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How do you get CHD's to run at normal speed?

 
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jiarossi

External


Since: Mar 01, 2006
Posts: 94



(Msg. 1) Posted: Sun Jan 20, 2008 12:45 pm
Post subject: How do you get CHD's to run at normal speed?
Archived from groups: alt>games>mame (more info?)

comp is a P4 seperate graphics card still seems like slow motion

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Andreas Kohlbach

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Since: Sep 26, 2006
Posts: 209



(Msg. 2) Posted: Sun Jan 20, 2008 7:16 pm
Post subject: Re: How do you get CHD's to run at normal speed? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

jiarossi.TakeThisOut@aol.com wrote on 20. January 2008:
>
> comp is a P4 seperate graphics card still seems like slow motion

Some games might not be emulated on full speed on the best hardware you
cab get hold on.
--
Andreas
Old school arcade classics at <http://www.ankman.de/mame/>
Tired of Windows malware but fear to try out Linux? Try a CD-live Linux which
does not touch your harddisk. Like <http://www.ubuntu.com/> or
<http://www.knoppix.com/>. Find out if Linux works for you without any risk.

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jiarossi

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Since: Mar 01, 2006
Posts: 94



(Msg. 3) Posted: Mon Jan 21, 2008 3:39 am
Post subject: Re: How do you get CHD's to run at normal speed? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Jan 20, 7:16 pm, Andreas Kohlbach <ank....TakeThisOut@gmail.com> wrote:
> jiaro....TakeThisOut@aol.com wrote on 20. January 2008:
>
>
>
> > comp is a P4 seperate graphics card still seems like slow motion
>
> Some games might not be emulated on full speed on the best hardware you
> cab get hold on.
> --
> Andreas
> Old school arcade classics at <http://www.ankman.de/mame/>
> Tired of Windows malware but fear to try out Linux? Try a CD-live Linux which
> does not touch your harddisk. Like <http://www.ubuntu.com/> or
> <http://www.knoppix.com/>. Find out if Linux works for you without any risk.

I'm going to try loading a few games to a flash drive and see what
happens.
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jiarossi

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Since: Mar 01, 2006
Posts: 94



(Msg. 4) Posted: Mon Jan 21, 2008 6:24 am
Post subject: Re: How do you get CHD's to run at normal speed? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Jan 21, 8:08 am, Ian Rawlings <new....TakeThisOut@tarcus.org.uk> wrote:
> On 2008-01-21, jiaro....TakeThisOut@aol.com <jiaro....TakeThisOut@aol.com> wrote:
>
> > I'm going to try loading a few games to a flash drive and see what
> > happens.
>
> Not sure why you think that'll help, I'd have thought that the slow
> speed is down to the graphics etc hardware that is being emulated
> rather than the data access, which is all that a flash drive would
> help with.  Even then it'll only really help with access times.  The
> speed of CHD based games seems to be down to the game hardware being
> so recent that it's too powerful to be emulated quickly enough rather
> than anything to do with it being a CHD based game.  Someone correct
> me if I'm wrong please!
>
> --
> Blast off and strike the evil Bydo empire!

I don't know if it will work but i'll try.As far as the games aren't
they outdated compared to the more current comp capabilities.
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jiarossi

External


Since: Mar 01, 2006
Posts: 94



(Msg. 5) Posted: Mon Jan 21, 2008 7:04 am
Post subject: Re: How do you get CHD's to run at normal speed? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Jan 21, 9:32 am, Ian Rawlings <new....TakeThisOut@tarcus.org.uk> wrote:
> On 2008-01-21, jiaro....TakeThisOut@aol.com <jiaro....TakeThisOut@aol.com> wrote:
>
> > I don't know if it will work but i'll try.As far as the games aren't
> > they outdated compared to the more current comp capabilities.
>
> Indeed, but I suspect you're not aware of what MAME is about,
> basically games playing is a side-effect of the main aim of the
> project, it's not intended to be used specifically to play the games.
> That's why a game like Asteroids can severly tax a 1 gig pentium 3
> which is vastly more powerful than would be required just to run an
> emulation of the gameplay *only*, rather than emulating the actual
> hardware of the machine.  Do a google for mame FAQs if you need more
> info on this aspect.
>
> There are other pure game emulators that are just intended to be used
> to play games so if you're after a specific game, it might be worth
> you looking for a games system designed to play it rather than
> actually emulate the machine's hardware, there are some out there that
> can properly play some games that mame struggles with.
>
> --
> Blast off and strike the evil Bydo empire!

Thanks i'm more a pinball guru but making a mame system looks to be a
fun project.Since i have a multicade it seems like a natural
progression to mame so as not to get bored with selection.

Jeff
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Old School Al

External


Since: Nov 23, 2007
Posts: 25



(Msg. 6) Posted: Mon Jan 21, 2008 9:43 am
Post subject: Re: How do you get CHD's to run at normal speed? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Jan 21, 10:44 am, Ian Rawlings <new... DeleteThis @tarcus.org.uk> wrote:
> On 2008-01-21, jiaro... DeleteThis @aol.com <jiaro... DeleteThis @aol.com> wrote:
>
> > Thanks i'm more a pinball guru but making a mame system looks to be a
> > fun project.Since i have a multicade it seems like a natural
> > progression to mame so as not to get bored with selection.
>
> Yes it is good fun, and if you're a hobbyist then the multitude of
> arcade game controls should keep you very entertained Wink  The problem
> is that at the end of building the cabinet you might not bother
> playing the games!
>
> --
> Blast off and strike the evil Bydo empire!

