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Next: NWN2 Graphic Mess
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Since: Nov 11, 2006 Posts: 9
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(Msg. 16) Posted: Sat Nov 11, 2006 8:07 am
Post subject: Re: Blade Golum? [Login to view extended thread Info.] Archived from groups: alt>games>neverwinter-nights (more info?)
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SusieQ skrev:
> What do I have to do to kill the Blade Golem that comes thru the portal? I
> took its hit point to zero but it keeps fighting.
You will have to reload  You encouted one of many script errors in
this game, make sure that you have your character selected in the end of
the combat, the golem should give up when it has about 25% life remaining. >> Stay informed about: Blade Golum? |
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Since: Nov 11, 2006 Posts: 9
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(Msg. 17) Posted: Sat Nov 11, 2006 8:07 am
Post subject: Re: Blade Golum? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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SusieQ skrev:
> What do I have to do to kill the Blade Golem that comes thru the portal? I
> took its hit point to zero but it keeps fighting.
You will have to reload  You encouted one of many script errors in
this game, make sure that you have your character selected in the end of
the combat, the golem should give up when it has about 25% life remaining. >> Stay informed about: Blade Golum? |
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| Back to top |
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 |  |
External

Since: Nov 11, 2006 Posts: 9
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(Msg. 18) Posted: Sat Nov 11, 2006 8:07 am
Post subject: Re: Blade Golum? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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SusieQ skrev:
> What do I have to do to kill the Blade Golem that comes thru the portal? I
> took its hit point to zero but it keeps fighting.
You will have to reload  You encouted one of many script errors in
this game, make sure that you have your character selected in the end of
the combat, the golem should give up when it has about 25% life remaining. >> Stay informed about: Blade Golum? |
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| Back to top |
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 |  |
External

Since: Mar 30, 2005 Posts: 83
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(Msg. 19) Posted: Sat Nov 11, 2006 9:48 am
Post subject: Re: Blade Golum? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Peter Andersson wrote:
> You will have to reload You encouted one of many script errors in
> this game,
And download the 1.02 patch that's supposed to solve the cutscene
problems.
K >> Stay informed about: Blade Golum? |
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 |  |
External

Since: Mar 30, 2005 Posts: 83
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(Msg. 20) Posted: Sat Nov 11, 2006 9:48 am
Post subject: Re: Blade Golum? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Peter Andersson wrote:
> You will have to reload You encouted one of many script errors in
> this game,
And download the 1.02 patch that's supposed to solve the cutscene
problems.
K >> Stay informed about: Blade Golum? |
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| Back to top |
|
 |  |
External

Since: Mar 30, 2005 Posts: 83
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(Msg. 21) Posted: Sat Nov 11, 2006 9:48 am
Post subject: Re: Blade Golum? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Peter Andersson wrote:
> You will have to reload You encouted one of many script errors in
> this game,
And download the 1.02 patch that's supposed to solve the cutscene
problems.
K >> Stay informed about: Blade Golum? |
|
| Back to top |
|
 |  |
External

Since: Mar 30, 2005 Posts: 83
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(Msg. 22) Posted: Sat Nov 11, 2006 9:48 am
Post subject: Re: Blade Golum? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Peter Andersson wrote:
> You will have to reload You encouted one of many script errors in
> this game,
And download the 1.02 patch that's supposed to solve the cutscene
problems.
K >> Stay informed about: Blade Golum? |
|
| Back to top |
|
 |  |
External

Since: Mar 30, 2005 Posts: 83
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(Msg. 23) Posted: Sat Nov 11, 2006 9:48 am
Post subject: Re: Blade Golum? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Peter Andersson wrote:
> You will have to reload You encouted one of many script errors in
> this game,
And download the 1.02 patch that's supposed to solve the cutscene
problems.
K >> Stay informed about: Blade Golum? |
|
| Back to top |
|
 |  |
External

