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CTMod problem

 
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Catriona R

External


Since: Aug 14, 2005
Posts: 4811



(Msg. 1) Posted: Sat Dec 10, 2005 12:55 pm
Post subject: CTMod problem
Archived from groups: alt>games>warcraft (more info?)

Ok, I've had CTMod (or bits of it) installed for months, and in all that
time I didn't know that it was the mod I keep seeing in screenshots which
gives proper info on the health of the targetted mob, because it's never
offered me an option for it.

On talking to a friend I found out that I should have options in the menu
for Player Stats and Target Stats, which ought to do things I want... but
they aren't there. I've downloaded and installed the entire default
package, no luck. I've deleted all the components and reinstalled it, I've
disabled every other addon I have in case of conflicts, I've even renamed
my CTMastermod.lua, to force it to make a new one. Nothing, except my
interface is now messed up and crowded with all kinds of changes I don't
want and will have to mess around for ages to undo.

Can anyone out there tell me how the heck I get this thing to give me
stats? I'm out of ideas... Sad
--
EU-Draenor:
Balgair - Human Rogue (lvl 46)
Droch - Undead Warlock (lvl 23)

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Stavros Christoforou

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Since: Oct 28, 2005
Posts: 60



(Msg. 2) Posted: Sat Dec 10, 2005 1:55 pm
Post subject: Re: CTMod problem [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Catriona R wrote:
> Ok, I've had CTMod (or bits of it) installed for months, and in all that
> time I didn't know that it was the mod I keep seeing in screenshots which
> gives proper info on the health of the targetted mob, because it's never
> offered me an option for it.
>
> On talking to a friend I found out that I should have options in the menu
> for Player Stats and Target Stats, which ought to do things I want... but
> they aren't there. I've downloaded and installed the entire default
> package, no luck. I've deleted all the components and reinstalled it, I've
> disabled every other addon I have in case of conflicts, I've even renamed
> my CTMastermod.lua, to force it to make a new one. Nothing, except my
> interface is now messed up and crowded with all kinds of changes I don't
> want and will have to mess around for ages to undo.
>
> Can anyone out there tell me how the heck I get this thing to give me
> stats? I'm out of ideas... Sad

It is the Unit_Frames (or sth like that) option.

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Catriona R

External


Since: Aug 14, 2005
Posts: 4811



(Msg. 3) Posted: Sun Dec 11, 2005 7:55 am
Post subject: Re: CTMod problem [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Sat, 10 Dec 2005 18:28:20 +0100, Stavros Christoforou
<stgreek_spamalot.RemoveThis@hotmail.com> wrote:

>Catriona R wrote:
>> Can anyone out there tell me how the heck I get this thing to give me
>> stats? I'm out of ideas... Sad
>
>It is the Unit_Frames (or sth like that) option.

Aha, that's it, thanks! Smile Now to tell my friend off for telling me I
should be looking for an option called Target Stats... Wink
--
EU-Draenor:
Balgair - Human Rogue (lvl 46)
Droch - Undead Warlock (lvl 23)
 >> Stay informed about: CTMod problem 
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