> During HG blood bath phase the attacker can take his HG count x 2 and
> the defender his count x 5. Then they can kill hostile HGs up to this
> numbers. The killing happens at the same time.
So in reality the attacker has the advantage. He just has to send
half your number of HG in one boarding attempt then possibly the same
again in another and your ships are his because its not like the
defender has a chance to use the 5 x factor as you cant say I'll only
send 1/5th of your HG to defend your ship as this is all thats
required to kill the attackers HG. Besides why would you send more
than 5x the defenders HG when only 1/2 will do the same job.
Hmm.. Seems very screwy to me. Especially as even a Crystal with
combat rating HG of 10 can rip through my HG as the combat rating isnt
even taking into consideration. I think this is especialy worse for
the EE as its not like the Moscow's boarding laser is of any use as
the ships goes a mighty 40 hasnt got much chance of intercepting a
ship before movement phase 50 and it hyperjumps after this anyway. Why
should I bother to protect my ships with HG if they die so easily?
Lucky as the EE I get 4x the prisoner income.. oh wait..
Kaos
>> Stay informed about: Boarding Attempt