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Since: Apr 09, 2005 Posts: 82
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(Msg. 1) Posted: Thu Sep 27, 2007 10:03 am
Post subject: Bypassing Infancy Stage Archived from groups: alt>games>the-sims-2 (more info?)
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| I know I've seen this addressed before, but can't remember -- how can I
make my newborns progress directly to toddler stage? I tried the
Boolprop Testing "set to birthday" cheat but it doesn't seem to work
with babies as they aren't playable. Or do you first make them playable?
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>> Stay informed about: Bypassing Infancy Stage |
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Since: Jul 12, 2005 Posts: 3067
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(Msg. 2) Posted: Thu Sep 27, 2007 8:34 pm
Post subject: Re: Bypassing Infancy Stage [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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azzure DeleteThis @olypen.com wrote:
> I know I've seen this addressed before, but can't remember -- how can
> I make my newborns progress directly to toddler stage? I tried the
> Boolprop Testing "set to birthday" cheat but it doesn't seem to work
> with babies as they aren't playable. Or do you first make them
> playable?
Babies are borked in the game, pretty much. You can try using Merola's
Multi-painting to subtract 3 days from the baby's life, which you can do
with any active sim. That will trigger the "help with birthday" scenario.
But it can sometimes take two full days in my game to actually get the baby
to age transition. Even buying a birthday cake and taking the baby to it is
no guarantee that the kid will transition. Most of the twins in my game are
at least a day apart in age due to the borked aging to toddler.
Jeanie >> Stay informed about: Bypassing Infancy Stage |
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Since: Jan 31, 2006 Posts: 700
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(Msg. 3) Posted: Thu Sep 27, 2007 11:10 pm
Post subject: Re: Bypassing Infancy Stage [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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azzure.DeleteThis@olypen.com wrote:
> I know I've seen this addressed before, but can't remember -- how can
> I make my newborns progress directly to toddler stage? I tried the
> Boolprop Testing "set to birthday" cheat but it doesn't seem to work
> with babies as they aren't playable. Or do you first make them
> playable?
You just need to have an active sim shift-click on the baby and then select
"Set to birthday". The baby doesn't need to be controllable.
As Jeanie said, baby aging is borked in the game and the best way to age
babies is probably Merola's painting. You can also try taking the baby to a
birthday cake (buy the single layer cake and make sure you have some space
on a tabe or counter) but that doesn't always work.
Engram >> Stay informed about: Bypassing Infancy Stage |
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Since: Jul 20, 2005 Posts: 2443
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(Msg. 4) Posted: Thu Sep 27, 2007 11:10 pm
Post subject: Re: Bypassing Infancy Stage [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Engram wrote:
> azzure DeleteThis @olypen.com wrote:
>> I know I've seen this addressed before, but can't remember -- how can
>> I make my newborns progress directly to toddler stage? I tried the
>> Boolprop Testing "set to birthday" cheat but it doesn't seem to work
>> with babies as they aren't playable. Or do you first make them
>> playable?
>
> You just need to have an active sim shift-click on the baby and then
> select "Set to birthday". The baby doesn't need to be controllable.
>
> As Jeanie said, baby aging is borked in the game and the best way to
> age babies is probably Merola's painting. You can also try taking the
> baby to a birthday cake (buy the single layer cake and make sure you
> have some space on a tabe or counter) but that doesn't always work.
>
They won't grow up if they are too tired, I have found. Too hungry possibly
too. I had problems with twins one time and made them selectable to find
out their motives. I didn't ever have a problem, using the cake, until
Pets. Since then I have made sure I noticed them sleeping fairly
recently, and it's been okay again.
--
kat
>^..^< >> Stay informed about: Bypassing Infancy Stage |
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Since: Jul 12, 2005 Posts: 3067
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(Msg. 5) Posted: Thu Sep 27, 2007 11:10 pm
Post subject: Re: Bypassing Infancy Stage [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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kat wrote:
> Engram wrote:
>> azzure.TakeThisOut@olypen.com wrote:
>>> I know I've seen this addressed before, but can't remember -- how
>>> can I make my newborns progress directly to toddler stage? I tried
>>> the Boolprop Testing "set to birthday" cheat but it doesn't seem to
>>> work with babies as they aren't playable. Or do you first make them
>>> playable?
>>
>> You just need to have an active sim shift-click on the baby and then
>> select "Set to birthday". The baby doesn't need to be controllable.
