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Bubba Joe

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Since: Jun 21, 2006
Posts: 1



(Msg. 1) Posted: Wed Jun 21, 2006 10:37 pm
Post subject: Basic help
Archived from groups: rec>games>frp>gurps (more info?)

OK, here's my questions. I want to run Gurps Traveller. What Gurps books do
I need? I know I need the Traveller books, I'm just wondering what generic
Gurps stuff I will need.
Thanks.
Greg.

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copeab

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Since: Feb 26, 2005
Posts: 657



(Msg. 2) Posted: Thu Jun 22, 2006 12:41 am
Post subject: Re: Basic help [Login to view extended thread Info.]
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Bubba Joe wrote:
> OK, here's my questions. I want to run Gurps Traveller. What Gurps books do
> I need? I know I need the Traveller books, I'm just wondering what generic
> Gurps stuff I will need.

GURPS Traveller, second edition

and

GURPS Basic Set, third edition, revised
GURPS Space, third edition

Brandon

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Douglas Berry

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Since: Jun 20, 2005
Posts: 101



(Msg. 3) Posted: Thu Jun 22, 2006 5:15 am
Post subject: Re: Basic help [Login to view extended thread Info.]
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What's so funny about peace, love and "Bubba Joe" <Sumguy.RemoveThis@yahoo.com>
posting the following on Wed, 21 Jun 2006 22:37:41 -0500 iin
rec.games.frp.gurps?

>OK, here's my questions. I want to run Gurps Traveller. What Gurps books do
>I need? I know I need the Traveller books, I'm just wondering what generic
>Gurps stuff I will need.

Are you using 3rd or 4th edition GURPS?

The vast majority of the GT line was written for 3rd edition. Only
"Interstellar Wars" is specifically for 4E.

Conversion is fairly easy. So for a 4E game, you'll need the 4E core
cooks (Characters and Campaigns). Space would be most helpful.

As for Traveller books, outside Gurps Traveller itself, pick and
choose. Unless you're a completeness fanatic there's no need to buy
everything.

Except Ground Forces. You need Ground Forces. Multiple copies of
Ground Forces.
--

Douglas Berry Do the OBVIOUS thing to send e-mail
Atheist #2147, Atheist Vet #5
Jason Gastrich is praying for me on 8 January 2011

"The belief in the Christian god... is an appalling nightmare. I reject
the notion that the whole universe was created by this kind of evil
creature who would create such a thing." - Anthony Flew, March 22, 2005
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Elvis

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Since: Jan 25, 2006
Posts: 75



(Msg. 4) Posted: Thu Jun 22, 2006 6:45 am
Post subject: Re: Basic help [Login to view extended thread Info.]
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copeab RemoveThis @yahoo.com wrote:
> Bubba Joe wrote:
> > OK, here's my questions. I want to run Gurps Traveller. What Gurps books do
> > I need? I know I need the Traveller books, I'm just wondering what generic
> > Gurps stuff I will need.
>
> GURPS Traveller, second edition
>
> and
>
> GURPS Basic Set, third edition, revised
> GURPS Space, third edition
>
> Brandon
1.Character Generation
2.Campaigns
3. HIGH TECH I still don't know the exact stats of the CONCELABLE body
armor I'm
wearing in rpol.net Spinward Marches....
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Elvis

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Since: Jan 25, 2006
Posts: 75



(Msg. 5) Posted: Thu Jun 22, 2006 6:45 am
Post subject: Re: Basic help [Login to view extended thread Info.]
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copeab.RemoveThis@yahoo.com wrote:
> Bubba Joe wrote:
> > OK, here's my questions. I want to run Gurps Traveller. What Gurps books do
> > I need? I know I need the Traveller books, I'm just wondering what generic
> > Gurps stuff I will need.
>
> GURPS Traveller, second edition
>
> and
>
> GURPS Basic Set, third edition, revised
> GURPS Space, third edition
>
> Brandon
1.Character Generation
2.Campaigns
3. HIGH TECH I still don't know the exact stats of the CONCELABLE body
armor I'm
wearing in rpol.net Spinward Marches....
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Elvis

