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Very Basic Decks: Red

 
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Risser

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Since: Oct 19, 2005
Posts: 53



(Msg. 1) Posted: Sun Nov 27, 2005 8:10 am
Post subject: Very Basic Decks: Red
Archived from groups: rec>games>trading-cards>magic>misc (more info?)

17 mountain
4 raging goblin
4 goblin piker
4 ridgeline rager
4 shock
4 granite grip
2 shivan dragon
1 rorix bladewing

Red has haste and pump-ability in the form of the rager and the shivan
dragon. It has the big fliers, which is fun, but they are big big big.
Shock is speedy removal and granite grip shows the power-pumping of
red, with the deficient toughness.

Peter

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Joker

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Since: Nov 14, 2005
Posts: 8



(Msg. 2) Posted: Wed Dec 07, 2005 12:55 pm
Post subject: Re: Very Basic Decks: Red [Login to view extended thread Info.]
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R> 17 mountain
R> 4 raging goblin
R> 4 goblin piker
R> 4 ridgeline rager
R> 4 shock
R> 4 granite grip
R> 2 shivan dragon
R> 1 rorix bladewing

R> Red has haste and pump-ability in the form of the rager and the
R> shivan
R> dragon. It has the big fliers, which is fun, but they are big big
R> big.
R> Shock is speedy removal and granite grip shows the power-pumping of
R> red, with the deficient toughness.

R> Peter

No lightning bolts?
--
Joker
"...God hath made me to laugh, so that all that hear will laugh with me."
Gen. 21:6

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Risser

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Since: Oct 19, 2005
Posts: 53



(Msg. 3) Posted: Fri Dec 09, 2005 10:12 am
Post subject: Re: Very Basic Decks: Red [Login to view extended thread Info.]
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Oddly enough, I don't have any handy. Wink

I'm trying to use cards that are in 9th, although in some cases I went
back to earlier sets, like for Rorix.

Peter
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Erich Leibrock

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Since: Dec 04, 2004
Posts: 91



(Msg. 4) Posted: Sat Dec 10, 2005 6:16 am
Post subject: Re: Very Basic Decks: Red [Login to view extended thread Info.]
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"Risser" <peterrisser.TakeThisOut@gmail.com> wrote in message
news:1133107818.673292.197710@z14g2000cwz.googlegroups.com...
> 17 mountain
> 4 raging goblin
> 4 goblin piker
> 4 ridgeline rager
> 4 shock
> 4 granite grip
> 2 shivan dragon
> 1 rorix bladewing
>
> Red has haste and pump-ability in the form of the rager and the shivan
> dragon. It has the big fliers, which is fun, but they are big big big.
> Shock is speedy removal and granite grip shows the power-pumping of
> red, with the deficient toughness.

Two things:

(1) Having read what you wrote about Green and instants, I'm wondering if
Volcanic Hammer might be a better fit for the deck than Shock. A little
extra damage, and not having to worry so much about the stack and timing.
That being said, does Ridgeline Rager fit?

(2) Something I don't see in here that I think would fit Red's theme nicely
would be some kind of removal. A suite of Stone Rain, Molten Rain (to show
that it doesn't like nonbasics if it sees any), or even Pillage would go
nicely, as Red really doesn't like seeing the opponent having lands OR
artifacts to play with.

Also wondering if these belong over in .strategy instead of here..

Erich
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pbowles

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Since: Sep 19, 2005
Posts: 24



(Msg. 5) Posted: Wed Dec 14, 2005 11:08 pm
Post subject: Re: Very Basic Decks: Red [Login to view extended thread Info.]
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Risser wrote:
> 17 mountain
> 4 raging goblin
> 4 goblin piker
> 4 ridgeline rager
> 4 shock
> 4 granite grip
> 2 shivan dragon
> 1 rorix bladewing
>
> Red has haste and pump-ability in the form of the rager and the shivan
> dragon. It has the big fliers, which is fun, but they are big big big.
> Shock is speedy removal and granite grip shows the power-pumping of
> red, with the deficient toughness.

I think I'd go more haste, as that's red's thing - red is the simplest
of the colours to play so should be tailor-made for this sort of thing.
Goblin Chariots could easily find a home here, maybe Talruum Minotaur
as well. While Rorix won't cause problems against your other decks,
legends have complex baggage associated with them. I'm also a bit leery
about introducing creature enchantments in a simple deck. This deck can
certainly be made simpler.

16 Mountains
4 Raging Goblin (9th)
3 Goblin Chariot (9th)
2 Goblin Cohort (Ravnica)
3 Goblin Raider (9th - a bit simpler than Ironclaw Orcs)
2 Goblin Piker (9th)
1 Goblin King (9th - and why not? Red decks are Goblin decks...)
1 Shivan Dragon (9th)
2 Blaze (9th)
4 Volcanic Hammer (9th)
2 Pyroclasm (9th - area destruction is something red mages have to get
used to...)

This doesn't really need any explanation - it has all the subtlety of
the average red deck. The key is to get things out and get them out
fast; hence the loss of the expensive Ridgeline Rager - I substituted
Goblin Piker, but if you want to keep pumpability try Viashino Slasher.
However, I'd say activated abilities should be minimised on the deck's
commoner creatures. The Goblin King's there mostly because it would be
a waste for him not to be in this deck, and his effect is
straightforward.

Philip Bowles
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