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Brutal Arts Releases Reality Mod v.18!

 
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Skclown

External


Since: May 16, 2005
Posts: 1



(Msg. 1) Posted: Mon May 16, 2005 9:57 pm
Post subject: Brutal Arts Releases Reality Mod v.18!
Archived from groups: alt>games>delta-force (more info?)

To Download the new version visit Brutal Arts at 'www.brutal-arts.com'
(http://www.brutal-arts.com).


It has been an exciting past few weeks. We have secured new servers,
seen a large increase in player numbers at Reality Servers in
Novaworld, and now we have completed what some may see fit to call “a
release worthy of a version number”. That’s right, you just read that
we have something ready for John-Q-Public, and its version number is
18!
In this release you will find:

Mapping:


- 7 New Satellite based terrains (Arid Mountains, Afghanistan
Mountains, Flat Desert)
- Several Unlocked Particle effects (mist, sand storms, flames,
smoke)
- JO:E Tiles for terrains
- Some environment file experiments
- New Vehicle Variants (UN Vehicles, Desert Pattern Vehicles, and
mroe)
Game play:


- Gunner class combined with Rifleman into “Weapons Specialist” class
- Grenadier class created in the place of the gunner class
- AT4 Speed increased to real world values
- RPG performance tweaked to real world values
- New Mortar weapon that fires Smoke rounds
- New Combat shotgun weapon that fires slugs
- stinger lock distance decreased to visual range
- flare effectiveness increased
- new flare particle effect (i drool when people drop flares)
- Armories are destructable by defualt ala DF2
- SVD reticule corrected
- .357 reticule corrected
- M16 performance adjusted
- M4 performance adjusted
Skins:


- New USMC Woodland MARPAT
- New Canadian Woodland CADPAT
- New US Army Rangers 6 Color “Chocolate Chip” Desert Camo
- New DE Desert Flektarn Pattern
- 2 New USMC Ghillie Suit Variations
- 4 New JO Pilot Variations
- 2 US Air force Combat Controller Variations
- Innumerable Rebel Skins (really, there are more than JO I believe)
'' (http://www.brutal-arts.com/)


--
Skclown

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GOD-CGS- www.ColombianGol

External


Since: Feb 21, 2005
Posts: 12



(Msg. 2) Posted: Wed May 18, 2005 4:46 am
Post subject: Re: Brutal Arts Releases Reality Mod v.18! [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

JO

 >> Stay informed about: Brutal Arts Releases Reality Mod v.18! 
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Uziyahu

External


Since: Jul 12, 2004
Posts: 239



(Msg. 3) Posted: Wed May 18, 2005 6:01 am
Post subject: Re: Brutal Arts Releases Reality Mod v.18! [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

Which game is this for?

--Uzi

"Skclown" <Skclown.1p5a4c.DeleteThis@no-mx.Usenet-gateway> wrote in message
news:Skclown.1p5a4c@no-mx.Usenet-gateway...
>
> To Download the new version visit Brutal Arts at 'www.brutal-arts.com'
> (http://www.brutal-arts.com).
>
>
> It has been an exciting past few weeks. We have secured new servers,
> seen a large increase in player numbers at Reality Servers in
> Novaworld, and now we have completed what some may see fit to call "a
> release worthy of a version number". That's right, you just read that
> we have something ready for John-Q-Public, and its version number is
> 18!
> In this release you will find:
>
> Mapping:
>
>
> - 7 New Satellite based terrains (Arid Mountains, Afghanistan
> Mountains, Flat Desert)
> - Several Unlocked Particle effects (mist, sand storms, flames,
> smoke)
> - JO:E Tiles for terrains
> - Some environment file experiments
> - New Vehicle Variants (UN Vehicles, Desert Pattern Vehicles, and
> mroe)
> Game play:
>
>
> - Gunner class combined with Rifleman into "Weapons Specialist" class
> - Grenadier class created in the place of the gunner class
> - AT4 Speed increased to real world values
> - RPG performance tweaked to real world values
> - New Mortar weapon that fires Smoke rounds
> - New Combat shotgun weapon that fires slugs
> - stinger lock distance decreased to visual range
> - flare effectiveness increased
> - new flare particle effect (i drool when people drop flares)
> - Armories are destructable by defualt ala DF2
> - SVD reticule corrected
> - .357 reticule corrected
> - M16 performance adjusted
> - M4 performance adjusted
> Skins:
>
>
> - New USMC Woodland MARPAT
> - New Canadian Woodland CADPAT
> - New US Army Rangers 6 Color "Chocolate Chip" Desert Camo
> - New DE Desert Flektarn Pattern
> - 2 New USMC Ghillie Suit Variations
> - 4 New JO Pilot Variations
> - 2 US Air force Combat Controller Variations
> - Innumerable Rebel Skins (really, there are more than JO I believe)
> '' (http://www.brutal-arts.com/)
>
>
> --
> Skclown
 >> Stay informed about: Brutal Arts Releases Reality Mod v.18! 
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Skclown

External


Since: May 18, 2005
Posts: 1



(Msg. 4) Posted: Wed May 18, 2005 1:28 pm
Post subject: Re: Brutal Arts Releases Reality Mod v.18! [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

It's for Joint Operations.... visit brutal-arts.com for a download or
for more information.



Uziyahu Wrote:
> Which game is this for?
>
> --Uzi
>
> "Skclown" <Skclown.1p5a4c.RemoveThis@no-mx.Usenet-gateway> wrote in message
> news:Skclown.1p5a4c@no-mx.Usenet-gateway...
>


--
Skclown

Visit us at 'www.tdgamers.com' (http://www.tdgamers.com)
 >> Stay informed about: Brutal Arts Releases Reality Mod v.18! 
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