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Blitzwing for Chapions RPG!

 
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Mathew R. Ignash

External


Since: Apr 14, 2004
Posts: 13



(Msg. 1) Posted: Sat May 15, 2004 9:04 am
Post subject: Blitzwing for Chapions RPG!
Archived from groups: rec>games>frp>super-heroes, others (more info?)

Here is a little conversion I did a while back, and recently updated. I always
loved the Transformers and Champions RPG conversions, so I combined the two!

http://mywebpages.comcast.net/mathewignash/csblitzwing.html

--

"Destroy first, think later." - Blitzwing

Real name: Blitzwing
Other known aliases: Triple Changer 002, The Fourth.
Occupation: Air & Ground Commando
Current group affiliation: Decepticons/Triplechangers
Past group affiliations: None
Major enemies: Autobots
First appearance: Transformers: Generation One #5 (Dreamwave comics),
Transformers #29 (Marvel comics), Dinobot Island Part 1 (television
series).
Origin:
Description: Blitzwing is a 32 foot tall purple and tan robot who turns
into a MiG-25 Foxbat jet or a Mitsubishi Type 74 main battle tank.
Characteristics

53 STR 8
14 DEX 12
23 CON 26
17 BODY 0
10 INT 0
14 EGO 8
18 PRE 8
10 COM 0
12 PD 8
13 ED 8
4 SPD 16
9 REC 0
46 END 0
38 STUN 0
Characteristics Cost: 94

Powers and Skills

12 EC (12),"Transformer powers"
12a) 8/8 Armor
39b) 7 LVLS Growth (stats already included),Always On(-1/2),0 END
Persistent(+1) 0
19c) Shape Shift,"Jet or Tank",limited group of shapes,
Concentrate(-1/4),Cannot change form if he takes over half
BODY.(-1/4),0 END Persistent(+1) 0
20 0" Flight,x64 Non-Combat,Only in jet form.(-1/4) 0
19 Life Support,doesn't breathe,safe in vacuum/pressure,safe in
heat/cold,immune to aging
50 MP (50),"Movement"
4u 20" Flight,Not in tank mode.(-1/4),1/2 END(+1/4) 2
4u 22" Running,1/2 END(+1/4) 2
23 MP (52),"Weapons",Only in appropriate form.(-1/4),OAF(-1)
2u 3D6 Drain,"Gyro-Blaster Rifle - Drain Dex",fade rate: per 5
minutes,17-32 Charges(+1/4) 0
2u 1 1/2D6 HKA (Electricity),"Electron Scimitar",0 END(+1/2),+1
Increased Stun Mult(+1/2) 0
2u 2D6 RKA,"Missiles",vs physical defense,2 Charges(+1/4),64
Clips,recoverable,continuing,Explosion(+1/2) 0
2u 1 1/2D6 RKA,"Tank Shells",vs physical defense,Explosion
(+1/2),17-32 Charges(+1/4),x5 Increased Max Range(+1/4) 0
2u 2D6 RKA (Light),"Lasers",No Knockback(-1/4),1/2 END(+1/4) 1
5 Radio XMIT/REC
13 53 STR,1/2 END(+1/4) 0
3 Combat Piloting 12-
18 6 Levels: With Weapons Multipower,tight group
3 Navigation 11-
2 WF,Swords,Rifles
Powers Cost: 256

Disadvantages

Base Points: 200
15 Accidental Chg,"to robot form if stunned.",common,occur 11-
5 Distinctive,"Always noisy.",easily concealable,minor
10 Distinctive,"Giant Robot",easily concealable,major
15 Hunted,"By anti-Decepticon forces.",as powerful,harsh,appear
11-
5 Physical Lim,"No hands in vehicle modes.",infrequently,
slightly
10 Physical Lim,"Gets stuck in mid transform for one phase on 8
or less.",infrequently,greatly
10 Physical Lim,"Becomes disoriented if he uses his full
speed.",infrequently,greatly
10 Psych Lim,"Relishes in his ability to change form.",common,
moderate
15 Psych Lim,"Cruel sense of humor.",common,strong
15 Psych Lim,"Excessively Violent",common,strong
10 Rep,"Evil alien robot.",occur 8-,extreme reputation
10 Rivalry,"with Astrotrain.",professional,PC rival
10 Unluck,2D6
10 Watched,"By Decepticon leaders.",more powerful,non-combat
influence,mild,appear 11-
Disadvantages Total: 150

Experience Spent: 0
Total Points: 350

Explanation of the conversion: Blitzwing's rifle and sword only work in
robot form, his laser and missiles only work in jet form, and his tank
shells can only be used in tank form.

History: As a Triplechanger, Blitzwing's ability to rapidly transform from
tank mode to jet fighter mode makes him one of the most lethally effective
Decepticon warriors. Not only are foes confused by his talent, but rarely
are they prepared to fight him in a second form after fighting him in the
first one, and Blitzwing certainly relishes changing form. His favorite
tactic is to dive at a target - living or otherwise - as a jet, change at
the last moment to a tank, and then smash into the target just as he
lands. This hardly ever fails to defeat a foe or amuse Blitzwing. He likes
to think of himself as having a sense of humor, although the things that
make him laugh are typically cruel and harmful to others. He's
loud-mouthed, belligerent and brash - wonderful qualities for a commando,
terrible for all those who have to be around him.

Blitzwing sometimes gets his circuits scrambled, which results in him
getting stuck in mid-transformation between forms.

''If I want to know what's on your mind, I'll splatter it on the wall and
see for myself!'' - Blitzwing

Powers: As a jet fighter, Blitzwing can fly at Mach 2.7 with a range of
1500 miles. He carries heat-seeking concussion missiles.

As a tank, he can traverse most terrain, however rugged, and can achieve a
speed of 28 mph. His track-mounted cannon fires an explosive shell 3.5
miles that can level a 5-story brick building. In robot mode he uses an
electron scimitar which can short-circuit any electrical device with a
touch of its blade, and a gyro-blaster rifle, which disrupts the sense of
balance of anyone it hits for 30 minutes.

--
Mathew
Homepage - http://mathew.fcpages.com/
Angel web site - http://angel.fcpages.com/

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