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Next: WTB: NOS Pinball Magic Playfield
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Since: Apr 30, 2005 Posts: 18
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(Msg. 1) Posted: Tue Sep 26, 2006 10:55 pm
Post subject: Bug report SS 0.1.1 -- No running? Archived from groups: rec>games>roguelike>misc (more info?)
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Since: Mar 23, 2006 Posts: 78
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(Msg. 2) Posted: Tue Sep 26, 2006 10:55 pm
Post subject: Re: Bug report SS 0.1.1 -- No running? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Remsleep wrote:
> In the pre-compiled no-wizard win32 version of 0.1.1, I am unable to "run"
> ({shift}-arrow key). Traveling works, either via CTRL-o or x, * to run to an
> item.
>
> Anyone else getting this?
>
> Remsleep
Same here. I compiled it myself for Linux. >> Stay informed about: Bug report SS 0.1.1 -- No running? |
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Since: Mar 23, 2006 Posts: 78
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(Msg. 3) Posted: Wed Sep 27, 2006 1:05 am
Post subject: Re: -Crawl- Bug report SS 0.1.1 -- No running? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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> Did shift-running work for the keypad on Linux without defining
> macros?
Not in my case. First thing I did after realizing / running doesn't
work was checking 'controls' page for alternatives. It doesn't work
with shift or anything else. At least loading games finally works. >> Stay informed about: Bug report SS 0.1.1 -- No running? |
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Since: Oct 10, 2004 Posts: 285
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(Msg. 4) Posted: Wed Sep 27, 2006 2:55 am
Post subject: Re: Bug report SS 0.1.1 -- No running? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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"Remsleep" <reply.DeleteThis@this_newsgroup.ok> writes:
> In the pre-compiled no-wizard win32 version of 0.1.1, I am unable to
> "run" ({shift}-arrow key). Traveling works, either via CTRL-o or x,
> * to run to an item.
It's a bug.
These are the unfortunate consequences of us using hjkl instead of the
numpad. We'll fix it for 0.1.2.
--
Darshan Shaligram <scintilla.DeleteThis@gmail.com> Deus vult >> Stay informed about: Bug report SS 0.1.1 -- No running? |
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Since: Oct 10, 2004 Posts: 285
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(Msg. 5) Posted: Wed Sep 27, 2006 3:55 am
Post subject: Re: -Crawl- Bug report SS 0.1.1 -- No running? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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"B0rsuk" <monuszko DeleteThis @manta.univ.gda.pl> writes:
> Remsleep wrote:
>> In the pre-compiled no-wizard win32 version of 0.1.1, I am unable
>> to "run" ({shift}-arrow key). Traveling works, either via CTRL-o or
>> x, * to run to an item.
For now you can work around it by macroing 1, 2, etc. to the shifted
vi keys, but watch out for accidentally confirming prompts when
running NW.
> Same here. I compiled it myself for Linux.
Did shift-running work for the keypad on Linux without defining
macros?
--
Darshan Shaligram <scintilla DeleteThis @gmail.com> Deus vult >> Stay informed about: Bug report SS 0.1.1 -- No running? |
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Since: Oct 10, 2004 Posts: 285
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(Msg. 6) Posted: Wed Sep 27, 2006 5:55 am
Post subject: Re: -Crawl- Bug report SS 0.1.1 -- No running? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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"B0rsuk" <monuszko RemoveThis @manta.univ.gda.pl> writes:
[I wrote:]
>> Did shift-running work for the keypad on Linux without defining
>> macros?
> Not in my case. First thing I did after realizing / running doesn't
> work was checking 'controls' page for alternatives. It doesn't work
> with shift or anything else. At least loading games finally works.
Ah no, you'd responded to Remsleep saying shift+running didn't work,
so I thought you were saying shift+running used to work in Linux but
now doesn't.
Could you apply the patch I've posted in response to Rubinstein's
question?
--
Darshan Shaligram <scintilla RemoveThis @gmail.com> Deus vult >> Stay informed about: Bug report SS 0.1.1 -- No running? |
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Since: Apr 25, 2005 Posts: 274
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(Msg. 7) Posted: Wed Sep 27, 2006 6:55 am
Post subject: Re: -Crawl- Bug report SS 0.1.1 -- No running? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Darshan Shaligram wrote:
> "B0rsuk" <monuszko RemoveThis @manta.univ.gda.pl> writes:
> [I wrote:]
>>> Did shift-running work for the keypad on Linux without defining
>>> macros?
>
>> Not in my case. First thing I did after realizing / running doesn't
>> work was checking 'controls' page for alternatives. It doesn't work
>> with shift or anything else. At least loading games finally works.
>
> Ah no, you'd responded to Remsleep saying shift+running didn't work,
> so I thought you were saying shift+running used to work in Linux but
> now doesn't.
>
> Could you apply the patch I've posted in response to Rubinstein's
> question?
I just did it and it works. This is *with* your recent patch, though.
Since I usually don't use the run command (almost only in Labyrinths) I
can't say something about the unpatched situation.
Btw, I'm talking about /+running, shift+running never worked for me nor
does it now.
--
Rubinstein >> Stay informed about: Bug report SS 0.1.1 -- No running? |
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