Since: Mar 30, 2005 Posts: 83
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(Msg. 24) Posted: Sat Nov 11, 2006 9:48 am
Post subject: Re: Blade Golum? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Peter Andersson wrote:
> You will have to reload You encouted one of many script errors in
> this game,
And download the 1.02 patch that's supposed to solve the cutscene
problems.
K >> Stay informed about: Blade Golum? |
|
| Back to top |
|
 |  |
External

Since: Mar 30, 2005 Posts: 83
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(Msg. 25) Posted: Sat Nov 11, 2006 9:48 am
Post subject: Re: Blade Golum? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Peter Andersson wrote:
> You will have to reload You encouted one of many script errors in
> this game,
And download the 1.02 patch that's supposed to solve the cutscene
problems.
K >> Stay informed about: Blade Golum? |
|
| Back to top |
|
 |  |
External

Since: Mar 30, 2005 Posts: 83
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(Msg. 26) Posted: Sat Nov 11, 2006 9:48 am
Post subject: Re: Blade Golum? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Peter Andersson wrote:
> You will have to reload You encouted one of many script errors in
> this game,
And download the 1.02 patch that's supposed to solve the cutscene
problems.
K >> Stay informed about: Blade Golum? |
|
| Back to top |
|
 |  |
External

Since: Mar 30, 2005 Posts: 83
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(Msg. 27) Posted: Sat Nov 11, 2006 9:48 am
Post subject: Re: Blade Golum? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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Peter Andersson wrote:
> You will have to reload You encouted one of many script errors in
> this game,
And download the 1.02 patch that's supposed to solve the cutscene
problems.
K >> Stay informed about: Blade Golum? |
|
| Back to top |
|
 |  |
External

Since: Oct 28, 2006 Posts: 224
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(Msg. 28) Posted: Sat Nov 11, 2006 2:22 pm
Post subject: Re: Blade Golum? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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"Peter Andersson" <swe_wolfis.TakeThisOut@yahoo.com> wrote in message
news:Swf5h.22264$E02.9251@newsb.telia.net...
> SusieQ skrev:
>> What do I have to do to kill the Blade Golem that comes thru the portal?
>> I took its hit point to zero but it keeps fighting.
>
> You will have to reload You encouted one of many script errors in this
> game, make sure that you have your character selected in the end of the
> combat, the golem should give up when it has about 25% life remaining.
1.02 fixed it. >> Stay informed about: Blade Golum? |
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| Back to top |
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 |  |
External

Since: Oct 28, 2006 Posts: 224
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(Msg. 29) Posted: Sat Nov 11, 2006 2:22 pm
Post subject: Re: Blade Golum? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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"Peter Andersson" <swe_wolfis DeleteThis @yahoo.com> wrote in message
news:Swf5h.22264$E02.9251@newsb.telia.net...
> SusieQ skrev:
>> What do I have to do to kill the Blade Golem that comes thru the portal?
>> I took its hit point to zero but it keeps fighting.
>
> You will have to reload You encouted one of many script errors in this
> game, make sure that you have your character selected in the end of the
> combat, the golem should give up when it has about 25% life remaining.
1.02 fixed it. >> Stay informed about: Blade Golum? |
|
| Back to top |
|
 |  |
External

Since: Oct 28, 2006 Posts: 224
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(Msg. 30) Posted: Sat Nov 11, 2006 2:22 pm
Post subject: Re: Blade Golum? [Login to view extended thread Info.] Archived from groups: per prev. post (more info?)
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"Peter Andersson" <swe_wolfis.DeleteThis@yahoo.com> wrote in message
news:Swf5h.22264$E02.9251@newsb.telia.net...
> SusieQ skrev:
>> What do I have to do to kill the Blade Golem that comes thru the portal?
>> I took its hit point to zero but it keeps fighting.
>
> You will have to reload You encouted one of many script errors in this
> game, make sure that you have your character selected in the end of the
> combat, the golem should give up when it has about 25% life remaining.
1.02 fixed it. >> Stay informed about: Blade Golum? |
|
| Back to top |
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