|
Related Topics:
| More Dogs? - Sorry peeps, if this is a repeat question, I was just wondering if there was any way of adopting or having more then 2 dogs, for some reason that seems to be my limit... Thanks Rob
Turn ons - You know, I wish there were more choices for turn ons and turn offs. It might not be correct, but don't you think there should be a slot for skintone? I mean, really. Maybe you've got a sim who is turned on by Latinos or Asians or blacks..
Problems with glamour life - I've got all the EPS with festive holiday stuff pack. When I try to install glamour, it says 'you are running the wrong version of ts2. please use ts2 pets insted.' how can i solve this and install glamour? -- James
Installations - Please could anyone tell me how often they have to Sims2 because of crashes etc? I have had to do it about 3 times and I am just about to do it again because of the problem of the a crash when I want to create a family. Thanks Pam
Careers icons gone - Hi I have uni, and of course the sims 2 installed on my pc. It is running nicely and i love the game. Recently the careers icons from view - that is where thye normally appear they are not anymore. This is in uni..
|
|
|
Next: Sims 2 - remove censor and enable advanced object..
|
| Author |
Message |
External

Since: Feb 17, 2008 Posts: 3
|
(Msg. 1) Posted: Mon Mar 17, 2008 7:28 pm
Post subject: Building to the edge... Archived from groups: alt>games>the-sims-2 (more info?)
|
|
|
|
|
| Back to top |
|
 |  |
External

Since: Mar 17, 2008 Posts: 135
|
(Msg. 2) Posted: Mon Mar 17, 2008 7:28 pm
Post subject: Re: Building to the edge... [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
|
|
|
"Martha" <fg.DeleteThis@forgot.com> wrote in message
news:47de2b9f$0$5200$afc38c87@news.optusnet.com.au...
> ...of a lot. How do you make a multilevel building that goes right to the
> end of a lot, no gaps. Ive looked on MikeInside and mts2 but to no avail.
The only way you can do it is with a utility called the Lot Expander which
was available from MTS2 - though thinking about it, you could probably do it
with SimPE too. It's a fiddly build to do but not a particular problem to
get right if you follow the instructions. You need to have perfectly flat
lots on a perfectly flat neighbourhood. However, the version of Lot
Expander with the lot shrinking facility has been withdrawn because of
problems so the short answer is you can't do this at the moment (unless,
like me, you have an old copy of the programme). You cannot do this with
just the game and cheats.
Best wishes
maxon >> Stay informed about: Building to the edge... |
|
| Back to top |
|
 |  |
External

Since: Feb 17, 2008 Posts: 3
|
(Msg. 3) Posted: Mon Mar 17, 2008 9:12 pm
Post subject: Re: Building to the edge... [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
|
|
|
Thanks Maxon i will give the Lot Expander a try
"maxon" <jen.magson DeleteThis @NOSPAMntlworld.com> wrote in message
news:I8rDj.58385$Ny6.30605@newsfet29.ams...
> "Martha" <fg DeleteThis @forgot.com> wrote in message
> news:47de2b9f$0$5200$afc38c87@news.optusnet.com.au...
>> ...of a lot. How do you make a multilevel building that goes right to the
>> end of a lot, no gaps. Ive looked on MikeInside and mts2 but to no avail.
>
> The only way you can do it is with a utility called the Lot Expander which
> was available from MTS2 - though thinking about it, you could probably do
> it with SimPE too. It's a fiddly build to do but not a particular problem
> to get right if you follow the instructions. You need to have perfectly
> flat lots on a perfectly flat neighbourhood. However, the version of Lot
> Expander with the lot shrinking facility has been withdrawn because of
> problems so the short answer is you can't do this at the moment (unless,
> like me, you have an old copy of the programme). You cannot do this with
> just the game and cheats.
>
> Best wishes
> maxon >> Stay informed about: Building to the edge... |
|
| Back to top |
|
 |  |
External

Since: Mar 17, 2008 Posts: 135
|
(Msg. 4) Posted: Mon Mar 17, 2008 9:12 pm
Post subject: Re: Building to the edge... [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
|
|
|
"Martha" <fg.TakeThisOut@forgot.com> wrote in message
news:47de4420$0$5200$afc38c87@news.optusnet.com.au...
> Thanks Maxon i will give the Lot Expander a try
Did you understand what I said? The current version of Lot Expander will
not do this.
Best wishes
maxon >> Stay informed about: Building to the edge... |
|
| Back to top |
|
 |  |
External

Since: Mar 29, 2005 Posts: 386
|
(Msg. 5) Posted: Mon Mar 17, 2008 9:12 pm
Post subject: Re: Building to the edge... [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
|
|
|
maxon wrote:
> "Martha" <fg.RemoveThis@forgot.com> wrote in message
> news:47de4420$0$5200$afc38c87@news.optusnet.com.au...
>> Thanks Maxon i will give the Lot Expander a try
>
> Did you understand what I said? The current version of Lot Expander
> will not do this.
>
And the latest test version doesn't like my roofs.
--
kat
>^..^< >> Stay informed about: Building to the edge... |
|
| Back to top |
|
 |  |
External

Since: Mar 29, 2008 Posts: 2
|
(Msg. 6) Posted: Sat Mar 29, 2008 6:30 pm
Post subject: Re: Building to the edge... [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
|
|
|
Hey Martha
I don't know if this would work but have to you tried it with 'moveobjects'
set to 'on'?
"Martha" <fg RemoveThis @forgot.com> wrote in message
news:47de2b9f$0$5200$afc38c87@news.optusnet.com.au...
> ...of a lot. How do you make a multilevel building that goes right to the
> end of a lot, no gaps. Ive looked on MikeInside and mts2 but to no avail.
> >> Stay informed about: Building to the edge... |
|
| Back to top |
|
 |  |
External

Since: Mar 17, 2008 Posts: 135
|
(Msg. 7) Posted: Sat Mar 29, 2008 6:30 pm
Post subject: Re: Building to the edge... [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
|
|
|
"Prue" <pruedwyer.DeleteThis@iinet.net.au> wrote in message
news:47edeffa$0$17372$5a62ac22@per-qv1-newsreader-01.iinet.net.au...
> Hey Martha
>
> I don't know if this would work but have to you tried it with
> 'moveobjects' set to 'on'?
That doesn't work, you need a special fan-made programme to get it to build
right to the edge. Even with moveobjects on you can only build up to two
squares away from the edge.
Best wishes
maxon >> Stay informed about: Building to the edge... |
|
| Back to top |
|
 |  |
|