>>
>> As Jeanie said, baby aging is borked in the game and the best way to
>> age babies is probably Merola's painting. You can also try taking the
>> baby to a birthday cake (buy the single layer cake and make sure you
>> have some space on a tabe or counter) but that doesn't always work.
>>
>
> They won't grow up if they are too tired, I have found. Too hungry
> possibly too. I had problems with twins one time and made them
> selectable to find out their motives. I didn't ever have a
> problem, using the cake, until Pets. Since then I have made sure I
> noticed them sleeping fairly recently, and it's been okay again.
I've thought that might be the problem, too, but even using the
multi-painting to max motives of everyone on the lot still didn't work. The
aging scenario from infancy to toddlerhood has been borked pretty much since
the first expansion pack came out and maybe even before that.
Jeanie >> Stay informed about: Bypassing Infancy Stage |
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Since: Jul 20, 2005 Posts: 2443
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(Msg. 6) Posted: Fri Sep 28, 2007 4:55 am
Post subject: Re: Bypassing Infancy Stage [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Jeanie wrote:
> kat wrote:
>>
>> They won't grow up if they are too tired, I have found. Too hungry
>> possibly too. I had problems with twins one time and made them
>> selectable to find out their motives. I didn't ever have a
>> problem, using the cake, until Pets. Since then I have made sure I
>> noticed them sleeping fairly recently, and it's been okay again.
>
> I've thought that might be the problem, too, but even using the
> multi-painting to max motives of everyone on the lot still didn't
> work. The aging scenario from infancy to toddlerhood has been borked
> pretty much since the first expansion pack came out and maybe even
> before that.
Trying to let them grow up without the cake I have always found difficult.
I have let it run through, firstly because I didn't know about the cake, but
since I did as well, I don't know why now. It can take hours before it
happens - and usually it's someone who isn't going to get enough sleep for
work too, who does the tossing.
--
kat
>^..^< >> Stay informed about: Bypassing Infancy Stage |
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Since: Oct 02, 2007 Posts: 2
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(Msg. 7) Posted: Tue Oct 02, 2007 7:56 pm
Post subject: Re: Bypassing Infancy Stage [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On Sep 27, 6:12 pm, "kat" <k....RemoveThis@ntalk.org> wrote:
> Engram wrote:
> > azz....RemoveThis@olypen.com wrote:
> >> I know I've seen this addressed before, but can't remember -- how can
> >> I make my newborns progress directly to toddler stage? I tried the
> >> Boolprop Testing "set to birthday" cheat but it doesn't seem to work
> >> with babies as they aren't playable. Or do you first make them
> >> playable?
>
> > You just need to have an active sim shift-click on the baby and then
> > select "Set to birthday". The baby doesn't need to be controllable.
>
> > As Jeanie said, baby aging is borked in the game and the best way to
> > age babies is probably Merola's painting. You can also try taking the
> > baby to a birthday cake (buy the single layer cake and make sure you
> > have some space on a tabe or counter) but that doesn't always work.
>
> They won't grow up if they are too tired, I have found. Too hungry possibly
> too. I had problems with twins one time and made them selectable to find
> out their motives. I didn't ever have a problem, using the cake, until
> Pets. Since then I have made sure I noticed them sleeping fairly
> recently, and it's been okay again.
>
> --
> kat
> >^..^<- Hide quoted text -
>
> - Show quoted text -
I've found that if their diaper is dirty/full, they will not grow up
until it's been changed. >> Stay informed about: Bypassing Infancy Stage |
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Since: Jun 19, 2007 Posts: 8
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(Msg. 8) Posted: Wed Nov 14, 2007 4:10 am
Post subject: Re: Bypassing Infancy Stage [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On Sep 27, 11:12 pm, "kat" <k....TakeThisOut@ntalk.org> wrote:
> Engram wrote:
> > azz....TakeThisOut@olypen.com wrote:
> >> I know I've seen this addressed before, but can't remember -- how can
> >> I make my newborns progress directly to toddler stage? I tried the
> >> Boolprop Testing "set to birthday" cheat but it doesn't seem to work
> >> with babies as they aren't playable. Or do you first make them
> >> playable?
>
> > You just need to have an active sim shift-click on the baby and then
> > select "Set to birthday". The baby doesn't need to be controllable.