Ain't that the truth! Compared to the amount of time putting a MAME
cab together and the amount of time I actually play it, probably not
worth it but it was a fun project and still mess with it now and then.

Al
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Ian Rawlings

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Since: Oct 12, 2006
Posts: 125



(Msg. 7) Posted: Mon Jan 21, 2008 1:08 pm
Post subject: Re: How do you get CHD's to run at normal speed? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On 2008-01-21, jiarossi DeleteThis @aol.com <jiarossi DeleteThis @aol.com> wrote:

> I'm going to try loading a few games to a flash drive and see what
> happens.

Not sure why you think that'll help, I'd have thought that the slow
speed is down to the graphics etc hardware that is being emulated
rather than the data access, which is all that a flash drive would
help with. Even then it'll only really help with access times. The
speed of CHD based games seems to be down to the game hardware being
so recent that it's too powerful to be emulated quickly enough rather
than anything to do with it being a CHD based game. Someone correct
me if I'm wrong please!

--
Blast off and strike the evil Bydo empire!
 >> Stay informed about: How do you get CHD's to run at normal speed? 
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Ian Rawlings

External


Since: Oct 12, 2006
Posts: 125



(Msg. 8) Posted: Mon Jan 21, 2008 2:32 pm
Post subject: Re: How do you get CHD's to run at normal speed? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On 2008-01-21, jiarossi.DeleteThis@aol.com <jiarossi.DeleteThis@aol.com> wrote:

> I don't know if it will work but i'll try.As far as the games aren't
> they outdated compared to the more current comp capabilities.

Indeed, but I suspect you're not aware of what MAME is about,
basically games playing is a side-effect of the main aim of the
project, it's not intended to be used specifically to play the games.
That's why a game like Asteroids can severly tax a 1 gig pentium 3
which is vastly more powerful than would be required just to run an
emulation of the gameplay *only*, rather than emulating the actual
hardware of the machine. Do a google for mame FAQs if you need more
info on this aspect.

There are other pure game emulators that are just intended to be used
to play games so if you're after a specific game, it might be worth
you looking for a games system designed to play it rather than
actually emulate the machine's hardware, there are some out there that
can properly play some games that mame struggles with.

--
Blast off and strike the evil Bydo empire!
 >> Stay informed about: How do you get CHD's to run at normal speed? 
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Ian Rawlings

External


Since: Oct 12, 2006
Posts: 125



(Msg. 9) Posted: Mon Jan 21, 2008 4:44 pm
Post subject: Re: How do you get CHD's to run at normal speed? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On 2008-01-21, jiarossi RemoveThis @aol.com <jiarossi RemoveThis @aol.com> wrote:

> Thanks i'm more a pinball guru but making a mame system looks to be a
> fun project.Since i have a multicade it seems like a natural
> progression to mame so as not to get bored with selection.

Yes it is good fun, and if you're a hobbyist then the multitude of
arcade game controls should keep you very entertained Wink The problem
is that at the end of building the cabinet you might not bother
playing the games!

--
Blast off and strike the evil Bydo empire!
 >> Stay informed about: How do you get CHD's to run at normal speed? 
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Ian Rawlings

External


Since: Oct 12, 2006
Posts: 125



(Msg. 10) Posted: Mon Jan 21, 2008 9:02 pm
Post subject: Re: How do you get CHD's to run at normal speed? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On 2008-01-21, Old School Al <kuesteral RemoveThis @gmail.com> wrote:

> Ain't that the truth! Compared to the amount of time putting a MAME
> cab together and the amount of time I actually play it, probably not
> worth it but it was a fun project and still mess with it now and then.

Mine's in bits behind me right now, I don't think I actually played
any games in between the the previous two times I pulled it apart..
Must get around to putting it back together, it's not even a
complicated one.

--
Blast off and strike the evil Bydo empire!
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Hellmark

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Since: Feb 16, 2007
Posts: 69



(Msg. 11) Posted: Tue Jan 22, 2008 2:08 pm
Post subject: Re: How do you get CHD's to run at normal speed? [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

On Mon, 21 Jan 2008 06:24:56 -0800, jiarossi.TakeThisOut@aol.com wrote:
> I don't know if it will work but i'll try.As far as the games aren't
> they outdated compared to the more current comp capabilities.

They are outdated by todays standards, but to properly EMULATE them, you
need some really hefty hardware. Think of it like this, '60s Muscle cars
are way outdated by todays technology, but, can you get the same
performance out of like a stock Dodge Neon, with its technological
advantage?

MAME works to fully mimic each and everything that the original hardware
does, exactly. It is possible to take the MAME source code, study it, and
recreate the hardware based on it. And that's kinda part of the point,
the MAME devs want to document the hardware.
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