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Since: Jan 25, 2006
Posts: 75



(Msg. 6) Posted: Thu Jun 22, 2006 6:45 am
Post subject: Re: Basic help [Login to view extended thread Info.]
Archived from groups: per prev. post (more info?)

copeab.TakeThisOut@yahoo.com wrote:
> Bubba Joe wrote:
> > OK, here's my questions. I want to run Gurps Traveller. What Gurps books do
> > I need? I know I need the Traveller books, I'm just wondering what generic
> > Gurps stuff I will need.
>
> GURPS Traveller, second edition
>
> and
>
> GURPS Basic Set, third edition, revised
> GURPS Space, third edition
>
> Brandon
1.Character Generation
2.Campaigns
3. HIGH TECH I still don't know the exact stats of the CONCELABLE body
armor I'm
wearing in rpol.net Spinward Marches....
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mcv

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Since: Aug 03, 2005
Posts: 491



(Msg. 7) Posted: Thu Jun 22, 2006 2:02 pm
Post subject: Re: Basic help [Login to view extended thread Info.]
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Bubba Joe <Sumguy DeleteThis @yahoo.com> wrote:
> OK, here's my questions. I want to run Gurps Traveller. What Gurps books do
> I need? I know I need the Traveller books, I'm just wondering what generic
> Gurps stuff I will need.

Basic Set. That's realy all you need. That and GURPS Traveller, ofcourse.
If you're playing third edition revised (standard for GT), and you want
more options, Compendium 1 and 2 may be useful. Everything is optional.
Ofcourse Space is useful, and so are tons of other books, but they're
not necessary. It depends entirely on what you want to do.


mcv.
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Shawn Wilson

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Since: Nov 09, 2005
Posts: 72



(Msg. 8) Posted: Fri Jun 23, 2006 3:34 pm
Post subject: Re: Basic help [Login to view extended thread Info.]
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"Bubba Joe" <Sumguy.DeleteThis@yahoo.com> wrote in message
news:w9WdnQ20QrMejQfZnZ2dnUVZ_sKdnZ2d@midco.net...

> OK, here's my questions. I want to run Gurps Traveller. What Gurps books
> do I need? I know I need the Traveller books, I'm just wondering what
> generic Gurps stuff I will need.
> Thanks.
> Greg.


Need? Just GURPS Lite, which is free for download. Other books that might
be useful include-

Any Traveller books.

GURPS Core books (depending on whether you go with 3rd or 4th edition (not
much difference, but some) either Basic (3rd) and (if you want, not
necessary) Compendiums 1 and 2, or Characters and Campaigns (4th)).

Ultra-Tech (I and II)
Space (redundant with the Traveller books, but a useful substitute for any
you don't have)

After that whatever strikes your fancy.
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copeab

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Since: Feb 26, 2005
Posts: 657



(Msg. 9) Posted: Sun Jun 25, 2006 10:07 pm
Post subject: Re: Basic help [Login to view extended thread Info.]
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mcv wrote:
> Bubba Joe <Sumguy.RemoveThis@yahoo.com> wrote:
> > OK, here's my questions. I want to run Gurps Traveller. What Gurps books do
> > I need? I know I need the Traveller books, I'm just wondering what generic
> > Gurps stuff I will need.
>
> Basic Set. That's realy all you need. That and GURPS Traveller, ofcourse.
> If you're playing third edition revised (standard for GT), and you want
> more options, Compendium 1 and 2 may be useful. Everything is optional.
> Ofcourse Space is useful, and so are tons of other books, but they're
> not necessary. It depends entirely on what you want to do.

I forgot that the core GT book has about four pages of non-combat
equipment. Not exhaustive, by any means, but reasonable for starters.

As for system/planet design, the GM could just assign traits from the
conversion tables on p.GT123. The only real problem is that the GT book
doesn't have much detail on the different starport types.

So yeah, Space is more useful than required.

Brandon
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