>
> > As Jeanie said, baby aging is borked in the game and the best way to
> > age babies is probably Merola's painting. You can also try taking the
> > baby to a birthday cake (buy the single layer cake and make sure you
> > have some space on a tabe or counter) but that doesn't always work.
>
> They won't grow up if they are too tired, I have found. Too hungry possibly
> too. I had problems with twins one time and made them selectable to find
> out their motives. I didn't ever have a problem, using the cake, until
> Pets. Since then I have made sure I noticed them sleeping fairly
> recently, and it's been okay again.
>
> --
> kat
> >^..^<
Yeah I noticed that; I usually skip until Childhood, I just find the
infants and babies annoying. I had twins (infants) and the second one
got stuck when I tried to grow it by Set To Birthday and then Bring To
Cake. Turned out he was too tired, so after Forcing an Error (he was
stuck mid air), I made him selectable, used the golden spider cheat to
set everything to max and and then told him to grow up. No problems in
the next step, to Children.
/Stefan >> Stay informed about: Bypassing Infancy Stage |
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Since: Jul 20, 2005 Posts: 2443
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(Msg. 9) Posted: Wed Nov 14, 2007 12:37 pm
Post subject: Re: Bypassing Infancy Stage [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Avilan wrote:
> On Sep 27, 11:12 pm, "kat" <k....DeleteThis@ntalk.org> wrote:
>>
>> They won't grow up if they are too tired, I have found. Too hungry
>> possibly too. I had problems with twins one time and made them
>> selectable to find out their motives. I didn't ever have a
>> problem, using the cake, until Pets. Since then I have made sure
>> I noticed them sleeping fairly recently, and it's been okay again.
>>
>
> Yeah I noticed that; I usually skip until Childhood, I just find the
> infants and babies annoying. I had twins (infants) and the second one
> got stuck when I tried to grow it by Set To Birthday and then Bring To
> Cake. Turned out he was too tired, so after Forcing an Error (he was
> stuck mid air), I made him selectable, used the golden spider cheat to
> set everything to max and and then told him to grow up. No problems in
> the next step, to Children.
>
I don't mind the baby/toddler stage. Admittedly the babies I do grow up as
soon as the option presents itself, but toddlers I mostly leave to get on
with it, unless they hit a weekend and I feel they might be better off
spending that day as a child!
What I find too long is the teen age. My born in game teens generally have
a slew of skills by the time they get to that stage, and can get to the top
of any teen career in a few days. Those that want friends and fun are
generally better off getting both at Uni anyway. I would happily see that
life stage shortened by at least 4 days - and most do go off to college
before then, if going.
--
kat
>^..^< >> Stay informed about: Bypassing Infancy Stage |
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Since: Dec 18, 2007 Posts: 11
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(Msg. 10) Posted: Thu Nov 15, 2007 6:35 am
Post subject: Re: Bypassing Infancy Stage [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On Nov 14, 1:37 pm, "kat" <k... RemoveThis @ntalk.org> wrote:
> Avilan wrote:
> > On Sep 27, 11:12 pm, "kat" <k... RemoveThis @ntalk.org> wrote:
>
> >> They won't grow up if they are too tired, I have found. Too hungry
> >> possibly too. I had problems with twins one time and made them
> >> selectable to find out their motives. I didn't ever have a
> >> problem, using the cake, until Pets. Since then I have made sure
> >> I noticed them sleeping fairly recently, and it's been okay again.
>
> > Yeah I noticed that; I usually skip until Childhood, I just find the
> > infants and babies annoying. I had twins (infants) and the second one
> > got stuck when I tried to grow it by Set To Birthday and then Bring To
> > Cake. Turned out he was too tired, so after Forcing an Error (he was
> > stuck mid air), I made him selectable, used the golden spider cheat to
> > set everything to max and and then told him to grow up. No problems in
> > the next step, to Children.
>
> I don't mind the baby/toddler stage. Admittedly the babies I do grow up as
> soon as the option presents itself, but toddlers I mostly leave to get on
> with it, unless they hit a weekend and I feel they might be better off
> spending that day as a child!
>
> What I find too long is the teen age. My born in game teens generally have
> a slew of skills by the time they get to that stage, and can get to the top
> of any teen career in a few days. Those that want friends and fun are
> generally better off getting both at Uni anyway. I would happily see that
> life stage shortened by at least 4 days - and most do go off to college
> before then, if going.
