkai...@googlemail.com"
> <fxkai... DeleteThis @googlemail.com> wrote:
>> There we are.
>
> Wow. Almost as good as Duke Nukem Forever teaser:)
> The thing about weekly blog updates is cool.

I'll believe it when I see it :/

I love Adom, but I wish he'd either released the source, or done some
updates, the game has been in stasis forever, which is a real bummer
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mike3

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Since: Dec 12, 2007
Posts: 40



(Msg. 4) Posted: Fri Dec 28, 2007 12:42 am
Post subject: Re: "Christmas" Update!!! [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Dec 27, 5:41 am, "fxkai...@googlemail.com"
<fxkai... RemoveThis @googlemail.com> wrote:
> There we are.
>
>
>
>
>
> Thomas Biskup wrote:
> >Hello everyone!
> >2007 - the year of silence - is coming to an end. As promised in many emails
> >there are quite a >number of plans for 2008, among them:
> > * A redesign of the complete website (under way, I plan to use Drupal for
> >   the redesigned website, >http://www.drupal.org;the old content will
> >   migrate piece by piece)
> > * Regular website updates through a blog - I hope to preserve enough time
> >   to write at least once per week
> > * The release of JADE Version 0.1 (under way, but will still take a couple
> >   of months I guess; keep >your fingers crossed that I might receive a free
> >   license for IntelliJ - my new preferred Java IDE, see
> >  http://www.intellij.com, though JADE might have been too long without
> >   obvious life signs to qualify)
> > * The release of at least one bug fix release for ADOM (not even started).
>
> >So let's see how much I will manage to do... 2008 definitely is the JADE
> >year on my list.
>
> >Anyway - all the best to all fans of ADOM (and JADE) out there who keep up
> >their support despite no releases in a long time. You are the best!
>
> Seehttp://www.adom.de/
>
> (Hope i formatted it right)

Whoa! I thought TB had given up, I guess I was wrong...
Neat.
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BDerge

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Since: Nov 16, 2007
Posts: 6



(Msg. 5) Posted: Sun Dec 30, 2007 6:47 am
Post subject: Re: "Christmas" Update!!! [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

You realize it's a joke, right? It was funny for like four years, but
now it's just sad. Thomas is joking around with us. ADOM is dead.
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Petr Prokop

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Since: Dec 07, 2007
Posts: 6



(Msg. 6) Posted: Tue Jan 01, 2008 10:36 am
Post subject: Re: "Christmas" Update!!! [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Dec 27 2007, 7:21 pm, Krice <pau....RemoveThis@mbnet.fi> wrote:
> On 27 joulu, 14:41, "fxkai...@googlemail.com"
>
> <fxkai....RemoveThis@googlemail.com> wrote:
> > There we are.
>
> Wow. Almost as good as Duke Nukem Forever teaser:)
> The thing about weekly blog updates is cool.

We can only bet ... which on od them will see light of the day
earlier. DNF or JADE. My wager is on JADE :]

Btw, there was antoher update:

> I work on the JADE code to currently implement the first fully functional
> monsters (including equipment, etc.). More on that in the blog once it is up...
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Krice

External


Since: Dec 11, 2007
Posts: 83



(Msg. 7) Posted: Wed Jan 02, 2008 6:24 am
Post subject: Re: "Christmas" Update!!! [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On 1 tammi, 20:36, Petr Prokop <zwei2st... RemoveThis @gmail.com> wrote:
> We can only bet ... which on od them will see light of the day
> earlier. DNF or JADE. My wager is on JADE :]

And then there is a third one...

> Btw, there was antoher update:
> > I work on the JADE code to currently implement the first fully functional
> > monsters (including equipment, etc.). More on that in the blog once it is up...

I want to read that blog right now!
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Malorzean

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Since: Dec 19, 2007
Posts: 5



(Msg. 8) Posted: Fri Jan 04, 2008 7:35 pm
Post subject: Re: "Christmas" Update!!! [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

www.adom.de seems to be down: could be a good sign. Maybe the new
website changes will be up soon.

Malorzean
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