>
> --
> kat
> >^..^<
Well, different strokes... I love the teens: shorter days (in school)
than children, still all weekends off. Perfect for giving them all
those skills and a healthy workout schedule
I have never played college, at all, I use the fake diploma cheat
instead when they become adults. I just can't be bothered, I want to
go on with my grand scheme of neighborhood planning without having to
pay attention to some Rory Gilmore situation
/Stefan >> Stay informed about: Bypassing Infancy Stage |
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Since: Jul 20, 2005 Posts: 2443
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(Msg. 11) Posted: Thu Nov 15, 2007 3:27 pm
Post subject: Re: Bypassing Infancy Stage [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Avilan wrote:
> On Nov 14, 1:37 pm, "kat" <k....TakeThisOut@ntalk.org> wrote:
>> Avilan wrote:
>>
>> What I find too long is the teen age. My born in game teens
>> generally have a slew of skills by the time they get to that stage,
>> and can get to the top of any teen career in a few days. Those that
>> want friends and fun are generally better off getting both at Uni
>> anyway. I would happily see that life stage shortened by at least 4
>> days - and most do go off to college before then, if going.
>>
>> --
>> kat
>> >^..^<
>
> Well, different strokes... I love the teens: shorter days (in school)
> than children, still all weekends off. Perfect for giving them all
> those skills and a healthy workout schedule
> I have never played college, at all, I use the fake diploma cheat
> instead when they become adults. I just can't be bothered, I want to
> go on with my grand scheme of neighborhood planning without having to
> pay attention to some Rory Gilmore situation
>
I don't really know about theGilmore bit - tv reference is it? I suppose
the rest depends a little on what your scheme is. I have cheated college
diplomas but mostly for sims created as adults. Some sims get a fast track
through college with the college adjuster. Some take their time, meet a
heap of sims, and get their 20 best friend, 20 loves or 20 woohoos with
different sims, if not completed, well underway. But that assumes you want
them to go permaplat.
--
kat
>^..^< >> Stay informed about: Bypassing Infancy Stage |
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Since: Apr 09, 2007 Posts: 987
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(Msg. 12) Posted: Thu Nov 15, 2007 6:58 pm
Post subject: Re: Bypassing Infancy Stage [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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"kat" <kat.DeleteThis@ntalk.org> wrote in message
news:fhhojp$iiq$1@babylon5.colinjones.co.uk...
> I don't really know about theGilmore bit - tv reference is it? I suppose
> the rest depends a little on what your scheme is. I have cheated college
> diplomas but mostly for sims created as adults. Some sims get a fast
track
> through college with the college adjuster. Some take their time, meet a
> heap of sims, and get their 20 best friend, 20 loves or 20 woohoos with
> different sims, if not completed, well underway. But that assumes you
want
> them to go permaplat.
I'm going to say it again because in my opinion people don't say it often
enough, I like University. I think it's a good EP. I do not cheat at all
and my only gripe is that it's too easy to get a first (or whatever the
American equivalent is - it wasn't/isn't that easy for me).
Best wishes
maxon >> Stay informed about: Bypassing Infancy Stage |
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Since: Nov 21, 2006 Posts: 2344
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(Msg. 13) Posted: Thu Nov 15, 2007 6:58 pm
Post subject: Re: Bypassing Infancy Stage [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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maxon wrote:
> "kat" <kat.TakeThisOut@ntalk.org> wrote in message
> news:fhhojp$iiq$1@babylon5.colinjones.co.uk...
>
>>I don't really know about theGilmore bit - tv reference is it? I suppose
>>the rest depends a little on what your scheme is. I have cheated college
>>diplomas but mostly for sims created as adults. Some sims get a fast
>
> track
>
>>through college with the college adjuster. Some take their time, meet a
>>heap of sims, and get their 20 best friend, 20 loves or 20 woohoos with
>>different sims, if not completed, well underway. But that assumes you
>
> want
>
>>them to go permaplat.
>
>
> I'm going to say it again because in my opinion people don't say it often
> enough, I like University. I think it's a good EP. I do not cheat at all
> and my only gripe is that it's too easy to get a first (or whatever the
> American equivalent is - it wasn't/isn't that easy for me).
>
> Best wishes
> maxon
>
>
It's not wasy....whereas our seconday school system is really going
downhill, our unviersity system is very good....I like Uni. now that I
figured out a better way to lay it. Instead of the big dorms, I moved my
kids out into townhouses...2 apiece...that way I don't get so
overwhelmed tracking down 8 people at a time! >> Stay informed about: Bypassing Infancy Stage |
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Since: Jul 20, 2005 Posts: 2443
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(Msg. 14) Posted: Thu Nov 15, 2007 11:00 pm
Post subject: Re: Bypassing Infancy Stage [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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maxon wrote:
> "kat" <kat.DeleteThis@ntalk.org> wrote in message
> news:fhhojp$iiq$1@babylon5.colinjones.co.uk...
>> I don't really know about theGilmore bit - tv reference is it? I
>> suppose the rest depends a little on what your scheme is. I have
>> cheated college diplomas but mostly for sims created as adults.
>> Some sims get a fast track through college with the college
>> adjuster. Some take their time, meet a heap of sims, and get their
>> 20 best friend, 20 loves or 20 woohoos with different sims, if not
>> completed, well underway. But that assumes you want them to go
>> permaplat.
>
> I'm going to say it again because in my opinion people don't say it
> often enough, I like University. I think it's a good EP. I do not
> cheat at all and my only gripe is that it's too easy to get a first
> (or whatever the American equivalent is - it wasn't/isn't that easy
> for me).
>
It is, far too easy, which is possibly why I cheat. Even easier in Autumn
now. I rarely cheat them skill points, certainly not if they have been in
the game before - brand new sims created as young adults might get a little
help, but they are rare anyway. Some sims I just don't know what to do with,
so I bring forward the exams - that's the fast track. They have to have all
the skills needed for the level, and be sure of making the dean's list, or
they don't get the early exam option. So if it was harder it wouldn't
happen.
But the sims that want to meet people, they get the time to do it. It would
make much more sense if they got low grade averages, but they still seem to
do well, too easily.
--
kat
>^..^< >> Stay informed about: Bypassing Infancy Stage |
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Since: Dec 18, 2007 Posts: 11
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(Msg. 15) Posted: Fri Nov 16, 2007 4:26 am
Post subject: Re: Bypassing Infancy Stage [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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On Nov 15, 4:27 pm, "kat" <k... RemoveThis @ntalk.org> wrote:
> Avilan wrote:
> > On Nov 14, 1:37 pm, "kat" <k... RemoveThis @ntalk.org> wrote:
> >> Avilan wrote:
>
> >> What I find too long is the teen age. My born in game teens
> >> generally have a slew of skills by the time they get to that stage,
> >> and can get to the top of any teen career in a few days. Those that
> >> want friends and fun are generally better off getting both at Uni
> >> anyway. I would happily see that life stage shortened by at least 4
> >> days - and most do go off to college before then, if going.
>
> >> --
> >> kat
> >> >^..^<
>
> > Well, different strokes... I love the teens: shorter days (in school)
> > than children, still all weekends off. Perfect for giving them all
> > those skills and a healthy workout schedule
> > I have never played college, at all, I use the fake diploma cheat
> > instead when they become adults. I just can't be bothered, I want to
> > go on with my grand scheme of neighborhood planning without having to
> > pay attention to some Rory Gilmore situation
>
> I don't really know about theGilmore bit - tv reference is it? I suppose
> the rest depends a little on what your scheme is. I have cheated college
> diplomas but mostly for sims created as adults. Some sims get a fast track
> through college with the college adjuster. Some take their time, meet a
> heap of sims, and get their 20 best friend, 20 loves or 20 woohoos with
> different sims, if not completed, well underway. But that assumes you want
> them to go permaplat.
>
> --
> kat
> >^..^<
....(Big eyes) You haven't seen Gilmore Girls?
I'm a guy and I LOVE that series (my wife and I am having a 4 episodes
a day marathon right now). Of course I had an insta-crush Loralai as
soon as she came on screen in the first episode... Rory is her
daughter in the series.
Anyway, I am most interested in populating the neighborhood with my
creations  . I play on Kahuna island (my own neighborhood) and the
only (residential) houses there are the ones built by the children of
the original two families. I do use the "join families" option though
since I almost never marry in townies in the families but create my
own sims for that.
I have never tried to accomplice a "life goal", I just concentrate on
them being more or less happy.
/stefan >> Stay informed about: Bypassing Infancy Stage |
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